Last edited by Makabreska; 2022-09-10 at 08:30 PM.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
I wouldn't be surprised if Blizzard is going to treat Dragonflight as one big experiment in what kind of playstyle various classes gravitate towards.
There are definitely intended playstyles and such but with some of the strict choices removed you might see certain abilities just get left by the wayside.
Powerful cooldowns is a good example. Yes it's obviously good, but with most being optional, as well as many talents strictly buffing that one ability i wouldn't be surprised if some specs simply forgot weaker one in order to gorge themselves on all the other options.
Trueshot isn't exactly a great cooldown for MM. And all it would realistically take is a tier with less important burst windows for it to likely be s rapped in favor of more burst AoE for instance.
The world revamp dream will never die!
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
The only thing I have seen being suggested so far, was to make it a nod pick between VE and DA, followed up by the critt buff you build for VE etc. Having both is just .. uch. It feels very awkward. I also skipped it on the ptr, but simply because you don't have as much points and other options seem better for now to play with.
Last edited by Alanar; 2022-09-11 at 01:35 AM.
What exactly does this have to do with "hate"? It's a simple observation. Sure, if this game goes on for 20 more years we might finish all those five missing Zereths, but again, let's be real here. Maybe we visit another one as a real zone or in a "flash forward" / "flash backward" type of scenario. Or maybe we don't do any of that. People are still waiting for Undermine, aren't they? Here we are.
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You playing the build that's dedicated towards that? Was my first approach for Shadow as well, pick all you can to make Shadowy Apparitions better and proc more often.
MAGA - Make Alliance Great Again
To be fair i feel like its the first real talent tree shadow got, so there is a lot of room for improvement and work to be done. Mind games, Mind spike, void form are the biggest problems that need improvements imo.
There are also weird builds that work like simply spamming mind flay: insanity the whole fight without doing anything else (besides casting plague obv). And i don't know if thats intended by blizzard or not.
Last edited by Makabreska; 2022-09-11 at 05:02 PM.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
#TEAMGIRAFFE
Last edited by Makabreska; 2022-09-11 at 05:31 PM.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
While Nazjatar was disappointing in scale Azshara was presented well. She had her own agenda, the voice acting was solid, she got to stay around. She is probably the best thing to come out of her expansion in the same way Denathrius escaping was the best part of Shadowlands.
BfA is a bastard child. There are a lot of good storylines and plot points. But they've been weaved together in a way that makes no sense and is quite horrible to follow.
A good example is Azshara and Nazjatar. Amongst this good setup lies Ashvane and noone knew why or how or more importantly what for.
This is something that they didn't improve on during Shadowlands and I really hope that for Dragonflight they will display better storytelling, get people on hook and provide some real cliffhangers (please no more Anduin pocket watch chapters...)
The storyline isn't abandoned, that implies they are never going to do something with it. Which is clearly not the case if they brought up the Mag'har. BFA wasn't that long ago so obviously they still know about it but aren't using it. By your logic, for a long time Azshara was "Abandoned for not using her for so long. Really thats just not true. They have to figure out how to put these characters in a place that fits. Same with some of these loose ends((Sargeras Sword, Azshara being out there. Knifu lady, whatever Zovaal was afraid of etc etc)).
Last edited by Aeluron Lightsong; 2022-09-11 at 11:15 PM.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
I mean they can keep their soap opera crap as long as it is in addition to world building and character building. This is my main concern with WoW, nothing I've seen from the writing team indicates a shift from character-focused to world-focused when it comes to the main storyline. It's funny because in the Wrath Classic announcement they had it as one of the cornerstones of the setting. And the leveling experience absolutely still has those.
Βack then characters were used to tell the story of the world instead of the world being a disposable backdrop for writer pets to play their dramas. Think of a character like Drakuru; much of Grizzly Hills and the start of Zul'drak are his story but his story is used to guide us through and show us the world. And even more recently example Thalyssra and company; an entire arc built around a few characters but at every point making Suramar itself the protagonist. In Drustvar everything tells the history of the land. That's WoW Storytelling at its best.
Last edited by Nymrohd; 2022-09-12 at 05:39 AM.
This approach really bugs me. I mean, instead of making expansions based on the available/known lore and exploring places such as Nya'lotha, Naz'jatar, Emerald Dream/Nightmare, Blizzard rushed this content as patches while developing a full fledge expansion based on a single cosmic plane with little to no lore.
I don't understand it, especially now that Shadowlands failed so badly in delivering something new and enjoyable.
Hence the Dragoflight. People wanted Dragon Isles for years.