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  1. #101
    Quote Originally Posted by CaptainV View Post
    Id say its likely that the Kyrians and Sylvar will join the Alliance because of the fact Uther and Ysera are their respective "undead heroes" which corrispond primarily with Alliance themed chars, Ysera having a close bond to Tyrande, Malfurion and having a Night Elf preffered form, while Uther is obviously a former human.

    In contrast, I am placing my bets that the Venthyr and Necrolord Abominations will join the Horde because of the fact they'd fill the undead roster up a bit more, also because they both have a Horde specific hero assosiated with them.
    You're absolutely right, sir.

  2. #102
    Quote Originally Posted by KOUNTERPARTS View Post
    I'm just unsure how seemingly immortal beings from another plane of existence would function in the living, physical world.


    Well I guess I shouldn't say immortal as they can be killed by other beings. I suppose immortal in the sense of not physically aging? I guess a story can be established by Blizzard, if these 2 races did come to Azeroth, that by entering the physical world and "severing" their connection to the Shadowlands they effectively become mortal or something.
    They would probably function the same way elementals do.
    If what doesn't kill you, makes you stronger. Then I should be a god by now.

  3. #103
    Quote Originally Posted by Unbelievable View Post
    Because you're helping their covenant and gaining reputation with them, just liked BFA's allied races?

    The BFA allied races didn't have much of a reason, either, to join our factions.
    Well... no. Most of the allied we have now already have strong ties to perspective factions. Dark Iron Dwarves were part of the Alliance since Cata. Lightforged Draenei and Highmountain tauren share ancestry with their core races. Mag'har orcs are virtually orcs minus fel corruption, but the very same culture. Zandalari Trolls are progenitors of troll race. Kul Tirans were historically very important member of the Alliance. Nightborne share ancesty and cultural focus with blood elves. The only allied race which lacked any meaningful connection to its faction are vulpera... but ALL of the allied races are from Azeroth or their race and culture resettled to Azeroth from a different world, which was destroyed or corrupted beyond salvation and these races show real interest in Azerothian affairs.

    Covenant races, on the other hand, have no special connections to Azeroth. During night fae intro, that faerie responsible for screen play can't even recognize Azeroth and mistake it for other worlds all the time. These people shows no real interest in mortal worlds. Once we fix problems in their zones, they will resume their duties in afterlife. It is very similar to what happened in WoD. AU draenei and orcs stayed in Draenor and did not become official parts of Alliance/Horde. The latter become Horde allied race only because they were pushed from Draenor by lightbound zealots who overrun the world and indoctrinated all who opposed. In that case, the only scenario in which venthyr and night fae would join Horde/Alliance would mean that Revendreth and Ardenweald were destroyed and these two races were for some reason unable to stay in some other realms of Shadowlands.... which is extremely unlikely, because we are doing our best to preserve these realms.
    Last edited by Vaedan; 2021-01-12 at 06:32 PM.

  4. #104
    Quote Originally Posted by Vaedan View Post
    Well... no. Most of the allied we have now already have strong ties to perspective factions. Dark Iron Dwarves were part of the Alliance since Cata. Lightforged Draenei and Highmountain tauren share ancestry with their core races. Mag'har orcs are virtually orcs minus fel corruption, but the very same culture. Zandalari Trolls are progenitors of troll race. Kul Tirans were historically very important member of the Alliance. Nightborne share ancesty and cultural focus with blood elves. The only allied race which lacked any meaningful connection to its faction are vulpera... but ALL of the allied races are from Azeroth or their race and culture resettled to Azeroth from a different world, which was destroyed or corrupted beyond salvation and these races show real interest in Azerothian affairs.

    Covenant races, on the other hand, have no special connections to Azeroth. During night fae intro, that faerie responsible for screen play can't even recognize Azeroth and mistake it for other worlds all the time. These people shows no real interest in mortal worlds. Once we fix problems in their zones, they will resume their duties in afterlife. It is very similar to what happened in WoD. AU draenei and orcs stayed in Draenor and did not become official parts of Alliance/Horde. The latter become Horde allied race only because they were pushed from Draenor by lightbound zealots who overrun the world and indoctrinated all who opposed. In that case, the only scenario in which venthyr and night fae would join Horde/Alliance would mean that Revendreth and Ardenweald were destroyed and these two races were for some reason unable to stay in some other realms of Shadowlands.... which is extremely unlikely, because we are doing our best to preserve these realms.
    There's an NPC that says he would like to visit Azeroth one day.

