The world revamp dream will never die!

Last i looked, Stormwind does not. Although they do have Airships lately, which does confuse things a bit.
Sure, and swords were several kilo heavy clubs. What old book did you read that nonsense in? It's quite well-known now that this isn't even remotely close to the truth. You'd likely have trouble getting through one with modern small arms that aren't loaded with AP munitions.
And i'm saying medieval footmen would have worn medieval armour like a chain shirt. Not renaissance armour like full plate.
Also, "pretty quickly"? It was in use for over 200 years.

Last edited by Makabreska; 2022-01-20 at 09:38 PM.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
Lately? They had them since at least WotLK (don't know if they were shown ingame earlier).
While not SW, the Alliance does have spaceships(Draenei and Army of Light). And one is under the command of the Step-in ruler of Stormwind while Anduin is being dominated by Zovaal. So while not stationed in Stormwind, yes they do have a spaceship.
#1 Hype-Thread Shitposter - Overlord of the Hypethread
#1 Hype-Thread Shitposter - Overlord of the Hypethread

Sure, but then you also have to consider Ironforge, Gnomeregan and so on, and the whole "medieval" idea just goes right out the window anyway. For that matter, the Airships are probably Dwarf/Gnome cooperation only crewed by Humans.
Stormwind by itself is closest to Renaissance. The rest is mostly more advanced, with the two Elf factions going a completely different path technologically, relying much more on magitech. Kul Tiras is obviously built off the Hanseatic League, though with some WoW-specific influences. (I'm fairly certain i didn't see any widespread octopus imagery last time i was in Hamburg...)
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It doesn't look like it's meant to land, either.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

Whole plot would work with one small change - Sylvanas went to Maw after suicide (even better if she was judged by Arbiter to go straight there) and got offer she's couldn't refuse from Jailer. So she either stay in super hell or be revived and help Jailer break everything (not just pretend to, because if she got destroyed she will be back in Maw). SoD would end with us beating Sylvanas and Jailer returning her missing part of soul cause he thinks she's useless at this point. Notice how I didn't change any events before or after 9.1.
Making Sylvanas first believing that Jailer could be positive change and changing mind 2 seconds after he won was most stupid thing that turned people on SL story. Not places/characters with weak connection to existing lore, not even Jailer being boring villain, but this stupid arrow shot after raid. What is even more funny, it's still last big lore event we experienced before another 8 months drought. Yeah, these four 9.2 cinamatics have almost impossible task to acomplish.
Given the size of Teldrassil in lore it would probably take a day or two at the very least. Even discounting how there were only something like 2 portals for one person at a time to go through at a time they were both in the middle of Darnassus, the time needed to even get the word out to the more outlying areas for them to start moving towards Darnassus would take hours at best, not to even get into how long it would take for them to walk there.
The world revamp dream will never die!
Conway's Law states that an organization creates software that will resemble the organization. So, it should be no surprise if WoW over time more closely resembles a shitstorm.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite." -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
As said I think the actual ideas regarding fate and the idea of a test bed of reality is both fairly interesting and not really all that far removed from previous elements like the Titan testing sites or the whole abysmal "Aspects were fated to stop Deathwing because he was made an Aspect" bit. I also have no real visual complaint regarding the zone as such, what I do think is that both visually and in terms of ideas, it's holding itself back like the writers are afraid of committing to it, which handicaps the material. People who would never like it are still stuck with it while those who might be into it don't get the full value.
Of the Eternal Ones I figure the Winter Queen is the likeliest to appear again after Denathrius due to Elune. I doubt we'll see much more of the Arbiter, Archon or Primus and we'll also not be seeing much of the Jailer given his reception as a baddie. I won't shed much tears on that last front.
@Sondrelk
There's something to be said about playing more with the skybox and especially with the lush area and the palette of the desert. A bit more artificiality and leaning into the fractal design in the way the cliffs are identical hexagonal shapes would've done a lot for the visuals and not have required much effort. The actual story commitment issue would require a lot more finagling but is really the culmination of their general indecision about what kind of baddie they want and how much they want to lean into their cosmic ideas. I have to wonder how much of a false positive is being sent in terms of SL reception in the same sense that BFA was seen as a failure of a character-driven narrative instead of the real reason that it was poorly constructed tripe SL might seriously have most of the flak be directed at its weird ideas instead of the failure of execution and the screentime occupied by nothing characters.
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Tinkers will be the next Class confirmed.
Originally Posted by A Young Super Dickmann
This is actually an old theory. And it was supposedly between Dave Kosak and Alex Afrasiabi. Supposedly Afrasiabi was mad because they turned Garrosh into a villain. So he got revenge by making Sylvanas (supposedly a pet character of Kosak's) into a villain.
Its pretty easily disproven though because there's interview of Alex saying he and Metzen were behind turning Garrosh into a villain and they envisioned that path from him very shortly after TBC.
So I am going to say this is just another version of that fake rumor.
This is taken way out of context.... It's the software architecture that will resemble the organization. Therefore, to our eyes nothing transpires from the software that we can attribute to bad communication and/or organization structure.
Any organization that designs a system (defined broadly) will produce a design whose structure is a copy of the organization's communication structure.
Other than the fact they picked Wrathion, Hearthstone has always had known characters in various shapes or forms, so not sure it's a direct sign of anything.
Also, I couldn't bare to look at that low-res pic so here's the full art for his 4 variants (differing sizes because Hearthstone).
(Please remove images when quoting the post, thanks!)
Last edited by Marlamin; 2022-01-20 at 10:11 PM.