Personally I think they just balanced them and indeed ordered them.
Things like Life and Death might have been in constant flux, constantly at risk of destroying eachother until the First Ones places them in opposing realms to balance them out.
The universe in WoW used to be far more chaotic and freeform until the first ones came along and partitioned parts of it into separate parts to make it easier to understand. With the regular universe being the grand prize for all the forces to attempt to claim in order to re-establish their former power.

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I like where wow retail is heading
MMO-Champion









) was super popular because 1) orcs are popular 2) TBC nostalgia, and the cinematic was absolutely iconic and beloved. Unlike the Shadowlands cinematic which generated a lot of drama and fiasco due to Sylvanas humiliating Bolvar. And then Blizzard clearly hyped WoD more than they did with every other expansion, since they literally placed a replica of Gorehowl in front of Times New Square. Blizzard went all out with the hype for WoD, and we see that it worked in the massive surge of subs it had at launch (WoW's subs went from like 6 millions to 10 millions thanks to WoD). WoD was absolutely massive back when it was released.