    And speaking of strong ties:
    Venthyr share similarities with Blood elves, with their arrogant attitudes (as Kael'thas can testify).
    Sylvar share similarities with Night elves, with their love for nature (as Cenarius can testify).
    Necrolords share similarities with the Orcs, with their love for warfare (as Draka can testify).
    Kyrian share similarities with the Humans, with their culture of justice, valor and honor (as Uther can testify).

  5. #105
    Quote Originally Posted by Unbelievable View Post
    There's an NPC that says he would like to visit Azeroth one day.

    And speaking of strong ties:
    Venthyr share similarities with Blood elves, with their arrogant attitudes (as Kael'thas can testify).
    Sylvar share similarities with Night elves, with their love for nature (as Cenarius can testify).
    Necrolords share similarities with the Orcs, with their love for warfare (as Draka can testify).
    Kyrian share similarities with the Humans, with their culture of justice, valor and honor (as Uther can testify).
    Well.. you said it. That NPC wants to visit Azeroth, which means go there, see it for itself and come back. It does not want to stay there and live there.

    These are hardly strong ties, you just listed general racial focuses which can be applied to more races anyway.

    Blood elves are not the only arrogant race. Humans and night elves are also known for this trait. Tauren and most kind of trolls seem to be heavily oriented toward nature. Ardenweald is also resting place of troll loa and other powerful nature spirits... Among necrolords, we've already seen people originating from the Alliance, like Mograin or Amber Kaernen. Warlike attitude is also nothing unique for orcs... Kyrians are not really about justice, valor or honor. They are defined by their sense of service. They may value traits you listed, but it is not central to them...What matters to them is their selfless service which helps to keep whole Shadowlands running.

    Covenant races make pretty bad candidates for playable races from lore perspective. I still don't see any reason why should they be interested in joining a faction of mortals once we fix their problems in Shadowlands. Night fae are mostly interested in protecting Ardenweald and maintaining cycle of rebirth. Venthyr fully dedicate themselves to absolving souls of their sins, so they can redeem themselves and continue in an afterlife they belong to. Necrolords exists only to defend Shadowlands from outside threats. Kyrian are embodiment of service to the Shadowlands. No race we've met have no real interest in leaving Shadowlands and none of them can fullfil their purpose outside of Shadowlands.
    Last edited by Vaedan; 2021-01-12 at 07:50 PM.

  6. #106
    Quote Originally Posted by Vaedan View Post
    Well.. you said it. That NPC wants to visit Azeroth, which means go there, see it for itself and come back. It does not want to stay there and live there.

    These are hardly strong ties, you just listed general racial focuses which can be applied to more races anyway.

    Blood elves are not the only arrogant race. Humans and night elves are also known for this trait. Tauren and most kind of trolls seem to be heavily oriented toward nature. Ardenweald is also resting place of troll loa and other powerful nature spirits... Among necrolords, we've already seen people originating from the Alliance, like Mograin or Amber Kaernen. Warlike attitude is also nothing unique for orcs... Kyrians are not really about justice, valor or honor. They are defined by their sense of service. They may value traits you listed, but it is not central to them...What matters to them is their selfless service which helps to keep whole Shadowlands running.

    Covenant races make pretty bad candidates for playable races from lore perspective. I still don't see any reason why should they be interested in joining a faction of mortals once we fix their problems in Shadowlands. Night fae are mostly interested in protecting Ardenweald and maintaining cycle of rebirth. Venthyr fully dedicate themselves to absolving souls of their sins, so they can redeem themselves and continue in an afterlife they belong to. Necrolords exists only to defend Shadowlands from outside threats. Kyrian are embodiment of service to the Shadowlands. No race we've met have no real interest in leaving Shadowlands and none of them can fullfil their purpose outside of Shadowlands.
    "The pandaren have liked most of the other independent races they have met. Deciding to remain neutral themselves, they appreciate the other races' reasons for standing safely in the middle. They, understandingly, identify more with the races that they have philosophies in common with.

    Their fondness for the Ironforge dwarves doesn't put the pandaren in a likely position to join the Alliance any time soon. They feel the Alliance gives too much weight to politics, treaties, and arcane magic when, really, all one needs to do is step outside one's door, taste the air, feel the earth and take one's cues from there. Overall, the Alliance is unnecessarily complicated for the pandaren, and although they do enjoy visiting Theramore (especially for the taverns), they don't plan on setting up homes there any time soon.

