Mechanically I agree, but flavor-wise there are so many untapped ideas. It's why I'm rooting for some sort of "class skin" system, where we can get the flavor of a new class without disrupting anything about the current balance.
I still really want Spellbreaker or some sort of spellsword class (we have magic/melee classes, but they're heavily themed). I still feel Necromancer has a place in this game. Death Knights not only have too much of their own flavor and very specific history, but the heavily armored mounted warrior is a very different theme than Necromancer, but Necromancers are still a widespread concept in Warcraft. I think others are right in that it would be hard to justify Dark Rangers from now on, but it's still a fairly popular concept that I think is only fair to them to be handled in some way. We also have a notable lack of things like a Light-themed DPS spec for Priest, or an actual nature (instead of astral) themed caster spec for Druids.
A lot of these could be handled through some sort of reflavoring and I'm fine with that. Necromancer could perhaps be a Warlock skin. A pet spec (Demonology) and debuff spec (Affliction) are good fits for Necromancer, they just need the flavor changed. I think Dark Ranger might even be best as just a reskin of a Hunter spec, since it is a fairly narrow theme, but it's still distinct (although it would be best with Demon Hunter-style class-specific customizations). A Light-themed DPS spec should be fairly easy to make as just a reskin of Shadow.
Those are things that 100% would get me excited about a new expansion, even in that form.

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