1. #67241
    Scarab Lord Lady Atia's Avatar
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    Quote Originally Posted by Luck4 View Post
    It's not ironic. I don't need to level up a tier set every day, nor do I need to raise something else for it to work, I just need to drop it and it's over, something that other players can help you achieve if you're unlucky.

    Please don't compare tier sets to this garbage stuff that's been added since Legion, like seriously.
    Also tier sets still have a transmog that you keep even if they disable the set bonus.

  2. #67242
    Quote Originally Posted by hulkgor View Post
    Not only is that argument ironic, it's also laughable.
    Sure mate, come back once you get something better to say.

    Tier sets nowadays even have catch-up mechanics, so people don't even need to drop it after a couple of weeks, just an item to convert to a tier piece.

    Seriously, get better material.
    "There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite." - Ghostcrawler

  3. #67243
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by hulkgor View Post
    Not only is that argument ironic, it's also laughable.
    No sure what are you going at. If people complain about borrowed powers, they always mean post WoD features that require you to grind and grind on every character every patch. Yes, tier sets are also borrowed power, but no one considered them problematic here.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  4. #67244
    I stopped commenting a long time ago. It's more fun just reading through all of these.

  5. #67245
    Quote Originally Posted by Makabreska View Post
    No sure what are you going at. If people complain about borrowed powers, they always mean post WoD features that require you to grind and grind on every character every patch. Yes, tier sets are also borrowed power, but no one considered them problematic here.
    Except none of them actually did. People mistook the possibility of continually working further on it for doing so being mandatory when the gains were marginal at best.

    If you were grinding any of them, you were just wasting your time.

  6. #67246
    Quote Originally Posted by FelPlague View Post
    Nah the only problem here is you.
    The only good borrowed power is NO borrowed power.
    I'm definitely not the problem here. If they would have done artifact weapons right, they could have been Dragonflight's talent trees. But they didn't. Artifact weapons were right there to be a great system carrying over into future expansion. Azerite and Covenants definitely not, but artifacts for sure.
    @Luck4 I think it really depends on implementation. See above.
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  7. #67247
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by huth View Post
    Except none of them actually did. People mistook the possibility of continually working further on it for doing so being mandatory when the gains were marginal at best.

    If you were grinding any of them, you were just wasting your time.
    So like, when you got a fresh character in 8.3, getting proper Azerite armor, farming Essences and Corruption gear, all that was for marginal gains?
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  8. #67248
    Are we getting a build today?

  9. #67249
    Quote Originally Posted by Makabreska View Post
    So like, when you got a fresh character in 8.3, getting proper Azerite armor, farming Essences and Corruption gear, all that was for marginal gains?
    No, but it also wasn't a huge grind nor in any way comparable to the scenario you laid out previously. In fact, that you could do so already disproves the claim that the grind was necessary, as otherwise you'd be stuck hopelessly behind. In reality, it took little more effort than gearing up in any other expansion.

  10. #67250
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by huth View Post
    No, but it also wasn't a huge grind nor in any way comparable to the scenario you laid out previously. In fact, that you could do so already disproves the claim that the grind was necessary, as otherwise you'd be stuck hopelessly behind. In reality, it took little more effort than gearing up in any other expansion.
    Blood of the Enemy rank 3 hugely disagrees with that. BiS Essence for so many specs hidden behind 40k honour farm and with a huge power spike @ rank 3. Not to mention other Essences or Corruption gear RNG/waiting for a proper week to buy it (provided you got the currency you had to farm).
    Last edited by Makabreska; 2022-09-20 at 08:32 PM.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  11. #67251
    Merely a Setback Lorgar Aurelian's Avatar
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    Quote Originally Posted by Nyel View Post
    I'm definitely not the problem here. If they would have done artifact weapons right, they could have been Dragonflight's talent trees. But they didn't. Artifact weapons were right there to be a great system carrying over into future expansion. Azerite and Covenants definitely not, but artifacts for sure.
    @Luck4 I think it really depends on implementation. See above.
    Artifacts were pretty shit as far as trees go.

