https://www.wowhead.com/news/blizzar...on-boes-329108
So, can people now stop worrying about group loot?
As the title says, these would be for Dragonflight Season 1 - which means the Group Loot being always on is not just for beta. That said, we’ve improved Group Loot a lot from when it was last shown in 2016, and are continuing to work to remove other edge cases. For example:
In the past, Need/Greed only knew if something was equippable or the right armor type, not if it was meant for your spec or not. This is now changed.
First off, you can never Need for anything your class cannot wear. No warriors sniping cloth robes with a need roll and giving it away or trolling.
We also have mainspec and offspec functionality built-in, which changes based on the current loot spec you set.
Main spec takes priority, then Off spec, then greed. So while a Ret paladin can’t off-spec loot a shield away from a main-spec roll from the Tank, anyone rolling greed could never win it over them. This also means that if you swap specs for a specific fight, like going Holy, you can still main spec roll for your desired items if they come from that boss without having to worry about hurting yourself by being flexible to your group.
Players won’t be able to win multiples of the same item - say that 2 sets of Shoulders drop. While you can roll Need on both of them, winning one will ‘remove’ your roll from the other.
Additionally, players can’t Need on a piece of loot if they’re wearing the exact piece at the exact item level, though in the event where this occurs but the dropped piece has a Tertiary stat or Socket, that roll would be possible (as those are upgrades).
Lastly, even after winning the roll, items remain fully tradeable without restrictions to any player that was eligible as a looter - as-in, if you weren’t locked to that boss previously. Inversely, this means that players who have already killed Boss 1 on Normal for the week can’t join for that boss and have loot traded to them (similarly, the need/greed pane won’t appear for that player).
As many in this thread have speculated, all players in Personal Loot were constantly ‘rolling’ behind the scenes, whether you wanted to or not. It’s not as simple as ‘with group loot you’re rolling against everyone, but in personal loot you’re rolling against fewer’. Changing to Group Loot for raids makes the process of loot acquisition and distribution more transparent and gives players more freedom to trade loot around and allocate it socially if they choose to do so.
Last edited by Lady Atia; 2022-09-29 at 11:43 PM.
#TEAMGIRAFFE
Dragonriding is fun...
the prepatch is the 27th/28th yes?
"You know you that bitch when you cause all this conversation."
The animated series was canceled?
I don't see it listed anywhere on the Official Dragonflight Preview page, and now that we got the release date and everything about the launch process, there's still no teaser or any information regarding the animated series.
What happened?
Teasers from previous expansions:
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Last edited by Luck4; 2022-09-30 at 01:50 AM.
So am I wrong in kinda seeing the raid changes as a nerf to the requirements for progression competition??
You see 3 main complaints every RWF and DF is kinda beating these
1. "Mythic raiders just buy the progression"
The removal of mythic boe farms cuts down on the gear they will find and thus the amount of gear available during the race
2. "They armor stack and its unfair because they have so many alts"
Armor stacking is essentially dead in the water because of group loot which imo is great just from a heroic raider PoV
3. "Heroic farm gives them too much loot"
They now have 1 week less worth of loot
All of these changes are just seeming like more and more of a positive and I can't wait to see m+ changes because they already got rid of my two least favorite affixes
- - - Updated - - -
I doubt they killed the idea but keep in mind there's at least 3 storylines that are central to the flights that could be spoiled in them
The infinite
Sabellian
Ysera resurrection
The sindragosa past
Alex and the isles
Do we have any honour/conquest vendors anywhere yet? Not the "PvP Gear Vendor" for testing in SW/Org, I mean like the actual gear with honour/conquest costs? I've seen the bloody coin stuff in Val' but not the usual vendors. Want to see the ilvl and if there's even a reason to get the Warmode stuff.
It was pretty obvious to me that group loot will have more modern rules that would prevent from snatching item you don't even need. But I see from wowhead comments still some people have problem with understanding system even after this blue post.
So in general, positives changes are: no more "do you neeeeeeed?" and whispers; yep I clicked 'need', I need this; and second, this will discourage class stacking. Only big problem I see are weapon types that only few specs use, like bows/guns for 2 hunter or warglaives for 2 demon hunter specs.
Don't worry, you will find something to call DF worst shit ever created. Probably when you find out that flying mounts have gravity or sth.
I mean this https://us.forums.blizzard.com/en/wo...-1/1352473/363 should have been posted with the blog.
I still think that making everything more opaque removes some of the potential for drama among players which is what Personal Loot did.
Last edited by Nymrohd; 2022-09-30 at 06:41 AM.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.