View Poll Results: Is Shadowlands good?

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  • It's Shit

    181 22.94%
  • It's lit

    608 77.06%
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  1. #321
    Bloodsail Admiral Depakote's Avatar
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    Quote Originally Posted by Nyel View Post
    Yes, I think as ghosts or whatever it's called in the Shadowlands we should be either able to fly or have massively increased movement speed. I died in Ardenweald and spawned on Tirna Scithe and had to travel several minutes to my corpse.

    Another thing we really need is a hearthstone to our Covenant sanctum. It's beyond me why this isn't existing (same with the whistle). These things have just become mandatory without flying available at launch.

    - - - Updated - - -



    What I did wrong? Sure, placing (solo!) world quests behind a zone of elite mobs is clearly a good idea, so you can either ride through them (and eventually die) or look for a group to clear the path to do a (solo!) world quest... yeah, sounds plausible.

    Walking to your corpse is no issue if the graveyards are placed good and the terrain isn't so difficult to traverse.
    It's not a solo world quest if there's elite's protecting it, now is it?

  2. #322
    Quote Originally Posted by Jtbrig7390 View Post
    So far besides the Maw (disabling mounts is bullshit) the leveling is solid and decently paced.

    As for when you hit level 60, Its a fucken chore. Tons of busy work and it honestly explains why the leveling is as fast as it is. So many different gated systems that have grinds to them.

    Its like they took everything from Legion and BFA then added more to it. Ill give it a bit more since it just launched but Its already pushing me away from it.

    Didn't vote since this question isn't really a yes or no yet since its so early.
    This is a complete lie there is only torgahst and 1 weekly quest everything else is not needed at all

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    Quote Originally Posted by Jtbrig7390 View Post
    Just because there is a weekly lockout doesn't mean it isn't a grind to do to get to that lockout.
    Torgasht take 1 hour if that is a grind mmos arent for you

  3. #323
    Quote Originally Posted by Mojo03 View Post
    Cons
    Flying through Oribos to fly between zones (seriously why make it take 30 more seconds every single time)
    You know, I didn't mind this at first because it made sense in a supernatural, these realms aren't linked to each other in any way, they just happen to be linked to the main Hub of Oribos.
    But then I remembered Maldraxxus flew straight over to Bastion, so the game isn't really following it's own rules.


    My thoughts on SL:
    It's been pretty good so far.
    The notably great:
    Ardenweald is my new absolute favorite WoW zone. It's absolutely beautiful to look at, fantastic music, probably the best zone story ever told in this game. Torghast is suitably challenging, and I love that it's essentially Slay the Spire in WoW. That will keep me playing for a long time (most likely). The Maw isn't as big a shit show I thought it would be. The new command table, covenant sanctums, upgrade system, all of this works well for me.

    The notably not great:
    Maldraxxus is fucking awful to look at it and be in, I thought there would be more diversity between the houses and their aesthetic, but that wasn't to be. The dungeons feel too short. And too many are this new wide open outdoor area choose your path type areas that I just don't like. I haven't done all the dungeons yet, but of the ones I have done, none of them excite me (really more of an effect of Mythic +, but it's really negatively impacting the game for "e-sports"). Ohh and some of the non-cinematic animation is absolute shit. I noticed it at first with the Nathanos death scene looked almost Wrath/Cata era in animation. And multiple times during the campaign when an ingame cinematic would run, the characters are starting to look awful and their animations really stand out as rushed and poor quality.

    That's really the only things that stood out to me as particularly bad, or definitely going to annoy me (dungeons) as the expansion wears on.

  4. #324
    I think it's a strong expansion so far.

    I've never been one to read quest text because I was so ready to level. This expansion I've been reading and I love the story of each of the zones, maldraxxus and ardenweald have a really strong story. Bastion is just ok, and revendreath I just started so I can't really speak on it yet.