    They have much in common with the Horde when it comes to spirituality, but they are unlikely to join their forces either. The Horde is formed of races in the midst of healing, the pandaren believe, and they need to find themselves before they can allow anyone else to join their fold. Besides, the pandaren are just visiting."

    And look where it got us.

  7. #107
    Quote Originally Posted by CaptainV View Post
    Id say its likely that the Kyrians and Sylvar will join the Alliance because of the fact Uther and Ysera are their respective "undead heroes" which corrispond primarily with Alliance themed chars, Ysera having a close bond to Tyrande, Malfurion and having a Night Elf preffered form, while Uther is obviously a former human.

    In contrast, I am placing my bets that the Venthyr and Necrolord Abominations will join the Horde because of the fact they'd fill the undead roster up a bit more, also because they both have a Horde specific hero assosiated with them.
    This seems pretty logical.

  8. #108
    Quote Originally Posted by Unbelievable View Post
    "The pandaren have liked most of the other independent races they have met. Deciding to remain neutral themselves, they appreciate the other races' reasons for standing safely in the middle. They, understandingly, identify more with the races that they have philosophies in common with.

    Their fondness for the Ironforge dwarves doesn't put the pandaren in a likely position to join the Alliance any time soon. They feel the Alliance gives too much weight to politics, treaties, and arcane magic when, really, all one needs to do is step outside one's door, taste the air, feel the earth and take one's cues from there. Overall, the Alliance is unnecessarily complicated for the pandaren, and although they do enjoy visiting Theramore (especially for the taverns), they don't plan on setting up homes there any time soon.

    They have much in common with the Horde when it comes to spirituality, but they are unlikely to join their forces either. The Horde is formed of races in the midst of healing, the pandaren believe, and they need to find themselves before they can allow anyone else to join their fold. Besides, the pandaren are just visiting."

    And look where it got us.
    And yet pandaren are people of Azeroth, who inhabit it for millenia and have keen interest in keeping it safe, that's why they decided to join factions after they leave their isolation. People of Shadowlands don't care about Azeroth much, most of them probably don't even know the world. It is not important to them in any way. It is just one of the thousands of worls which feeds Shadowlands with souls. On the other hand, what is important for them is their job they need to fullfil in Shadowlands, which was there long before any faction existed and which will be there long after Azeroth cease to exist.

    Pandaren decided to join factions because they inhabit Azeroth and to find their place in the world, it is safe to be part of one of the two global powers in play. Once we deal with problems of Shadowlands, its people may happily forget some world named Azeroth even exist... because you know, you can't safeguard cycle of rebirth if you are not in Ardenweald, and you can't help souls to get rid of their sins if you are not in Revendreth. This is the thing which is crucial to night fae or venthyr.

    During SL Beta, covenant abilities were innactive outside of Shadowlands, since devs felt it is weird that powers of Shadowlands manifesting in the mortal realm. They reversed that decision because of community feedback, which did not like gameplay implications of this decisions. They even commented while it does not make it sense lorewise, they will do this for gameplay purposes. So if devs themselves feels powers of covenant should be limited to Shadowlands only in lore, how can you justify covenant races becoming allied races?
    Last edited by Vaedan; 2021-01-12 at 09:03 PM.

  9. #109
    Oh great, more Draenei for Alliance. We got regular Draenei, holy Draenei, and now furry Draenei.

  10. #110
    Quote Originally Posted by Vaedan View Post
    And yet pandaren are people of Azeroth, who inhabit it for millenia and have keen interest in keeping it safe, that's why they decided to join factions after they leave their isolation. People of Shadowlands don't care about Azeroth much, most of them probably don't even know the world. It is not important to them in any way. It is just one of the thousands of worls which feeds Shadowlands with souls. On the other hand, what is important for them is their job they need to fullfil in Shadowlands, which was there long before any faction existed and which will be there long after Azeroth cease to exist.

    Pandaren decided to join factions because they inhabit Azeroth and to find their place in the world, it is safe to be part of one of the two global powers in play. Once we deal with problems of Shadowlands, its people may happily forget some world named Azeroth even exist... because you know, you can't safeguard cycle of rebirth if you are not in Ardenweald, and you can't help souls to get rid of their sins if you are not in Revendreth. This is the thing which is crucial to night fae or venthyr.