    Sure you’d pick your way through them early on but after a couple weeks you just had the full thing filled out and there was no choice or change in play style at all other then relics which did next to nothing.

    Visually they were cool but as far as function goes they were worthless.
    Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.

  12. #67252
    Quote Originally Posted by Catastrophy349 View Post
    I stopped commenting a long time ago. It's more fun just reading through all of these.
    Honestly it's making the wait for a release date or the pre-patch date more bearable.
    Quote Originally Posted by Greyscale View Post
    But then again, in the story, we're pretty brutal murder machines and not really "strategical assets". Just send us in and we'll murder everything in our way!
    So I guess the solution here is simple - we'll murder everyone.

  13. #67253
    Quote Originally Posted by Makabreska View Post
    Blood of the Enemy rank 3 hugely disagrees with that. BiS Essence for so many specs hidden behind 40k honour farm and with a huge power spike @ rank 3. Not to mention other Essences or Corruption gear RNG/waiting for a proper week to buy it (provided you got the currency you had to farm).
    For a few specs. Not exactly all that useful for ranged. And this is still for the most part not a big grind.

  14. #67254
    Quote Originally Posted by Lorgar Aurelian View Post
    Artifacts were pretty shit as far as trees go.

    Sure you’d pick your way through them early on but after a couple weeks you just had the full thing filled out and there was no choice or change in play style at all other then relics which did next to nothing.

    Visually they were cool but as far as function goes they were worthless.
    Worthless? They altered the playstyle as much as the new talent trees do, if not more lol. And as I said, if they would have done them right, they could have been a thing to stay for years, an alternative progression system. Addind a few nodes each content patch and adding a complete new region or layout with each expansion.
    Make Alliance Great Again

  15. #67255
    Quote Originally Posted by Musta View Post
    Are we getting a build today?
    wednesday.

  16. #67256
    Quote Originally Posted by Nyel View Post
    Worthless? They altered the playstyle as much as the new talent trees do, if not more lol. And as I said, if they would have done them right, they could have been a thing to stay for years, an alternative progression system. Addind a few nodes each content patch and adding a complete new region or layout with each expansion.
    They didn't really "alter" playstyles since they were the same for every user of the spec. Expanded may work, but playstyles didn't vary between users of a spec much.

    The new talent trees at least theoretically allow for actual variation since you can never have all talents. In practice, the vast majority will likely use pre-built setups, switching by situation if they have half a clue.

  17. #67257
    Remember that new talents are not only for endgame, but leveling as well. Even if some lower talents are 'mandatory' because you must spend points on them at some point, they still exist to bring back this feeling of geting new point to spend every level.

  18. #67258
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by Nyel View Post
    Worthless? They altered the playstyle as much as the new talent trees do, if not more lol. And as I said, if they would have done them right, they could have been a thing to stay for years, an alternative progression system. Addind a few nodes each content patch and adding a complete new region or layout with each expansion.
    No, they did not alter play style more than DF talents. Most of the talents were flat dmg increase and every spec at the end of Season 1 had all talents taken, so there was zero variety. Meanwhile, new talents have choices AND combine powers from 3 + expansions in a way we never had before. Not sure what's your fascination with Artifacts here, when it was a literally "fill it up and forget" thing.
    Last edited by Makabreska; 2022-09-20 at 09:18 PM.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  19. #67259
    Because it feels nice to fill stuff up.

    A lot of people will stop playing the game because they think they hated filling stuff up, but secretly, that was the only reason they played the game.

  20. #67260
    Merely a Setback Lorgar Aurelian's Avatar
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    Quote Originally Posted by Nyel View Post
    Worthless? They altered the playstyle as much as the new talent trees do, if not more lol. And as I said, if they would have done them right, they could have been a thing to stay for years, an alternative progression system. Addind a few nodes each content patch and adding a complete new region or layout with each expansion.
    They didn't alter the playstyle at all they were the core playstyle and there was no variation in them once you filled out the tree, they were functionally no different then you just getting a couple of ability's or passives while lvling like in wod but instead you had to grind for a week or two at max.

    and just adding a couple of crappy nodes that you need to grind for like they did in legion patches is awful design.
    Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.

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