    So far what's doing it for me is
    -pretty good story lines for each of the zones
    -amazing design for the design, the art team really went off.
    -pvp venders are back

  5. #325
    Quote Originally Posted by otaXephon View Post
    ...most people enjoyed WoD's leveling experience, too. It's difficult to judge an expansion off of just the launch content.
    I mean, to be fair. It's still good. WoD just lacked content past the starting experience, and had the Garrison conflict.
    Personally, I like the expansion alot. I had so much stuff to do, even did PvP because it gave me an option to get a caster weapon and a trinket when M0's were for my enhancer.
    Leveling a tank up now, and have to say, its relaxing not having to spamm things for loot or AP. I can enjoy thorgast for the 11th time, despite it giving no rewards.

    People quitting just are frustrated they have to wait on launch week. Or just really don't like it for personal reasons? Alas, it's too early to say yet, but I think it will mostly be fine, once people realize how rare loot will be, and how much time they got to relax/level alts/enjoy all content this time around.
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  6. #326
    Quote Originally Posted by Depakote View Post
    So you play a mmorpg and don't care about the story... Maybe World of Warcraft isn't for you.
    Being forced into a line of quests is far from a fundemental feature of mmo's.

    Nor is interest in the storyline a requirement.

  7. #327
    Quote Originally Posted by Stormbreed View Post
    PVP Honor gear will get you to 171 very quickly.

    Best expansion in a long time, possibly S Tier.
    pvp honor gear is 158 ilvl right? How are you getting 171 "very quickly" from that? Not to mention each piece is 400-800 honor, and upgrading it is 500-1500 honor per upgrade. Nothing about that screams quickly to me. Not to mention I think you need a certain renown level to even be able to upgrade the gear, which isn't even available yet to us.

  8. #328
    WoD was crap. If you have to do a huge retcon to sell it then it becomes that from the beginning and moving onward is only a futile attempt at shining shit. It's only redeeming feature were some of the pretty zones.

  9. #329
    Quote Originally Posted by Depakote View Post
    It's not a solo world quest if there's elite's protecting it, now is it?
    The quest is in a region beyond the elite enemies, it's solo doable and not marked to require other players. So no, it is a solo quest that is just placed really badly (like a lot of things in Shadowlands, e.g. flight masters, graveyards).
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  10. #330
    Quote Originally Posted by matheney2k View Post
    pvp honor gear is 158 ilvl right? How are you getting 171 "very quickly" from that? Not to mention each piece is 400-800 honor, and upgrading it is 500-1500 honor per upgrade. Nothing about that screams quickly to me. Not to mention I think you need a certain renown level to even be able to upgrade the gear, which isn't even available yet to us.
    Week two full 171 is pretty quick if you ask me. 2 5 hour sessions per week.

  11. #331
    Quote Originally Posted by Stormbreed View Post
    Week two full 171 is pretty quick if you ask me. 2 5 hour sessions per week.
    I did a m0 world tour this week and I'm already 172 on my paladin. Not to mention each honor piece needs to be upgraded what twice in order to get 170+? So that's like almost 2k honor per piece, roughly 30k honor. You are going to need a lot more time than 2.5 hour sessions per week to get that much honor under your belt lol

  12. #332
    Bloodsail Admiral Depakote's Avatar
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    Quote Originally Posted by Nyel View Post
    The quest is in a region beyond the elite enemies, it's solo doable and not marked to require other players. So no, it is a solo quest that is just placed really badly (like a lot of things in Shadowlands, e.g. flight masters, graveyards).
    I mean they probably think that having so many elites surrounding a world quest would make people realize that it wasn't soloable but i guess some people aren't able to see logic.

  13. #333
    Quote Originally Posted by Crispin View Post
    Being forced into a line of quests is far from a fundemental feature of mmo's.

    Nor is interest in the storyline a requirement.
    Thankfully you can just blaze through the mainstory quests, and all alts are freed from it.
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  14. #334
    The Insane Acidbaron's Avatar
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    Levelling felt a bit fast but that was good considering a lot of it were the same old quests formats.

