I am not a fan of art (dunno why it reminds me of Minecraft). Surely, you can do more crazy stuff with new physics.
BUT I guess the first ones wanted a pleasant workshop and not a crazy world to show to mortals.
This new area would be an awesome addition to the Archaeology profession...
I am surprised not to have heard the famous sentence : you'll be able to test it soon on the PTR"
Those "tier sets" look painfully uniform in their aesthetics. I would venture that only the Hunter and Monk sets come out on top as being slightly more distinctive than the rest. But the artistic decision clearly lies in the sets reflecting the theme of the zone, rather that evidencing class undertones.
Is someone else just whelmed? I mean it looks nice, but as the conclusion of Shadowlands? This is everything the MIGHTY Zovaal wanted?
Even if this was always planned this way, it’s pretty weak. And it gives me the feeling of being a rushed job although being already months too late. Not talking about art, that’s always been great. But content, story, features… it just lacks oomph.
MAGA - Make Alliance Great Again
They are saying If I understand it.
Warcraft and all of it is basically one Book(Or even just one trilogy) and the next phase of the franchise is coming soon. Thats how you should take it, they are very cagey about details which is fine, its a preview not a deep dive.
Ot: I can definitely see the feeling alien vibe here and if people don't like it well the door is ------>
It is purposeful and I think they nailed it, of course we only have a small bit of what it is. My question is, Anduin, Sylvanas and whatever dangerous power inside the Sepulcher. Among other things. The tier sets aren't for me because well some designs aren't to my taste and thats ok. And yeah there's gonna be some form of a grind. Shiver me timbers.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
MAGA - Make Alliance Great Again
Thank you.
I've never been so "meh" about the concepts of "alien aesthetic unlike we've never seen" when so much of it apes a combination of Titan and Black Empire stuff. There's lore reasons, yes, but nothing about this impressed me. I've seen so much like it in places like Ulduar, Nya'lotha, Sholazar, or parts of Antorus. A lot of Karazhan influence. Floating pieces of geometry aren't fresh to me, they're practically a level designer cheat code at this point. Nagrand...do I need to go on?
The class sets all share the same aesthetic even though they're technically individual in silhouette. The thing that worked about tier sets was the theming was the same but they all took from aesthetics surrounding it - sets that drew on inspirations of either enemies or core factions within the patch they were attached to. "This one has a San'layn OR a Nerubian OR Frost Wyrm aesthetic." These sets literally all look like Argus quest gear.
The only unique feature in the entire patch is...basically Al Bhed Primers, only it's for what is certain to be mandatory and critical pieces of story and not a bonus for a side faction. That's sure to not be infuriating.
I get that this is thread ratios strongly in the direction of the hype train, but I simply do not get the reception. The most "alien" thing to me here is how everyone is acting and I mean that sincerely not trying to thread-shit.
I posted this in another thread, but I'll post it here too and elaborate some:
Am I the only one who enjoys this idea? An ancient precursor race that literally has to build the universe and the afterlife?You know, weirdly enough, one of the things I don't mind is the idea of the afterlife being artificial. It kinda gives the First Ones more legitimacy, in my mind. Imagine some ancient progenitor species, filling a universe with life but realizing that once they die, there will be nothing left, and wanting to fix that. So they create a new dimension, attune it to the souls of the dead, and build the machinery needed to pump out specialized afterlives to house them all.
It's actually one of the few things about Shadowlands I can kind of get behind. I like the whole idea of the Shadowlands being a naturally occurring thing more originally, but this honestly isn't bad, for me at least.
While a lot of people are a lot harsher on the expansion than I am, you really summarize it. It's not bad, fine, really, but that's about it. Its greatest problem is colouring only in the lines. Everything you think will happen happens and all exaggeration aside, nothing is gallingly bad except the patch cadence. It feels like a box ticking exercise.
@Grimbold21
I get why they're doing it I don't even really disagree with the decision to both have class raid sets to maximize appearances agian and to base it on the raid to keep away shit like how same-y most DK and DH sets look and the limited design space of some classes. But I'm unconvinced that this aesthetic couldn't have been stretched out more. While the shapes don't blend, the colours definitely do which makes the whole thing look more generic than it actually is.
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Tinkers will be the next Class confirmed.
Ok, we can finally end 9.3/no-9.3 talk.
Let's start discussion if 10.0 will launch for next Christmas or not. Deadline is around April, but very likely it was planned on Blizzconline.