Blizzard isn't gonna drop their iconic logo design for something that looks like 10 minutes of work in photoshop.
Blizzard isn't gonna drop their iconic logo design for something that looks like 10 minutes of work in photoshop.
Funny how the text based leaks for Legion and BfA first got posted in this very thread (not sure where the SL images first showed up) lets hope the next one is here as well.
Also remember for the past 3 expansions we haven't had the real leak pop up until the day of blizzcon or weekend before it
#1 Hype-Thread Shitposter - Overlord of the Hypethread
#1 Hype-Thread Shitposter - Overlord of the Hypethread

But this becomes a major issue the second a new xpac comes out. With 11.0, 12.0++ EK/K will once again be outdated with quests and how the zones look and feel. They will also be disconnected to whatever the focuspoint is on future xpacs. Just as with cata. It made sense then, it makes no sense now. Leveling 1-50 with Deathwing in focus and suddenly you teleport to shadowlands and fight the jailer.
New players already get funnelled into whatever the previous xpac was. Right now its BFA, when 10.0 is out it will be SL. One would think the newest xpac zones would be deemed best for leveling.
Also - Its worth noting that a 1-50 EK/K revamp leveling experience would only serve new players. New players already get a decent leveling experience with BfA. Take away our jaded glasses(us who plays alot, have experienced it all), and BfA/SL zones aint maybe that bad to level in for new players anyway.
The mistake here would be if Blizzard actually spendt 80% of the time revamping EK/K that would only serve as a updated questing experience. When we fully know most people rush through it.
New players gets a OK experience with BfA-->SL and once they reach max level they can explore every xpacs zones.
#1 Hype-Thread Shitposter - Overlord of the Hypethread

I disagree. The important step for revamped levelling in this case would be to make something that naturally slots in after Exiles Reach in such a way that future expansions can give as little explanation as possible for new players to accept it.
And yes, it could get outdated again, but that will happen no matter what, and at least with this you are guaranteed a baseline level of understanding of the plot.
BfA is a pretty good 10-50 levelling area especially for Alliance, but the entire point of changing levelling in SL was to ensure players have the same understanding of the story going into the 50-60 zones. And it's just by coincidence that it worked out so well with BfA having approachable levelling, SL for instance would be a massive lurch if it became the 10-50 levelling.
And again, revamping zones for 10-50 is just one aspect, the more important aspect would be using it for endgame content, or better still made to such quality that it can continually be reused.
Regardless, if 10-50 levelling in revamped zones is a bust, and instead we use BfA forever then I would still want endgame zones in revamped zones.
The world revamp dream will never die!
I think the next step is to just put new characters in the newest content to level from 10-60, making more of the side quests obligatory, while established players play it from 50 to 60. Even if the premise of Dragon Isles or whatever is based around the damage the Bald Man does to Azeroth, this will not in any way be revealed by playing through the Shadowlands leveling content. The fault of making BFA the introductory content is that while it's all well and good in terms of having the most modern quest design, it's useless in terms of actually involving people in the new plot and if anything causes whiplash since its leveling plot and SL have nothing in common. Cutting out the middle man will need some finagling the numbers, but will be worthwhile.
Then again, that would eliminate the ability to sell level 50 boosts, so who knows.
Ideally, what you'd want but would take more budget is to put, as you mention, leveling from 10 to 50 in an evergreen area who's last part would change depending on what the upcoming expansion is but that'd be considerably more budget-intensive.
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Tinkers will be the next Class confirmed.
Originally Posted by A Young Super Dickmann
That would be ideal but hard to follow. An easier answer would be like Exile's Reach have the story of the zones be independent from major lore events. The reason Cata zones got outdated so fast is that they revolved around the immediate damage of the Cataclysm.
If all zones had their own story, or a story spanning a few zones, not tied to expansion events then it would feel more evergreen and not quickly outdated.
If you think about it even current zones get outdated as soon as a raid/dungeon/quest gets completed but there is no way around it.
#1 Hype-Thread Shitposter - Overlord of the Hypethread
The issue I see happening then is that while going 10-60 in the newest expansion is good in theory, (barring the issue of required experience from new players Vs. Level 50 players) I would still argue for something in-game that gives new players a basic understanding of races that informs future plot developments. (Forsaken being freed hivemind zombies, Gnomes being refugees from a nuked city etc.)
Mostly though I think you need to give the player a 10-50 questing area that is more grounded so that once you get to level 50 the zones can expect more from the player in terms of story and quest complexity.
Might be wrong on that last part though, could just be me trying to mentally justify a levelling experience that gives players that good understanding of the basic plot.
The world revamp dream will never die!
I don't think even in theory it is that good, especially if SL gets in that slot. Because of the Borrowed Powers while leveling. In BfA it was Azerite Traits during leveling, in SL it is covenant abilities as you switch zones. Getting this stuff during leveling and losing it as you enter the current expansion might be off putting.
#1 Hype-Thread Shitposter - Overlord of the Hypethread
This is why I say they should focus on basic race stories. Nelves learning about the war of the ancients and Teldrassil, Dwarves about the the differences between the three clans, Trolls about the Zandalari etc.
The only issue if you do that is if a race gets massive internal change then it would be outdated, but realistically how often does that happen really? Not to mention it could probably be changed if required anyways.
The world revamp dream will never die!
Also I have only so far done the Chromie time leveling for Loremasters achieves I am missing, but is BfA content enough for 10-50?
Like im just thinking how they would scale SL XP if they moved it to chromie time, and with threads of fate (obviously not usable for new players) each bonus objective would give you over a level?
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I agree. You mention a race getting massive internal changes. But then it would be easier for them to just update those few zones to reflect than having the whole world needing an update badly for a long time now. Cata zones have now been in the game longer than the Vanilla ones.
So as long as they don't revamp based on one single event, it makes the zones easier to update later if they get outdated.
#1 Hype-Thread Shitposter - Overlord of the Hypethread
BfA levelling does not give you the HoA or Azerite pieces actually, you get it at max level instead. SL could absolutely work similar, though even then I don't see why it's problematic to have two zone specific abilities while levelling, you don't have to make a choice until max level anyways afterall.
The world revamp dream will never die!
Right now if you were to start a Pandaren character, after finishing its starting zone you wouldn't see almost any reference to them at all unless you level in pandaria, even worse if you are a new player and level through Exile+BfA, then it would feel even more out of place
#1 Hype-Thread Shitposter - Overlord of the Hypethread
Oh have they updated this? I remembered getting my neck and first azerite piece in Silithus I think, and it had an Army of Light appearance, before venturing to Kul Tiras.
As for SL, yes to us existing players it isn't problematic, however for now players they might expect that to be the norm and thinking okay each zones in the game has a unique ability. Also it is a power loss still once you move on, and in some cases changes the way you play your class. Sure they wouldn't get to pick a covenant for longer but leveling still has you try them all
#1 Hype-Thread Shitposter - Overlord of the Hypethread
BfA was changed after the new Chromie time system was implemented. Though only for characters created after it was implemented I believe.
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I somehow doubt SL will be the canon levelling same as BfA, the plot is simply too out there right after Exiles reach, and unlike BfA there is no way to remove the more out there elements and still leave the meat.
We will either stick to BfA, or get something new.
The world revamp dream will never die!