    Enjoying the less busy work approach. Torghast is fun, yet to do dungeons
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  15. #335
    Legendary! Zka's Avatar
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    Quote Originally Posted by schwarzkopf View Post
    can't solo past level 2 Torghast
    wow, which spec is that?

  16. #336
    The zones are all pretty awesome, it's nice to see the art department let loose with full on, ultra-high fantasy settings. I also really like the concept, exploring the afterlife is really cool even if it's existentially terrifying from an RP perspective.

    Questing has been quite fun, more on rails than the last few expansions but not quite as bad Cataclysm. There's a lot of walking-and-talking to get exposition and I find myself sometimes interrupting NPCs when they're about to give some more background info. When it works it works to improve atmosphere but it isn't perfect.

    Only done a couple of dungeons but they seem alright so far, strike a nice balance between players needing to pay a bit of attention to mechanics but they don't wipe you instantly when you mess up.

  17. #337
    Legendary! Zka's Avatar
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    + disc feels good so far, shadow has never been so fun to play, FINALLY they gave up on the shitcluster voidform
    + artworks are wonderful, even green questing gear looked great on my character
    + Torghast is pretty fun, layer 3 endboss was fairly challenging as disc
    + storytelling is great
    - professions... they sounded good, but once again everything interesting is put behind timegates or rep grinds, turning many of the options like item level boost pointless
    - questing experience is SOOO ON RAIL, there is zero replay value, I'm already afraid of playing alts, all these unskippable RPs and escorts are going to kill me
    - all the dungeons were meh or just plain annoying/boring so far
    - some WQs are just too long

  18. #338
    Quote Originally Posted by Zaktar View Post
    That's fair, though as someone who hasn't bought it yet I still am interested in early impressions. Overall this thread makes it sound like waiting is the better option. Maybe next xpac.
    I haven't bought it yet either (doubt I will), and I get the same impression. Its just not there. Not surprising, however. WoW has taken a major down turn since Cataclysm, with a small exception nod going to MoP (perhaps Legion? I dunno). One thing I wouldn't do is look forward to 'next xpac' to bring back WoW to its former glory.

    As of now, WoW needs move to purchase to play mode, and not purchase AND pay a sub fee. It's gotten far too linear and watered down to demand both expansion purchase price and sub fees.

    I recall the days when people used to flock to buy the new expansion, and gladly paid the sub fee. The general excitement was off the chart (ala TBC, Wotlk, even cataclysm). Sad really, what WoW has fallen to.

  19. #339
    Quote Originally Posted by Demithio View Post
    I haven't bought it yet either (doubt I will), and I get the same impression. Its just not there. Not surprising, however. WoW has taken a major down turn since Cataclysm, with a small exception nod going to MoP (perhaps Legion? I dunno). One thing I wouldn't do is look forward to 'next xpac' to bring back WoW to its former glory.

    As of now, WoW needs move to purchase to play mode, and not purchase AND pay a sub fee. It's gotten far too linear and watered down to demand both expansion purchase price and sub fees.

    I recall the days when people used to flock to buy the new expansion, and gladly paid the sub fee. The general excitement was off the chart (ala TBC, Wotlk, even cataclysm). Sad really, what WoW has fallen to.
    I'm on full empathy.

    And that's why there's "Classic."

  20. #340
    Scarab Lord Oneirophobia's Avatar
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    Quote Originally Posted by Elkfingers View Post
    There are people on here who seem well adjusted, but you've got to admit they're in the minority.

    Sometimes I go to MMO champion just to see how long it takes to find a completely unhinged take - it never takes more than 10 or 20 seconds to do that. I don't really know of anywhere else where you can so consistently find posters who have completely lost their fucking minds.

    Just saying. There's a lot of people on here who spend an unhealthy amount of time trying to find new and interesting things to hate.
    4chan, specifically /pol/. It's an absolute loony bin. I think humanity is a lot less well adjusted on average than we like to admit, though.

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