Same here! I’ve played since EU launch in 2005, played every expansion launch, I’ve raided, been heavily involved with guilds, done the lot! But it’s stuff that hasn’t interested me for years now, to the point where it’s been probably since Legion where I’ve been completely guildless and I love it! I enjoy people with others from time to time, and if I want to see raid content I’ll pug it or LFR, maybe do a few M+s but that’s it. Working in healthcare I just prefer to have a nice, easy, drama-free life when I get home, and playing casually does the trick for me
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I kinda understand it though. It’s safe to say that WoD and Shadowlands have been the negatively received expansions, and both of which were heavily changed story wise beginning-mid expansion.
In comparison to Wrath and Legion which were their most positive and well received, both of which were very clearly planned and executed from start to finish.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Sure, these expacs used story build ups from WIII very well to end Scourge and Burning Legion with a bang. But from gameplay perspective both would be shreded by todays community. Wrath for rehashing old raid instead making new one that was clearable week 1, Legion for making game not only alt unfriendly, but SPEC unfriendly.
Also 'clearly planned'? With Legion I agree (only major hiccup was lack of story during 7.2), but Wrath had raid structure revamp every patch, weird parts like Trial and 12 month drought.
(And I ignore fact that we expect more and more content in every expac, amount of stuff to do outside raids in Wrath, or amount of world casual content in 7.0 Legion would not pass today.)
The end times are near, Argent Dawn is sharded!
Don't play dumb. The guy has been super cynical for the last several months and even now is as if Blizzard never does anything right. And I'm sure as I say this someone will accuse me of thinking Blizz is never wrong which is not true and a strawman. Also as Dracculus said those expansions weren't just sailing through with no turbulence.
Wrath did reuse Naxxramas for Nostalgia(I'm not against it but reusing an old raid can be a bad habit) and well the playerbase would scold(Or rather the loud ungrateful part of the playerbase) Blizz for reusing stuff, they already get flack for reusing assets. Oh and the "There must always be a Lich King" I remember people moaning about that plot line and well people "thinking" Arthas was a "Saturday morning cartoon." I don't agree with that notion but it was something that was there.
Edit: Also I forgot about Trial of Crusader in Wrath with no trash. That was....apparently bothering some people.
Legion: Yeah the story end was big but all throughout there was the AP grind whining and the lack of content despite world quests first being introduced. The Tomb of Sargeras Patch was also outside of the raid kinda eh. It had the mage tower challenges but the storyline campaign for ToS was kinda meh(I felt differently at the time but whatevs). I also remember people upset about Night Hold released too early or something. The constant whining about the AP grind was felt throughout the expansion. I didn't like it so much at the end but it was certainly a big factor for Legion.
TLDR: The past for some grumpy WoW players and there are a lot of them, seems far too rosy then what it actually was. Not "completely" bad but not smooth sailing all the way.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
Last edited by Makabreska; 2022-11-28 at 07:48 PM.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
It did. But it was also shamelessly just Naxxramas from Vanilla imported into WotLK, except as an intriductory raid instead of the final one.
This isnt like when the new Uldaman is reusing the old Uldaman in a new way, or UBRS reusing the entire dungeon except with new bosses and some minor aesthetic changes. Naxxramas in WotLK was just Naxxramas from Vanilla once again.
And yes, most players didnt get to see it back in Vanilla, but the same is true for Ahn'qiraj, or any raid prior to LFR really.
The world revamp dream will never die!
Naxx was the last and most difficult of these raids, hence the least players saw it in any meaningful capacity (and it fit, unlike Ahn'qiraj). Less than 1,000 players have killed Kel’Thuzad, that's less than 0.1% of the player base. I didn't do it back then, so it was great WotLK experience for me and my noob guild. But this is really pointless to argue about re-used raid 14y ago. Blizz did it once and wont do it never again.
Last edited by Makabreska; 2022-11-28 at 08:13 PM.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
The world revamp dream will never die!
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Btw has Rheastrasza's last whelp been found anywhere in Dragon Isles? Red flight needs more named dragons and that's a drake who deserves some story. Imagine if they met Wrathion . . .