1. #69101
    Talents are going live next week. So many classes still have significant bugs in their talents though. They probably need the time before they have the events live to make sure everything actually works.

  2. #69102
    Quote Originally Posted by Nymrohd View Post
    Talents are going live next week. So many classes still have significant bugs in their talents though. They probably need the time before they have the events live to make sure everything actually works.
    If this testing is like all others then the bugs are likely already fixed on their internal build, and are just not pushed to the playable version yet.
    The world revamp dream will never die!

  3. #69103
    Quote Originally Posted by Sondrelk View Post
    If this testing is like all others then the bugs are likely already fixed on their internal build, and are just not pushed to the playable version yet.
    Let's hope!

  4. #69104
    Pandaren Monk AngerFork's Avatar
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    Quote Originally Posted by Catastrophy349 View Post
    Interesting, though more or less expected. Any word yet on whether the Winds of Winter buff goes away with Phase 1 or Phase 2? Can't seem to find a consistent word on it.

  5. #69105
    Quote Originally Posted by AngerFork View Post
    Interesting, though more or less expected. Any word yet on whether the Winds of Winter buff goes away with Phase 1 or Phase 2? Can't seem to find a consistent word on it.
    The previous mention of it was that it would disappear when the Dracthyr was out, so likely in the second phase.
    The world revamp dream will never die!

  6. #69106
    Anyone know the status of white/grey item transmog? I thought it was supposed to be coming with DF but unless I am missing something I didn't see it enabled in the beta.

  7. #69107
    Quote Originally Posted by MightyWarrior View Post
    All this is very confusing for a mongo like myself.. whos hyped for Dragonflight though? Pre patch in a week!
    3 weeks of new chromie time leveling and....yeah that's all I'm doing until we get the actual content

  8. #69108
    Quote Originally Posted by AngerFork View Post
    Interesting, though more or less expected. Any word yet on whether the Winds of Winter buff goes away with Phase 1 or Phase 2? Can't seem to find a consistent word on it.
    Phase 2/10.0.2.

  9. #69109
    Quote Originally Posted by Gifdwarf View Post
    I recall a massive sense of dread about how covenants worked just before the launch of SL, Dragonflight having basically nothing other than talents, dragonriding talents and renown as reputations is very refreshing.
    Oh god the covenant discourse
    We've had that stuff with BFA and even Legion to an extent just with different systems and I'm sooooo glad to be done with it

  10. #69110
    Patch actually coming out 25-10. Everyone act surprised!
    I will not reply to posts that are non-constructive or contain flaming and/or trolling.

  11. #69111
    The Lightbringer Valysar's Avatar
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    Nov 16 for Dracthyr, well, disappointed

  12. #69112
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    Quote Originally Posted by Marlamin View Post
    Phase 2/10.0.2.
    Awesome, thanks!

    Time for a 3 week leveling spree!

  13. #69113
    Quote Originally Posted by Nymrohd View Post
    The spec is not "a fucking joke". It performed so absurdly strong they had to nerf it and it still performs well. Given in the very next sentence the poster say another spec's numbers are stong, the implication is fairly clear that he believes ret does not output well which is grossly untrue.
    Quote Originally Posted by UndedoKoleda View Post
    I guess we'll have to ask @Kuntantee to clarify exactly what he meant.
    Havoc DH is a good example of how the spec performs well number wise, but the design philosophy is shit.

    - We now need to spend talent points, multipe sometimes to get what we had as base in SL, which is the lowest point in DHs history. There is not anything new nor there is addition that synergize with the way Havoc plays. Their entire approach is so cheap that they take an existing talent/skill and make 2-3 talents out of it.
    - We now need to sacrifice utility for DPS, e.g., no stun whatnot. This mutilates the fun out of the spec, given Havoc does not have as much utility as some other classes have.

