1. #68781
    Quote Originally Posted by Lahis View Post
    20 is much, much harder to get in than 15. And DF 20 being equal to SL 22 it will be even harder to get in unless you play the meta MDI comp.
    Yeah so the percentage of people getting the max vault might go down a bit but i havent really read a compelling argument why that is a problem yet. And honestly the MDI Meta argument falls a bit flat, people are running "meta" in +10s already (because they are quite stupid) so whatever level the max reward will be on, its just always a problem to play offmeta.

    And yeah, if you dont enjoy M+ at all and want to competitively raid, this change sucks a bit but thats also a very tiny subset of the WoW population. For everyone else its a reason to engage in higher keys, maybe find a group or a guild which you didnt need before and feel even more rewarded for doing so. And if you dont enjoy M+ AND dont want to raid competitively, this change doesnt even affect you.

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    Quote Originally Posted by Makorus View Post
    Because I want to progress through raids, not do M+ and then get nothing from 90% of the raiding content.

    I hate doing dungeons. I will do my 8 +20s every week, but I will hate doing it, and I won't enjoy it in the slightest. The fact that M+ gives the best and most consistent gear (especially with the Catalyst existing) is a big, big design flaw. Wiping to a boss for the whole night, just to kill it and then having to DE every item because it's worse than what M+ drops is just crap. Doesn't help that Dungeon trinkets are consistently overtuned.

    It was fine when Tier was exclusively from raids, but even since 9.2 it's even worse. Heroic might as well give Cosmetics now considering how bad the rewards are in comparison.
    Yeah tbf Heroic will be a bit underwhelming beyond the first few weeks. But the rest is just very exaggerated, you can upgrade M+ gear to early level Mythic bosses (with 2.5k rio which 95% of raiders will not reach in the first few weeks) so its still very worthwhile to raid Mythic for gear and not just the bosskills. Especially with the new "special" high Ilvl Gear. And yeah at the end of the patch Mythic Gear besides the end bosses will be pretty irrelevant due to the months of vault but honestly who cares. At that point you are either in extend-hell if you are a late CE guild and are happy for a few upgrades from M+ or you farm the raid in one evening for mounts or even are on break already.

  2. #68782
    Quote Originally Posted by CaptainAlk View Post
    And if you dont enjoy M+ AND dont want to raid competitively, this change doesnt even affect you.
    I hate M+ and want to raid and I am not alone in this boat.

  3. #68783
    Quote Originally Posted by Lahis View Post
    I hate M+ and want to raid and I am not alone in this boat.
    And as I said, it does suck for those that hate M+ and want to raid competitively. And I also said that those people are a tiny subset of the WoW population and Blizzard probably thinks that the benefits for the other players outweighs the negatives. They will never make everybody happy and yes this hits some raiders but i still think it is overall a good change.

  4. #68784
    Quote Originally Posted by Cheezits View Post
    Life magic has infinitely more lore these days than it was before (titans/elune(?) did it) so they are absolutely doing more these days. This is not about what the old lore was, this is about what the new lore is.

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    I was speaking about lore AND game reasons in my original post, we agree on why they did it for the game.

    Your "visage forms are a choice" argument is wrong and that is what I addressed. It is not a choice because they are not dragons.
    You are wrong my friend, even in game before you get your visage you are told your visage is your choice of appearance to the mortal race, to the point its like its about to let you choose your race appearance.

    Quote Originally Posted by Khaza-R View Post
    Neither Wrathion or Ebonhorn appear to make such a distinction.

    To Dracthyr : "A visage form is a expression of how you wish to wish to be seen by others. It is a personal choice you alone can make"

    Ebonhorn : " I chose my form because I wished to live quietly among the Highmountain Tauren. Your choice will be your own"
    This is the exact wording used, Thank you Khaza

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    Quote Originally Posted by Lahis View Post
    I hate M+ and want to raid and I am not alone in this boat.
    I'm with you, I hate M+ aswell and with Raiding being completely shafted I'm debating on whether I will not just quit after reaching max lvl in DF

  5. #68785
    Quote Originally Posted by Kiriastrasza View Post
    I'm with you, I hate M+ aswell and with Raiding being completely shafted I'm debating on whether I will not just quit after reaching max lvl in DF
    Another reason for why solo progression should get some serious design focus. There are many ways to do it, but I think it is absolutely necessary for the continued survival of WoW - the game needs something that feels worthwhile to work on when your friends aren't online, or when you're all dungeoned out, or for whatever reason, really. But then again, I have a feeling that is a conversation that has probably played out here already, multiple times.