    During SL Beta, covenant abilities were innactive outside of Shadowlands, since devs felt it is weird that powers of Shadowlands manifesting in the mortal realm. They reversed that decision because of community feedback, which did not like gameplay implications of this decisions. They even commented while it does not make it sense lorewise, they will do this for gameplay purposes. So if devs themselves feels powers of covenant should be limited to Shadowlands only in lore, how can you justify covenant races becoming allied races?
    You forget that unlike other mortals, we helped their covenant, gained their trust and respect, and restored balance to the Shadowlands (like you do with allied races). They will forever be grateful and will offer to help us, as well, by joining us.

    It's not like their whole factions are going to join us on Azeroth. There will still be members left behind to run the Shadowlands and there is, always, a stream of new souls to become these new races in the Shadowlands to replace those that joined us.

    Are you sure it was lore-wise and not gameplay wise? like using those covenant abilities to make running older content easier?

  11. #111
    Quote Originally Posted by Unbelievable View Post
    You forget that unlike other mortals, we helped their covenant, gained their trust and respect, and restored balance to the Shadowlands (like you do with allied races). They will forever be grateful and will offer to help us, as well, by joining us.

    It's not like their whole factions are going to join us on Azeroth. There will still be members left behind to run the Shadowlands and there is, always, a stream of new souls to become these new races in the Shadowlands to replace those that joined us.
    I do not forget that, but so far, we see no interest from these races in our mortal affairs. Sure, Covenants will be grateful to us, but that does not make them good candidate for playable race. We also helped faction like Cenarion Circle, Argent Crusade, Earthern Ring and many more in the past, did they join some faction? They did not.

    Also, all of Covenants showed an interest in keeping cycle of life and death in balance in their own way. Any of them, as beings of death, delving into realms of living (which are meant for living, in the same way as Shadowlands are meant for dead) might distrub this balance.

    Also, all of these covenants are strongly dependant on anima, which exists only in Shadowlands. It's just part of their beings. I can imagine that life without anima is not really what these races want to endure.

    Are you sure it was lore-wise and not gameplay wise? like using those covenant abilities to make running older content easier?
    Well, turns out it was actually both ways. Gameplay and lore reasons played their role in that decision... but my point still stands.

    https://www.icy-veins.com/forums/top...e-shadowlands/

    "We’ll be reverting this change for next week’s update. It’s something we were on the fence about internally, and seeing the range of reactions has been helpful in making it clear that it wasn’t the right move.

    We explored adding this restriction partly for world-fantasy reasons (I mean, it’s a bit weird seeing someone’s summoned swolekin just hanging out in the Orgrimmar AH), but mainly as an exploration of how to make expansion-specific systems feel more grounded in their expansion from the outset. Covenants are the centerpiece of Shadowlands, but when the following expansion comes out (yes, there will be one), we know we’ll need to ensure that a returning player doesn’t need to go back and do the full covenant progression in order to be complete and competitive. And when that time comes, it won’t feel great to lose something that will have come to feel like a part of your character.
    "
    Last edited by Vaedan; 2021-01-12 at 10:52 PM.

  12. #112
    Honestly I'd find pretty lame if SL AR followed that pattern. I'd rather them be neutral tbh. Specially since I don't think there's a good reasons they would side with either faction because it's all just petty mortal squables.

    TBH, it only makes sense if we get those SL factions as AR if they are individuals or small groups acting independently.

  13. #113
    sure, as long as they are as neutral as LF draenei and nightbornes

  14. #114
    Quote Originally Posted by Vaedan View Post
    I do not forget that, but so far, we see no interest from these races in our mortal affairs. Sure, Covenants will be grateful to us, but that does not make them good candidate for playable race. We also helped faction like Cenarion Circle, Argent Crusade, Earthern Ring and many more in the past, did they join some faction? They did not.

    Also, all of Covenants showed an interest in keeping cycle of life and death in balance in their own way. Any of them, as beings of death, delving into realms of living (which are meant for living, in the same way as Shadowlands are meant for dead) might distrub this balance.

    Also, all of these covenants are strongly dependant on anima, which exists only in Shadowlands. It's just part of their beings. I can imagine that life without anima is not really what these races want to endure.



