
Originally Posted by
Chickat
My perfect WoW expansion.
Imagine this. Semi world revamp. Most EK and Kal zones touched up ala Darkshore style. New quests where appropriate to erase the cata storyline.
New continent Dragon Isles. 5 zones. each with a theme and palette of each flight.
New feature Player housing.
New Professions, Woodcutting, Furnishing.
3 new battlegrounds, 2 new arenas.
Solo queue arena and RBG.
Scenarios return.
Tier sets return.
New class Dragonknight. 4 specs. 1 melee, 1 tank, 1 ranged dps. 1 melee dps. Tank is earth/black and bronze themed. Earth as armor, bronze to rewind time and heal wounds. Melee is black and red flight themed. Ranged is red and bronze themed. Healer is green and bronze themed. Healing with nature and rewinding time to heal wounds.
Tier sets can be bought with valor, but you have to achieve some level of difficulty to get them. For example, Complete the newest raid on Normal, Earn 1500 rating, Complete a Mythic+7 etc. Nothing too hard, but not given away totally freely. Old tier sets like last tier are free to buy with no restrictions. Tier sets are a lot more expensive than in the past, but only have 1 rank, and they provide different bonuses based on the content they are used in. In pvp they provide pvp bonuses. In dungeons, they enhance utility or aoe abilities. In raids they enhance raid utility and single-target abilities.
Valor returns.
Valor is used to purchase tier gear, other gear, professions recipes from faction vendors, furniture, toys, pets, mounts from faction vendors. Valor can also be converted into any prior expansion currency or even gold. 1 valor is 1 gold when you have nothing else to spend it on. A world quest gives 10-25 valor depending on the difficulty.
You can now learn 3 professions at a time. Max 2 of each type. For example, you can learn 2 gathering and 1 crafting, or 2 crafting and 1 gathering, but not 3 of either.
Archeology revamped. You can put some items you find into the house as a trophy. A lot more mounts, pets, toys, and crafting recipes from this profession. At least 10 new mounts. Mostly skeletal versions of existing models. Skeletal horse, wolf, kodo, ram etc.
World quests give Building supplies, Valor along with the usual rewards.
Building supplies are used to upgrade your house.
You can put your house in a few popular EK, Kalimdor locations, or in any Dragon Isles zone. Collect trophies from pvp, dungeons, raids, and professions to earn fun buffs (non player power), Maybe player power but only when solo in the world.
Woodcutting wood can be used to make hilts for weapons (only required starting at level 60 to make 10.0 prof items) Wands, bows, and furniture.
Furnishing makes furniture for housing, as well as items needed to upgrade your house from tier 1 all the way up to tier 8. Tier 1 houses are single room very small houses like the one near Goldshire. All the way up houses with 3 stories, a basement, a small mine under the basement, and an herb garden.
8 new dungeons on Dragon Isles including 1 caverns of time dungeon. 5 Old dungeons remade. Remade dungeons include Blackrock depths. Split into 3 dungeons. Rebuilt from the ground up. Remade Wailing caverns. 2 dungeons.
2 raids at launch. 4 boss Caverns of time Galakronds fall. 8 boss Titan vault. Vault with failed dragon experiments, clues on how to restore dragonflights power.
Scenarios return. Go back in time with Chromie and experience past events with 1-3 players. 5-10 at launch. Rewards valor, pets, mounts, furniture, achievements etc. Semi dynamic. Think a mix between torghast, islands and MoP story scenarios. Gain temp powers, semi-random maps and enemies and stop the Infinite dragonflght from changing the timeline.
No player power grinds other than for gear. Tons of content, but most only rewards cosmetics and housing progress.
Thats the kind of expansion I want, and the kind of expansion WoW deserves.