    ----

    https://www.wowhead.com/news/retribu...nt-tree-329400


    To put it bluntly, Retribution's talent trees are not in a good spot - we've had mostly the same issues for essentially the entirety of Alpha/Beta, there's been few changes made, and even less communication about them.
    I followed beta, this is a fucking fact. They ignored the feedback.

    From the same link.

    Before I get into the details about the tree, I want to take a moment to talk about what this article isn't about. Firstly, it's not about whether or not Ret will be a good spec in Dragonflight. A poorly designed spec can still be tuned to be strong, and a well designed spec can be undertuned and never brought.
    ----

    And for those who think I main Retri and I am crying. I main Havoc and I stuck with Havoc throughout SL. Right now, Havoc is in a good spot numbers wise, yet, I can see crystal clear that Blizzard's approach to Havoc talent design is just fucking cheap.
    Last edited by Kuntantee; 2022-10-18 at 07:12 PM.

  14. #69114
    Quote Originally Posted by Khaza-R View Post
    Anyone know the status of white/grey item transmog? I thought it was supposed to be coming with DF but unless I am missing something I didn't see it enabled in the beta.
    I've seen nothing but silence outside of users going "so...what's the situation" so your guess is as good as mine.

  15. #69115
    Quote Originally Posted by Khaza-R View Post
    Anyone know the status of white/grey item transmog? I thought it was supposed to be coming with DF but unless I am missing something I didn't see it enabled in the beta.
    Was this ever an actual Blizzard announced feature anywhere, or was it just something that was datamined on wowhead where they made an article hyping it up as just speculation?

  16. #69116
    The Lightbringer Lady Atia's Avatar
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    Quote Originally Posted by Atriel View Post
    Was this ever an actual Blizzard announced feature anywhere, or was it just something that was datamined on wowhead where they made an article hyping it up as just speculation?
    Blizzard did say it would be coming during an interview.

    Also, they actually did say they wanted to increase the character limit per account with Dragonflight, but so far I couldn't find anything about that in the patch notes? Let's hope that's not another "promise that didn't make it in".

  17. #69117
    Beta down, build today.

  18. #69118
    Quote Originally Posted by Padwarle View Post
    Beta down, build today.
    I hope so
    Though my testing is essentially done now I'm just farming materials doing profession stuff since herbs are selling for 900k each because it is alpha and people want tons of gold on characters that get wiped in a month

  19. #69119

  20. #69120
    Moderator Aucald's Avatar
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    Quote Originally Posted by Le Conceptuel View Post
    I don't think that's fair. It's not infrequently that MMO-Champion or any other forum will speak well of a good and sustainable decision, and it is similarly not infrequently that the playerbase clearly articulates the need for something to change or not to change, and in the latter case it is certainly not their fault that Blizzard fails to account for this complaint. The playerbase is not always consistent, and they're not often very articulate, but there are many complaints regarding the current state of WoW which are entirely valid.
    Forums, both official and unofficial, tend to be aggregations of criticism and, well, general negativity in my experience. Mostly I think that's just an unfortunate quirk of the human condition as opposed to a reflection on the overall player base or anything, though. When people are happy or genuinely enjoying themselves they don't tend to provide much in the way of feedback beyond vague statements like "it's good," or "I like it." But unhappy people tend to be voluble and go on at length about what's irritating them, and provide a lot of feedback compared to happy people - not all of it constructive, and a lot of not very helpful, either. Feedback is always a QA nightmare for developers and engineers because if the product is generally good you'll get a drip feed of middling comments which can inadvertently hide flaws or issues in your work that aren't often encountered. And if it's got problems you'll get a torrent of feedback from your users, so much so that you'll need a serious filter to get much in the way of actionable or useful info.

    Forums more or less reflect this trait in people, and while there are exceptions to the rule, they're mostly just that: exceptions. I don't take forum communities as a reflection of the game community directly, as they tend to have their own subcultures and their own ways of viewing the subject of whatever the forum is about. Official forums, by and large, tend to be worse than fan forums for negativity as well, but both generally skew negative (again, in my experience).
    "We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see." ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

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