    Well, turns out it was actually both ways. Gameplay and lore reasons played their role in that decision... but my point still stands.

    https://www.icy-veins.com/forums/top...e-shadowlands/

    "We’ll be reverting this change for next week’s update. It’s something we were on the fence about internally, and seeing the range of reactions has been helpful in making it clear that it wasn’t the right move.

    We explored adding this restriction partly for world-fantasy reasons (I mean, it’s a bit weird seeing someone’s summoned swolekin just hanging out in the Orgrimmar AH), but mainly as an exploration of how to make expansion-specific systems feel more grounded in their expansion from the outset. Covenants are the centerpiece of Shadowlands, but when the following expansion comes out (yes, there will be one), we know we’ll need to ensure that a returning player doesn’t need to go back and do the full covenant progression in order to be complete and competitive. And when that time comes, it won’t feel great to lose something that will have come to feel like a part of your character.
    "
    Yet, the Cenarion Circle, the Earthen Ring and the Argent Crusade were not associated with a race, and were way before allied race were introduced to the game. If you can't seem to notice they are setting these races up for playability, then i can't help you. Having a male and a female models isn't necessary, having up-to-date textures and animations (even unique running animation) isn't necessary, either. Having varied customization options isn't necessary, either. They could, by all means, give up on those features and save up resource, time and money that could have been channelled somewhere else. But, they decided to invest into those races. If you think that they would toss it all aside once Shadowlands is over and would waste all these resources thay they put time and money into, then you don't see the whole picture. Look at Ankoan and Tortollan, for example. They didn't receive 2 models, and they aren't as animated as other races. Vulpera, on the other hand, did and they became playable.

    If you have Undead races, among the Horde, like the Forsaken and, possibly, Calia-like undead in the future, then you can have beings from the realm of the dead.

    "All death knights are inflicted with an "addiction" of sorts; referred to as the "eternal hunger" by Highlord Darion Mograine and as the "endless hunger" by the dread Instructor Razuvious. A death knight will feel immeasurable pain and agony if it is not inflicting suffering and/or death on a regular basis. The pain is so great that failure to sate the hunger could result in the death knight becoming lost in a blood-seeking, murderous frenzy. The hunger even overrides magic dependency."

    And yet, Death Knights do just fine.

  15. #115
    Why would the Horde want a bunch of pansy torturers? They should all be killed off for what they did to Kael'thas and Garrosh.

  16. #116
    Quote Originally Posted by Daronokk View Post
    Why would the Horde want a bunch of pansy torturers? They should all be killed off for what they did to Kael'thas and Garrosh.
    Same as with the Blood elves.

  17. #117
    Basically theres 3 options in my mind.

    The obvious one is Kyrians and Sylvar for Alliance/Venthyr and Abominations for the Horde because its the obvious choice.

    The interesting choice would be the -reverse of this and the Kyrians and Sylvar actually join the HORDE and the Venthyr and Necrolord Abominations join the Alliance.

    Weird reach but hear me out, while I did say in an earlier post the respective heroes are Uther (Kyrian) Ysera (Sylvar) Kael (Venthyr) and Drakka (Necro) It may not be off the table that theres a reason these races may join their opposite.

    The Kyrians would add a dynamic the Horde lacks right now, righteous and holy themed races with a religious focus group, and it would serve as an ideal way to serve as a redeemer element for the Forsaken's previous warcrimes. The Sylvar would also add an additional druidic race option for the Horde that aligns itself closely with the more peace-seeking factions like Tauren/Vulpera.

    The Venthyr would be an interesting option for the Alliance for 2 reasons, dynamic theme of the fact they're basically Vampires to the Worgens Werewolves and this would mean the Alliance gets both, also adding a darker race would help the void elves/worgen and dark-iron dwarves be more of a rounded group as opposed to the only edgelords in the faction.

    Speaking of which...

    The Necrolord heirachy and social structure ironically is not too dissimilar to that of the Alliance itself, under a military leadership they'd be a surpisingly easy fit.



    The THIRD option... which I think is also possible depending how Blizz goes with Covenants and future content.

    Is that they simply get to choose which faction they join in the same way Pandaren used to.

    This way, they'd be able to give them the ability to simply be neutral races that can choose their own road which given we work with both not giving them the choice would be a bit weird anyway.

    Its also kinda obvious that the covenant system and design is an experiment on the idea of diverging away from faction themed storylines in a linear sense and making it more of a matrix, hence 4 factions, rather than 2, but limited not by your personal faction choice but by the actual story.

