10.0.5 : elemental storms and invasions as a consequence of us not stopping the primalists
10.1: underground zone with more neltharion lore and OG influence showing what happened to neltharion in his fall. Odyn has decided that we must be purged to keep the mortal races and dragons in-line. Raid is the remaining incarnates and odyn with his keeper allies.
10.1.5: dracthyr splinter group happens. Aeon and others turn infinite and Moruzond shows up and the event that leads Nozdormu to fall is revealed
10.2: Moruzond travels back in time to prevent galakrond from losing. Nozdormu is our only link to going to the past but in doing so he will fall to the infinite and does so anyways. Our Moruzond disappears and we fight alongside the keepers to stop galakrond before returning to our own time with the help of the newly empowered aspect Nozdormu. Raid is infinite, primalists, and 3 flavors of galakrond
10.2.5: avalorn is rediscovered and invasions are happening so we must push back the revived forces of a mysterious new old god and lore reveals the identity
10.3: we go to avalorn to discover the rest of the history of Azeroth and find Xal'atath and help her reclaim the land from her former army now led by the void flight and the twilight hammer with a revived chromatus.
10.3.5: because of the recent events there's a new way discovered to empower aspects. Azeroth's power is channeled to create 3 new aspects, Chromie, Valithra, and Ebonhorn.