
Originally Posted by
Makorus
True, I've heard that the Healing Evoker is pretty shit and nigh unviable.
Evoker to me feels like they had an idea of "Dragons" and no idea how to actually implement that, which is sad.
I am mostly speaking from a DPS perspective.
I mean, I wouldn't say that Evokers bring nothing. Source of Magic is a great cooldown for Healers, their Shield-Breaking spell might have some cheese potential, Group Mobility is really undervalued by people which they bring a lot of and they got a big raid damage reduction plus a better priest grip, and funnily enough, they will bring a big DPS boost to Demon Hunters, but even then, outside of that, DPS-wise, they don't really have anything. They have good single target, but once it goes to even remotely multi-target, the spec just falls apart and becomes incredibly clunky to play.
Empowering is probably the biggest class-design flop in recent memory. They hyped it up like this huge thing, and at the end of the day, you have two spells that are empowered and for one, you just use it at Max Charge every single time, and for the other one, you just use it at Level 1 (if it's single target). No thought required.
I love everything else about Evokers, I love how they look, I love the concept of Visage Form, I love their racials (a bit miffed about transmogs, but eh), but they really dropped the ball on it. Balance Druids got like 10 different talent trees while for Evokers, they just dumbed down and dumbed down the tree into a playstyle where you only use one spell.