    Blizz is trying to give players more agency in Shadowlands, IF, they keep this direction going like FFXIV's personal story, which it seems they're trying to take examples from by the direction they've shifted Shadowlands from a less faction-pride thing to a more "your the hero" thing... then this could be the first step to the removal of factions in pve content at least.

  18. #118
    Maybe they won't give us blue Kyrians at all.

    After finishing the Kyrian campaign story, I got a strong feeling they are setting Uther up to be the leader of a new playable race. The Forsworn are defeated, leaderless, and aimless. Uther is receiving guidance from a Paragon, but it's heavily implied that things won't just go back to normal. Perhaps he will guide the wayward Forsworn, who will surely be pariahs among the Kyrian and probably won't want to go back anyways. They need a new home and new allies, maybe from Azeroth.

  19. #119
    Quote Originally Posted by CaptainV View Post
    Basically theres 3 options in my mind.

    The obvious one is Kyrians and Sylvar for Alliance/Venthyr and Abominations for the Horde because its the obvious choice.

    The interesting choice would be the -reverse of this and the Kyrians and Sylvar actually join the HORDE and the Venthyr and Necrolord Abominations join the Alliance.

    Weird reach but hear me out, while I did say in an earlier post the respective heroes are Uther (Kyrian) Ysera (Sylvar) Kael (Venthyr) and Drakka (Necro) It may not be off the table that theres a reason these races may join their opposite.

    The Kyrians would add a dynamic the Horde lacks right now, righteous and holy themed races with a religious focus group, and it would serve as an ideal way to serve as a redeemer element for the Forsaken's previous warcrimes. The Sylvar would also add an additional druidic race option for the Horde that aligns itself closely with the more peace-seeking factions like Tauren/Vulpera.

    The Venthyr would be an interesting option for the Alliance for 2 reasons, dynamic theme of the fact they're basically Vampires to the Worgens Werewolves and this would mean the Alliance gets both, also adding a darker race would help the void elves/worgen and dark-iron dwarves be more of a rounded group as opposed to the only edgelords in the faction.

    Speaking of which...

    The Necrolord heirachy and social structure ironically is not too dissimilar to that of the Alliance itself, under a military leadership they'd be a surpisingly easy fit.



    The THIRD option... which I think is also possible depending how Blizz goes with Covenants and future content.

    Is that they simply get to choose which faction they join in the same way Pandaren used to.

    This way, they'd be able to give them the ability to simply be neutral races that can choose their own road which given we work with both not giving them the choice would be a bit weird anyway.

    Its also kinda obvious that the covenant system and design is an experiment on the idea of diverging away from faction themed storylines in a linear sense and making it more of a matrix, hence 4 factions, rather than 2, but limited not by your personal faction choice but by the actual story.

    Blizz is trying to give players more agency in Shadowlands, IF, they keep this direction going like FFXIV's personal story, which it seems they're trying to take examples from by the direction they've shifted Shadowlands from a less faction-pride thing to a more "your the hero" thing... then this could be the first step to the removal of factions in pve content at least.
    Unlikely.
    Races, usually, join factions they have a lot in common with.

    The Kyrians have a lot in common with the Humans, in terms of Valor, Justice and Honor.

    Sylvar have a lot in common with the Night elves, in terms of Fauna, Flora and Astral.

    Venthyr have a lot in common with the Blood elves, in terms of Arrogance, Manners and appearances.

    Maldraxxian Gladiators have a lot in common with the Orcs, in terms of War, Glory and Physical Strength.

    Quote Originally Posted by FossilFree View Post
    Maybe they won't give us blue Kyrians at all.

    After finishing the Kyrian campaign story, I got a strong feeling they are setting Uther up to be the leader of a new playable race. The Forsworn are defeated, leaderless, and aimless. Uther is receiving guidance from a Paragon, but it's heavily implied that things won't just go back to normal. Perhaps he will guide the wayward Forsworn, who will surely be pariahs among the Kyrian and probably won't want to go back anyways. They need a new home and new allies, maybe from Azeroth.
    You will get both the blue kyrians with the blue hair and the purple kyrians with the black hair.

  20. #120
    The Insane Syegfryed's Avatar
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    i am all for sylvar and venthyr, but i don't think kyrians and the maldraxus people should be an alliance race

    blue human is just too close to normal human and maldraxxian have weird fisionomy to pick the right one to be playable.

    unless they add kyrians and ogres, which i would be ok with

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