When hunters had to carry around ammo in their ammo bags. Still remember the one time I ran out mid-dungeon and I had to go into town real quick to get more.
When you had to actually level up your skill in different weapon types to actually use them.
When servers felt like small neighborhoods. You'd actually get familiar with the people on that server and was able to connect with people much easier. Miss those days a lot.
When you had to spam general and trade chat for hours to get people for dungeons. Don't miss that at all.
When soul shards for warlocks were actual items you had to stock up on.
When WoW felt like an actual RPG adventure filled with danger and mystery.
I'd buy that for a dollar.
Soul shards.....
I am so old, WOW didn't have GCD.....spam-tastic![]()
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GIVE - MOBILITY - TO - ARMS - WARRIORS!
I'm so old I remember when mmos including wow werent even invented yet.
I remember, probably wrong because its been years, when you could have thick/thin humans.
Me thinks Chromie has a whole lot of splaining to do!
I purposefully got "100,000 dishonorable kills" by killing fleeing civilians of Gnomergon.
Man, The Lost Vikings was awesome for its time. When I saw them in HOTS, I didn't even know that it was made by old Blizzard.
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You mean the beep, beeeeep, beeeep! That's what I remember!
Ah, sorry, the sound card was not part of motherboard back in those days!
I remember the times that gear was relevant in pvp.
Nowadays you could have no gear and still in theory do and take equal damage to that of a maxed out player.
"... discs and boxes!"![]()
Need Roll - 1 for [Bright Pink Imbued Mageweave Banana-Hammock] by Ayirasi
Rpg elements.
Challenge through interesting game design.
Uglier art but a much better game.
didnt feel like a polished mobile game.
Remember when wow was a good game and not another platform for politics and fringe agendas
When the game had a real progression curve
Content drought is a combination of catchup mechanics and no new content.
Classic+ Retune/New Boss Abilities >>> #nochanges crowd
Quivers and ammunition, Mana on my Hunter. 60% mount speed being the average as no one could really afford 100%. "Dead zones" on Hunter's where they were too close for you to shoot but not close enough to melee. Itemization that had problems that required a therapist to sort out. Guilds had a purpose besides someone to chat to while you do LFG.
Last edited by Malania; 2020-11-24 at 10:27 AM.
When hunter pets had a happiness level that got lower everytime they died and they could eventually abandon the hunter, and (of course) killing the pet first when ganking/corpse camping hunters