I mean, why would they test Double Legendaries?

I mean, why would they test Double Legendaries?
Being exiled is bad, especially if you are exiled like Sylvanas seems to be, eternal community service cleaning up her own mess, never being allowed to see anyone she cares for ever again.
It's good for her in the sense that she doesn't get straight up killed, or better yet forced to spend an eternity locked up in the maw the regular way, and good for us since it means it's only a slightly worse outcome than straight up killing her.
She does not have a viable way to return to Azeroth even if anyone wanted her there, and there is no reason to expect her to return except in the vague comic book sense of noone being exempt from even the most severe death.
Even compared to Illidan there is less chance of her returning. Unlike with the Titans and Sargeras there is no good reason given why the Shadowlands will be relevant to us again.
In short, it's a "good" outcome for her since she doesn't just die like everyone else, or better yet get chained to the top of Torghast forever. And it's good for us since she is removed from the plot indefinitely.
- - - Updated - - -
I wouldn't be shocked if the second legendary doesn't get its final set of tuning until right before the PTR is done honestly. And even then I wouldn't be shocked if the legendaries don't get any tuning at all. Yes it would be massively unbalanced, and the most extreme outliers will probably see some nerds or buffs, but with freely swappable covenants there is no reason why one covenant cannot be strictly better other than it not feeling right.
The world revamp dream will never die!
Kay, so Blizz just updated their race page on the official site. 10.0 lead? Or just general future of the story?
https://www.reddit.com/r/wow/comment...e_page_on_the/
Last edited by Makabreska; 2022-01-10 at 10:29 PM.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Probably just bringing it into styleistic consistency with their other pages.
But I will say it's interesting that they removed the listing for starting zones it seems. Might just be because it was redundant with Capital Cities, or maybe they want to railroad everyone into Exile's Reach.
FFXIV - Maduin (Dynamis DC)
Anyone remember this from May, where every avatar was from the Shadowlands except Yrel;
https://www.mmo-champion.com/threads...-TBC-Pre-Patch
I imagine Blizzard would prefer players consider Exiles reach the proper starting zone. Not just because it's a better choice narratively, but more importantly because new players are already required to go there with their first character, meaning a new player would likely just be confused by the listing for starting zones that for all intents and purposes is an alternate levelling option for veterans.
The world revamp dream will never die!
I half wonder if Blizz might be doing away with racial starting zones as is. Exile's Reach is a much more seamless intro to the game thus far & I can imagine Blizz liked seeing how much easier new races were to implement when you don't have to have specific zones & 10-20 levels of questing to integrate alongside them. Plus if Blizz wants to update the starting experience, it's much easier to update Exile's Reach than everywhere else.
My guess is that starting zones will continue to be de-emphasized until an eventual revamp (be it in 10.0 or later) removes them entirely from the game.
Seems pretty unlikely. Any theoretical revamp will involve a bunch of racial zones and it doesn't make much sense to not go ahead and throw a 1-5/10 questline in there. That is, you're still going to have Elwynn, Durotar, Mulgore, Gilneas*, Dun Morogh, etc. and those zones are very well suited to dealing with minor threats and providing a hand to the associated race, which makes them perfect zones for a low level character to get a sense of who that group is.
At the point where you're already designing that sort of minor-threat quest zone with heavy racial identity, why wouldn't you just go ahead and start a race there?
The problem with implementing new full-fledged races was that it involves making entirely new zones with that 10-20 levels of questing, but the situation here is that you have a bunch of races who already have those zones that need to be populated with quests anyway.

I think that depends on what is being referred to as new in this case. Take Ogres, for example. They are not a new race in WoW, but if they were playable they would still be considered a new race in that regards. You could have something like Ogri'la or Dire Maul as the starting zones in that case. If it's a brand new, never heard of species, then they would likely have to introduce some sort of new land mass/playable area to explain where they're coming from anyway.

Currently late January for TBC + late February for 9.2 looks most likely. And, if they are ready, 10.0 reveal late March for Q1 boost.
I would have agreed with you except she has entirely new post-soul-splitting clicky dialog. (Example "we are not just slaves to this curse") why do that if shes going away at the end of this storyline? Also, she never died so she can walk out of the Shadowlands whenever she wants.
That's... not a fix at all. The issue is not that the races need quests, it is that those zones: Elwynn, Dun Morogh, Durotar, Mulgore, Eversong/Ghostlands, Azure/Bloodmyst not!Teldrassil, Tirisfal, are all places that in a revamp, would need quest lines anyway. They would have to design quests for the revamped versions of those zones, so there would be no point in removing starter zones, because they would still have to make entire quest lines for those physical locations.

Because NPCs frequently get click text lines even if they are super minor and only part of a single thing.
Sappronetta Flivvers, for example, is only involved in a couple extremely minor quests related to Mechagon but has custom voiced lines.
Yes, dork. And none of those zones will make any sense timewise if there is a revamp happening, and it would be folly to weirdly phase a bunch of zones right outside major cities to not be in sync with those cities or any of the surrounding zones, so they obviously have to be revamped like anything else. Because they're not going to have New shiny Ironforge, then have you exit into 12 year old Cata Dun Morogh, and then fly into a brand new super detailed zone right next to it if they are bothering to revamp everything around that zone.