1. #14181
    Quote Originally Posted by Black Rider View Post
    I guess dead swords go to the Shadowlands, too.
    MAGA - Make Alliance Great Again

  2. #14182
    Quote Originally Posted by huth View Post
    It's probably simply not meant to accurately reflect latin, and goes with what sounds good over proper latin grammar. After all, the First Ones would not speak actual latin. You'd probably do well to just accept it as a language that happens to be rather similar, but not identical.
    While that is very convenient excuse to half-ass shit while appearing clever for artists, it's simply one of these things that you notice if you remember more than your first latin lesson. It's like when the Japanese butcher western names and words, because they think it sounds western, but as a westerner it just makes it sounds like nails of chalkboard, like when guys suddenly have girl names or the other way around .

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    Quote Originally Posted by Black Rider View Post
    Probably the devs just trolling by loading the old HoR asset.
    You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.

  3. #14183
    Quote Originally Posted by Nyel View Post
    I guess dead swords go to the Shadowlands, too.
    When the sword of the fallen prince gets destroyed, will they join with Frostmourne into the greater cursed frost themed blade soul in the afterlife, or will there be several versions of Frostmourne inhabiting the Shadowlands?...
    The world revamp dream will never die!

  4. #14184
    The Unstoppable Force Raetary's Avatar
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    Quote Originally Posted by Nyel View Post
    Especially when there are 6 (!) different Zereth locations. Why is "Death" the one to end them all?
    I mean, we know nothing of the other locations.
    For all we know each and every one of them has reality altering facilities.

    Zereth Mortis just happens to be the one that we are going to.

    Or each realm simply has its own unique facility, dedicated to a particular job.
    Zereth Mortis is probably the same thing to Reality, what the Forge of Origination is to Azeroth. (The second phase of the Jailer encounter is literally called "Machine of Origination", in which he dominates and controls said machine.)

    Edit: The Intermission phase is called "Machine of Origination", not phase 2 but the phase pretty much revolves around it.
    Last edited by Raetary; 2021-11-21 at 10:58 AM.




  5. #14185
    Word Of Warcraft: Forgotten Kingdom

    Next enemies are beings known as the Soulless. They were banished underground by Troll's race ancestors now they are surging to the surface through a crack in Azjol-Nerub.

    New class - Symbiote. Only 1 spec - basic dps for solo play. Can play all four roles - tank, healer, ranged or melee dps. In groups it can bond with different roles and classes to enhance it's abilities. If it bonds with a tank it's abilities are enhanced to become a healer and the other way around. If it bonds with ranged dps they become melee and so on. It gains different benefits when it bonds with different specs- if it bonds with resto druid it becomes very mobile tank with insane threat generation. If it bonds with a holy paladin it becomes hard damage mitigator with good single target damage and so on.
    New character progression system called Legacy of the Ancestors.
    Frontiers - a mix of Warfronts and original Ashran like an unending moba. Alliance and Horde share a base and fight enemies. 3 of them at the start only one active each week.
    Revamp of the loot gear equipment system and the way transmogs work.
    Cross-faction play.
    No world revamp like the one in Cata. Kalimdor, Easter Kingdoms and Northrend zones get new hd textures. TBC zones on Azeroth are now flyable.
    New solo queue brackets for 2v2 and 3v3 arena.
    New mount equipment that lets your ground mounts climb walls outdoors.

    6 new zones. 3 underground(one is upside-down), 2 on islands south and east of Northrend, 1 semi-underwater.
    8 dungeons
    the raid is called the Cradle of Civilization - 10 bosses

  6. #14186
    Quote Originally Posted by Nyel View Post
    Especially when there are 6 (!) different Zereth locations. Why is "Death" the one to end them all? Makes little to no sense, but I am sure they give us a good reason. /s

