Haha, great timing! I generally don't like bringing characters back to life but I'm making an exception for Ysera because I feel like it makes sense for someone of her status + Elune's involvement, so I'm happy too. The little Ardenweald influence is great as is her new model as a whole to be honest, she deserves it after being stuck with that old shitty one for all of Shadowlands while everything else around her looked great and high res. Hopefully wowhead changes the info on their article cos right now it's causing a lot of misinformation to spread cos they wrote it's Merithra and everyone is blindly trusting them.
Last edited by Adoxe; 2022-07-27 at 01:44 AM.
Fairly happy about what I've seen with Paladin. Plenty of utility in the class tree and when it comes to the prot tree I can tell I will need at least 5-6 different builds depending on content. At current numbers, Focused Enmity would mean my tankadin will outdps most of the less skilled dps in my group. But yeah, excited for the talent tree as Prot. Ret I am not so sure; hate that Final Reckoning, my favourite talent in SL, is behind Ashes to Ashes, my least favourite tier set.
That Wrathion, Nozdormu, Kalecgos set in the loading screen makes me want to write decided NSFW fanfiction.
Damn, the new Arcane Mage cooldown sounds really fun.
Really happy with the Mage Trees (no Prismatic Crystal though )
Anyone got an invite yet from this wave (if there has been one?)?)
Romance doesnt detract from a story. Its a Genre, like horror or comedy or adventure. The game was ruined when we got Horror in drustvar or nazmir. It wasnt ruined when we had funny quests. So if you think a little man on man love ruins the game, then yes you are either a homophobe or just a spoil sport that goes "ewww kissing is yucky" like a baby. Furthermore, if a character has never expressed interest in any gender, then its not proof they are straight. straight people are not the default
Are people seriously asking for more throughput talents in the class tree??? I am happy that mage class tree is mostly utility.
Pretty poor choices for mage talents so far, hopefully a lot of it gets changed. worst legendary playstyles, SL conduits which are irrelevant at such low ranks. very little of the actual mage players wishlist on there.
fire shows how little they play the game - giving mages back 1 min combustion, but not the powerups that made 1 min actually good. bfa 1 min bust build was good because you had multiple buffs every time, without them, its a wet noodle.
Not talking about throughput. I really like stuff like Mass Polymorph, Ice Floes being back for all specs and i personally always liked Tempest Shield.Are people seriously asking for more throughput talents in the class tree??? I am happy that mage class tree is mostly utility.
The problem lies mostly in pathing and the amount of multiple point nodes that just feel bad. Making some of the 3-point-nodes two pointes could already free some points up for fun talents, imho. I also wonder if they couldn't find a better fire capstone than meteor. Depends on balancing I guess, but compared to greater Invis and Shifting power I'd say that's a bit lackluster.
Or we bring her back during the pre-patch, hence her being on the loading screen during launch wouldn't spoil anything. Besides that, the interesting part isn't that she is coming back (we already know that from the epilogue), but how and what sacrifice we have to give.
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Again, nothing wrong with paying extra to get extra fluff for your hobby. No one complains that there are thousands of Warhammer books to enrichen the lore of GW's games either (which cost a loooot more than the small sub fee WoW has) because why would you complain about extra stuff ... oO. I don't get it.
#TEAMGIRAFFE
It's alright to have extra stuff, when they are, you know... extra. Like world-building and fleshing out the already known story.
When you already pay the price for a full game, plus a subscription, it's a dick move to hide crucial story elements in other, monetized, sources.
Not everyone(only a portion of the players, actually) is invested in the story to an extent, where they will seek out-of-game sources, in order to be able to get the complete picture. Which leads to the story appearing as even bigger mess than it actually is, the most recent example being Shadowlands.
unclench your jaw
You didn't need "Shadows Rising" to understand Shadowlands. One could argue that it was actually a waste of money to buy that book because it was that much unimportant to the game. For "Sylvanas" - all it did was fix BfA (which isn't the fault of the current writers lol). Regarding Shadowlands, again there was nothing new in it which we didn't already know from questing in the Shadowlands. And one would argue that it makes sense that our characters don't know the PoV of Sylvanas.
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The only important points of BtS were the Desolate Council (which was world building and felt super out of place and full of newly created no-names when the book came out, honestly that thing only makes sense now that we have real forsaken characters on the new one) aswell as Calia. That said, BfA as a whole was a mess but that was pretty much Afrasiabi's fault anyways. And Calia was a late addition to the book because Christie felt "it felt right to use Calia for that plot point". Hence we never saw her in BfA 'till we got to the epilogue. Or in other words, the Calia bit wasn't "hey we have this thing we should tell ingame but no tell it in the book to get more sales", but rather "this feels right for my story, can I use her?". Which is different from the Cataclysm or WoD novel.
Last edited by Lady Atia; 2022-07-27 at 08:09 AM.
#TEAMGIRAFFE