nah just take their screenname at face value
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well keep in mind there are two moons in azeroth
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"from what i read"
you mean you saw a tier list and figured bottom specs are garbage
shadow priest is the worst spec but guardian is more than fine
ret troubles have been fixed for the most part in terms of design and DH not being forced into momentum is a welcome change unless you are talking tank spec in which case its aces and doesnt need changed.
The dungeons dont really matter because a very very small % of players ran CMs and as we can see the legion dungeons are already being changed.
just dont play the game
tell your brother you arent going to play and he can find a new dps
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i mean kinda
shes the winter queens sister that left and joined the pantheon of life
we dont know where she originated from
Hopefully! Then again, Blizzard has a habit of looking at confirmation of something, hearing it repeated ad nauseum, and deciding that they actually know better about what people want than the people who want what they do. They may think that we're just not ready for their super-kewl story in which Danuser's ohsees totally overpower all the dumb old lore by the last guys who totally aren't as kewl as he is.
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I would be reluctant to dismiss these predictions as doomsaying—I'm decently optimistic regarding Dragonflight's prospects, but the last few times these sorts of claims were dismissed as doomsaying they were effectively entirely validated.
I feel like there's only a few people that are upset about cosmic stuff and its overstated. This goes for the doom and gloom but its MMO-champion so..it comes with the territory. >.>
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
Sure, when doomsayers shits on literally everything, they are 'correct' about some stuff, because game always have some problems. But BfA and SL are total failures only in reddit world, in reality shit ton of people enjoy game and more or less same crowd returns every expac. If whole BfA + SL beta were as bad as on forums, how they hell SL launch would be so popular?
The launch was popular because it was an expansion launch and there were things to actually do. When the expansion actually reached its apex, subs dropped substantially and people generally dismissed it as subpar. During Shadowlands, numbers dropped to their lowest point since the launch of the game at a rate which clearly suggested this was beyond expected wear and tear to subscription numbers.
Well, people quit when there is no content. Or rather more quit, since many people are only for launch no matter what. It's not just WoW, whole industry had massive problems with regular releases during 2021.
What is had to do with doomsayers being 'right' about anything again?
Hey guys, in regards to the Heart of Eternity. Always wanted to ask this question: Is there just 1 Heart of Eternity for the whole Cosmic Pattern? Or are there multiple Cosmic Hearts scattered across eachother, with the Cosmic Forces being in the skybox for each Heart?
The extent to which subscription numbers dropped seems to have been more significant than usual. Yes, it is true that subscription numbers are most inclined to drop around the middle of the expansion, but Shadowlands saw a more substantial reduction than is usually seen. It's not a good sign if an expansion abruptly ends at a .2 patch.
Admittedly, it is difficult to produce a consolidated population metric due to Blizzard no longer revealing subscription numbers (not a bad sign at all they're doing great guys), as well as the general shift from a purely subscription-based model to one which is split between in-game currency and a real-money subscription. What I am chiefly using as a metric is a generalized trend of engagement in- and out-of-game, so I will admit that I cannot draw much in the way of precise numbers. One of the points that inspired my concern is a drip in the Google Trends page, which does show that out-of-game engagement with World of Warcraft dropped substantially shortly after Shadowlands' release to a degree which was generally greater than the drops in engagement following previous expansion releases and only recently began to recover with the imminent release of Dragonflight. This does provide at least marginal quantitative support for the claim that there is some proportionality between general disinterest in the game and Shadowlands as an expansion.
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What I'm saying is that it's dangerous to presume that all predictions of failure are just hollow doomsaying. There does exist a precedent of expansions failing after detractors were disregarded as "doomsayers".
Dangerous? It's other way around, more doomsaying and shitting on everything = less room for constructive criticism. Not to mention Blizzard can go away with more things if community is in constant hysteria instead of being loud only when actually some really bad change or cash grab is going on.
I'd say this mostly shows that outside of expansion announcements and releases, it doesn't get talked about much anymore outside of specialised sources - which matches what we see in gaming news and which isn't really unexpected given that we're talking about a nearly 20 year old MMORPG in a time when MMORPGs are not a big topic anymore. That doesn't really say much about the game itself, though, more about how the rest of the world has changed.
Where's your evidence for exceptional sub drops? And what do you mean "abruptly ends"? It's not like they just dropped the story halfway through.