    By the way, why is everybody so dead set on the Emerald Drake? This can go any route and with Ysera around I don't find this too convincing. Now a Bronze oder Black dragon would be something else, but a green one? It's the one that's most expected due to the implications of the Shadowlands and the "Lifelands" etc. Not saying it doesn't mean anything though.
    I figure it makes since the Funny Man wants to go to Zereth Mortis if you consider that his goal seems to be "kill ERRIBODY!!!", which totally fits with the idea that the First Ones would probably put the thing that brings death to the universe in the place which governs death. Perhaps the cosmic role of death is to prevent too much accumulation of things in the Great Cycle? If that's the case, then Zereth Mortis may have a protocol to destroy the universe if things have accumulated too much and they can't feasibly save it, or if it otherwise breaks. That would entirely fit with the logic that would have to be involved in making it an important location, honestly. The very nexus of their system of killing things or generally making them die is where they do the most vast purge possible—instead of being a passive system, this makes Death an active force and gives it dominance, allowing the slate to be wiped clean and a new system to be developed.

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    Quote Originally Posted by Ersula View Post
    I agree only because I don't think the Death Sphere is a "plane" as we think of it: But it's clearly different sections of the chart. Theres 3 different things between "Death" & "The Shadowlands" in the first cosmology chart & the second doesn't list shadowlands, but the Brokers have said "The Shadowlands are part of the Great Cycle" Not "Death" A totally different section of this map. You're saying Death & the Shadowlands are the same place like if you looked at a map of the world & said Canada & Mexico "ARE the same" place.

    The easy answer to that is "retcon". They didn't decide "lol actually there's a SUPER SECRIT DEATH PLANE WE DON'T KNOW ABOUT!!!", the Shadowlands is clarified pretty clearly as the Plane of Death. The reason it's separate is because they didn't think this through yet when they wrote Chronicles and they probably came up with the whole plot for Shadowlands as it is now during Legion or even BFA.

  7. #14187
    Quote Originally Posted by TyrianFC View Post
    Maybe Arthas' soul (freed during Anduin fight??) is finally sent to the new arbiter (Pelagos) for judgment.
    Yeah, most probably. That new encrypted Sylvanas model tells me she'll not reach the Arbiter. Like, that leak with her giving up her body to become a vessel for Azeroth.

  8. #14188
    Quote Originally Posted by Felis igneus View Post
    Probably the devs just trolling by loading the old HoR asset.
    Not really that relevant, I guess, but this is the Legion version of Frostmourne that was made for the Frost DK artifact quest (and I would assume a previous version of the actual artifact)

  9. #14189
    Quote Originally Posted by Yarathir View Post
    Not really that relevant, I guess, but this is the Legion version of Frostmourne that was made for the Frost DK artifact quest (and I would assume a previous version of the actual artifact)
    Can't remember for the life of me when a floating complete frostmourne was part of the quest. But you may be right, with the blue glow around it, it just reminded me of Wrath version. Edit: Yeah I see what you mean, the picture you posted has too much detail for Wrath.
    Last edited by Cosmic Janitor; 2021-11-21 at 02:07 PM.
    You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.

  10. #14190
    Quote Originally Posted by Felis igneus View Post
    Can't remember for the life of me when a floating complete frostmourne was part of the quest. But you may be right, with the blue glow around it, it just reminded me of Wrath version.
    Yeah, I only remember because it made me realize that at some point, they probably intended for a reforged Frostmourne to be the Frost artifact (hence the new model which would otherwise have been a waste of resources), but then there was the whole dual wielding things so they went for the twin toothpicks instead.

  11. #14191
    Quote Originally Posted by Yarathir View Post
    Yeah, I only remember because it made me realize that at some point, they probably intended for a reforged Frostmourne to be the Frost artifact (hence the new model which would otherwise have been a waste of resources), but then there was the whole dual wielding things so they went for the twin toothpicks instead.
    Yeah, see my edit. It looks to detailed for wrath. Also please don't remind me, such a shame about the weapon and the spec.
    You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.

  12. #14192
    Quote Originally Posted by Felis igneus View Post
    Yeah, see my edit. It looks to detailed for wrath. Also please don't remind me, such a shame about the weapon and the spec.
    "Frostmourne died so blizzard could take agency away from Frost DKs. So grim." - Some guy on Reddit

    I still find it funny that they railroaded Frost DK dual wielding so hard, even after Legion.

    And I think it's a wasted opportunity that alongside bringing 2H Frost back as an option, they didn't think to utilize Torghast and our allegiance to the Runecarver/Primus to make a quest chain for Frost DKs to earn a statless reforged 2H Frostmourne transmog.