  6. #68786
    Pandaren Monk AngerFork's Avatar
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    Quote Originally Posted by sarkayan View Post
    I'm not following the Beta news and info. But with just over a month to go, does the expansion look ready and polished at least?
    Honestly, not at all. The most recent build broke several UI elements (https://twitter.com/MrGMYT/status/1580521990682599426) including the bug report button, which I suppose means that this will be the build with the least bugs reported. Even before that though, there were tons of UI bugs where I'd be taking damage & it wouldn't be showing in my character UI or I'd target someone new & the health bar would change, but the name/image remained with the previous target. Just weird stuff like that which feel inconsistent & seem to be pretty frustrating issues.

    Classes are a mix. Some feel really good while others just feel like they kind of got thrown into this talent system as an afterthought. At least dungeons all feel pretty good so far from what I've seen, & dragon riding is a blast.

    All in all though, I really think they should delay the launch a month or two, get some of these bugs worked out, & make a solid launch with a good cadence in Jan 2023.

  7. #68787
    My cousins works for Blizzard, not a joke, he has done for the past six months in California. There are only 3 WoW expansions left in the pipeline depending on how well Dragonflight does. He couldn't say much but they're winding down on the amount of new features per expansion due to budget cuts, there are also no plans for a world revamp in the forseeable future. (there are plans to remaster old zones however). Patch content featuring the pre-sundering may be a thing. Also TCG items will be coming to the store in 2023. No Cataclysm classic.

  8. #68788
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    Quote Originally Posted by MightyWarrior View Post
    My cousins works for Blizzard, not a joke, he has done for the past six months in California. There are only 3 WoW expansions left in the pipeline depending on how well Dragonflight does. He couldn't say much but they're winding down on the amount of new features per expansion due to budget cuts, there are also no plans for a world revamp in the forseeable future. (there are plans to remaster old zones however). Patch content featuring the pre-sundering may be a thing. Also TCG items will be coming to the store in 2023. No Cataclysm classic.
    2/10 attempt.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  9. #68789
    I kind of believe that pre-Sundering Zin-Azshari will be a patch zone through Murozond. The rest is bull.

  10. #68790
    Quote Originally Posted by Kiriastrasza View Post

    I'm with you, I hate M+ aswell and with Raiding being completely shafted I'm debating on whether I will not just quit after reaching max lvl in DF
    How has raiding been shafted with multiple tiers of items and powerful uniques you can only get from it?
    A better way to think about Casual v Hardcore: https://www.mmo-champion.com/threads...asual-Hardcore

  11. #68791
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    Quote Originally Posted by MightyWarrior View Post
    My cousins works for Blizzard, not a joke, he has done for the past six months in California. There are only 3 WoW expansions left in the pipeline depending on how well Dragonflight does. He couldn't say much but they're winding down on the amount of new features per expansion due to budget cuts, there are also no plans for a world revamp in the forseeable future. (there are plans to remaster old zones however). Patch content featuring the pre-sundering may be a thing. Also TCG items will be coming to the store in 2023. No Cataclysm classic.
    Lots of bullshit
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde

    Warrior-Magi

  12. #68792
    Ty ty my cousins actually dead

  13. #68793
    Quote Originally Posted by MightyWarrior View Post
    Ty ty my cousins actually dead
    Begon incel troll.

  14. #68794
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    Quote Originally Posted by Shrouded View Post
    Another reason for why solo progression should get some serious design focus. There are many ways to do it, but I think it is absolutely necessary for the continued survival of WoW - the game needs something that feels worthwhile to work on when your friends aren't online, or when you're all dungeoned out, or for whatever reason, really. But then again, I have a feeling that is a conversation that has probably played out here already, multiple times.
    I get you want solo progression, but "I just want raid but they force me to do M+" is no argument in your favor. On the contrary, if some solo content could give you best gear, hardcore raiders would be forced to do it as well.