  13. #14193
    The Undying Teriz's Avatar
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    Quote Originally Posted by Yarathir View Post
    Not really that relevant, I guess, but this is the Legion version of Frostmourne that was made for the Frost DK artifact quest (and I would assume a previous version of the actual artifact)
    I always wanted that sword for my frost DK. Damn waste....

  14. #14194


    Not vine tendril's skin but Yogg-saron's head-tentacle skin?
    Last edited by olddog; 2021-11-21 at 03:05 PM.

  15. #14195
    Quote Originally Posted by Felis igneus View Post
    While that is very convenient excuse to half-ass shit while appearing clever for artists, it's simply one of these things that you notice if you remember more than your first latin lesson. It's like when the Japanese butcher western names and words, because they think it sounds western, but as a westerner it just makes it sounds like nails of chalkboard, like when guys suddenly have girl names or the other way around .
    Some part of that is down to them botching the translations, though. Especially getting L and R confused. Don't know how often i've seen names that would be perfectly sensible if you just switched the Ls and Rs around a bit... But no, we're gonna watch Arice in Wondelrand today.

    And i doubt they consider this part of the project important enough to really do a full conlang or use actual latin. It's simply not meant to actually be any particular language, and it's more your knowledge of latin tripping you up than any actual issue.

  16. #14196
    Quote Originally Posted by Yarathir View Post
    And I think it's a wasted opportunity that alongside bringing 2H Frost back as an option, they didn't think to utilize Torghast and our allegiance to the Runecarver/Primus to make a quest chain for Frost DKs to earn a statless reforged 2H Frostmourne transmog.
    I mean even if they blatantly lie to us and claim in interviews that this was all planned from the beginning, it was clear that they struggled on all fronts of the project. The relevance of DKs to the lore ended the moment we went through the portal in ICC sadly. I mean just look at bolvar.. his role is .. weird to say the least. And I won't be surprised if the return of Arthas to the plot will end up as a wet fart during the Anduin encounter as well, despite it being heavily teased as part of Bluther's journey.
    You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.

  17. #14197
    Quote Originally Posted by Felis igneus View Post
    I mean even if they blatantly lie to us and claim in interviews that this was all planned from the beginning, it was clear that they struggled on all fronts of the project. The relevance of DKs to the lore ended the moment we went through the portal in ICC sadly. I mean just look at bolvar.. his role is .. weird to say the least. And I won't be surprised if the return of Arthas to the plot will end up as a wet fart during the Anduin encounter as well, despite it being heavily teased as part of Bluther's journey.
    Uther's entire journey was accepting the past for what it is, learning from it and moving past his grudge. The entire problem in his story was that instead of just letting go, he was so angry that he went out of his way to go see Arthas again.

  18. #14198
    Over 9000! Makabreska's Avatar
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    Uther and Velen stories are actually my fav most recent ones.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  19. #14199
    Void Lord Aeluron Lightsong's Avatar
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    Quote Originally Posted by Makabreska View Post
    Uther and Velen stories are actually my fav most recent ones.
    Its really not even Uther's fault IMO. He was just another casualty in Zovaal's machinations. I like the idea that Paladins should have compassion(Not something you hear everyday). It was interesting even if I personally don't think Uther can be blamed for it. Still, I'm appreciating what I get to see but thats cause Uther in general is more appealing then other characters(God forbid we have characters that aren't all rough and blunt like a certain banshee). Not ranting at you maka, just in general some loud members of the community.
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde

    Warrior-Magi

  20. #14200
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    Quote Originally Posted by Felis igneus View Post
    I mean even if they blatantly lie to us and claim in interviews that this was all planned from the beginning, it was clear that they struggled on all fronts of the project. The relevance of DKs to the lore ended the moment we went through the portal in ICC sadly. I mean just look at bolvar.. his role is .. weird to say the least. And I won't be surprised if the return of Arthas to the plot will end up as a wet fart during the Anduin encounter as well, despite it being heavily teased as part of Bluther's journey.
    Maybe they did cut Bolvar because of feedback about Magni during BfA. People got annoyed by him so they decided to make the guide this time less ... involved.

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