    And since they are much louder + have influencers to back them up, your solo progression would soon become most hated content in game. Pretty much what already happened with Torghast, which could be remembered fondly if they fill it with cosmetic rewards instead legendary currency.

    This game need solo activities (and get it more and more with every expac), just not as part of solo progression. Of course talking only about cutting edge, 'solo' gear coexist pretty well with lower difficulties.

  15. #68795
    Quote Originally Posted by Makorus View Post
    Because I want to progress through raids, not do M+ and then get nothing from 90% of the raiding content.

    I hate doing dungeons. I will do my 8 +20s every week, but I will hate doing it, and I won't enjoy it in the slightest. The fact that M+ gives the best and most consistent gear (especially with the Catalyst existing) is a big, big design flaw. Wiping to a boss for the whole night, just to kill it and then having to DE every item because it's worse than what M+ drops is just crap. Doesn't help that Dungeon trinkets are consistently overtuned.

    It was fine when Tier was exclusively from raids, but even since 9.2 it's even worse. Heroic might as well give Cosmetics now considering how bad the rewards are in comparison.
    LOL you are joking right coz in the last 2 raids SoD and First ones BIS hunter weapons and 2handed weapons and trinkets are drop from raids not m+. The same can be said for those who want to do m+ only and are force to do raids. This feature is coming back in DF where trinkets and weapons from raids are way more powerful than from dungeons.

  16. #68796
    Quote Originally Posted by Dracullus View Post
    I get you want solo progression, but "I just want raid but they force me to do M+" is no argument in your favor. On the contrary, if some solo content could give you best gear, hardcore raiders would be forced to do it as well.

    And since they are much louder + have influencers to back them up, your solo progression would soon become most hated content in game. Pretty much what already happened with Torghast, which could be remembered fondly if they fill it with cosmetic rewards instead legendary currency.

    This game need solo activities (and get it more and more with every expac), just not as part of solo progression. Of course talking only about cutting edge, 'solo' gear coexist pretty well with lower difficulties.
    I don't really think "best gear" is all that important for solo progression (nor do I think loud voices should matter at all!). What I really think matters is a progression path that doesn't rely on anyone other than you being online at any given point, and I think there are many ways to do that. Ideally I think every dungeon should have the Torghast/Visions treatment and scale from 1-5 players, but that's just one of many ways to satisfy that particular niche and not necessarily the best one.

  17. #68797
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    Quote Originally Posted by Shrouded View Post
    I don't really think "best gear" is all that important for solo progression (nor do I think loud voices should matter at all!). What I really think matters is a progression path that doesn't rely on anyone other than you being online at any given point, and I think there are many ways to do that. Ideally I think every dungeon should have the Torghast/Visions treatment and scale from 1-5 players, but that's just one of many ways to satisfy that particular niche and not necessarily the best one.
    Yeah, would be great if people wouldn't repeat 1000x every bullshit said by Asmon or someone similar. But sadly this is world we live in.

    Btw, on PVP side you pretty much will get what you want with solo shuffle. I always avoided rated PVP, but I'll try first time.

  18. #68798
    Solo dungeons would be really cool, maybe call them Delves like ESO? Make the bosses complicated and puzzle like.

  19. #68799
    "little Timmy's guild cant afford to put aside a day for mythic plus dungeons"
    ok then little Timmy's guild needs to just not require it because lets be honest its only like world MAYBE 200 where it would be useful
    shit dude im in a heroic guild and we do mythic plus on fridays

    "youll need meta mdi comps"
    nope and never have needed that just look at the break the meta event

    people really do scream fire when they see a light

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    Quote Originally Posted by Tyris Flare View Post
    How has raiding been shafted with multiple tiers of items and powerful uniques you can only get from it?
    i honestly hate people that think "omg i can get gear of an equal ilvl through this and thus the alternative is useless"
    because that stat stick trinket is super good from the dungeon compared to your BiS from the 5th boss
    this is the same screeching that came with the removal of the covenant lock with "people will change every boss"

    +20s will be a bitch to get for like 3 weeks in pugs but then they will be relatively easy to do
    those who arent socially inept will find them a bit easier to do just like they have for the last 6 years
    the only complaints will be from the people like cantrip

  20. #68800
    Well, there you go, pre-expansion event testing.

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