View Poll Results: Is Shadowlands good?

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  • It's Shit

    181 22.94%
  • It's lit

    608 77.06%
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  1. #141
    Quote Originally Posted by Elkfingers View Post
    Wait...if everything is set to auto-skip how would you even know if it's good or not?
    because it's common knowledge the story in modern WoW is fucking terrible

  2. #142
    High Overlord
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    As someone on Area 52 - US, i will tell you how it is after i get through the 2000+ queue.

  3. #143
    Quote Originally Posted by meheez View Post
    For the people like myself, who aren't playing it. Is it any good?
    Not really.
    You either raid or you play something else.

    Well, right now you can't play at all due to queues, server crashes and lag but after that you raid or you play something else.

  4. #144
    Quote Originally Posted by Rathwell View Post
    3. Why does a dead deformed Naga like Lady Vashj maintain not just her mortal form, but the mutated Naga one, even though most dead in the Shadowlands assume the form of the realm they're in? Why does she not take a realm-relevant shape, or heck, why wouldn't her soul appear as a Night Elf rather than a Naga?
    Story spoiler
    She does get asked this and answers it is because she chooses it to be as such.

  5. #145
    Quote Originally Posted by Slowpoke is a Gamer View Post
    You know I was hoping someone would bring this up. I was talking about it during Jesse's XIV stream (because of course one of the bigger names in WoW streaming playing XIV on Day 2 of Shadowlands would invite many conversations on the two) and it seems to me like the biggest problem is Blizz took the idea of an MSQ but then totally blanked on what makes having a long, linear, mandatory storyline interesting. It's the characters, and Blizz continues to just not give us interesting ones or even ones that we can grow to like for that matter. They're here for a couple hours then into the memory hole they go.
    the issue is that WoW's writing team is just straight up not good enough for that. They have massive egos (refer to any interview with Danuser if you want to be sure of it) and genuinely believe that they can write great and impressive stories,but when they actually try to do it....well it just doesn't work

  6. #146
    Lots of good points already made.

    The main one for me is how on rails it is. It's like playing a single player game. And with shards/phasing, it's been empty quite a few places when I'm out and also even in Oribos.
    Also yea, something feels off about it and doesn't feel like Warcraft. The story so far has been meh to me. As has been said, just can't get into it.
    Just my opinion.
    I play to have fun with friends though not level. After this many years, leveling is sooo boring.

  7. #147
    It's certainly at the WoD end of scale.

  8. #148
    Merely a Setback Queen of Hamsters's Avatar
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    I'll tell you when it has passed in its entirety.

    Giving a grade this early on is impossible to someone like me. I can say specifically what I'm not liking and what I do, but that's it.
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  9. #149
    Quote Originally Posted by Queen of Hamsters View Post
    I'll tell you when it has passed in its entirety.

    Giving a grade this early on is impossible to someone like me. I can say specifically what I'm not liking and what I do, but that's it.
    The other major issue is that because it is new, peoples opinion is FAR more likely to lean towards the positive. Someone in chat literally said this in chat, un-ironically: "it doesnt matter if its good or not, its new, and thats good enough". Shows how far some peoples standards have slipped.

  10. #150
    Honestly it's a mixed bag. There is a lot of good on the art as always, but the story is still shit like bfa and all of the content is bloated borrowed power systems. Half of the 4 zones are not even involved in the questing... I am leaning towards bfa 2.0 atm.... Such a shame.

  11. #151
    Currently level 57, so still more to go. Thus far I'd say it's... okay. I don't love the "on rails" questing system that holds your hand from spot to spot. I understand that it's needed to tell the story, but, well, the story itself is actually one of the weaker parts. It doubles down on the player being super duper special, and I find it incredibly weird that all of the big name NPCs that get taken into the Maw are so buddy buddy with one another, despite being at war.

    The zones are a mixed bag. I liked Bastion. It was nice and an interesting take on the afterlife. I absolutely hated Maldraxxus. It's ugly, bland, has a disappointing story and terrible voice overs. I'm absolutely loving Ardenweald though. It is just gorgeous. It's fun, has personality, and feels like a zone that has a heart. I still have a lot to do in the zone, so I hope it keeps up.

    I'm playing a Brewmaster, so class wise it's fine. I do meh damage, but can pull everything in the zone without really worrying about dying, so that has a bit of charm. My realm population seems hugely skewed though. I'm playing Alliance on Wyrmcrest Accord, and I swear the people leveling are 90% Horde.

    For leveling content, I rate it to be about on par with Cata. Slightly ahead of BfA and TBC. But behind Legion, WoD, MoP and WotlK when it comes to expansions.

  12. #152
    Brewmaster Nivena's Avatar
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    My plan is to resub during the Christmas holidays..then most of the annoying bugs will be fixed and we might even have a .5 patch then

    I only started playing BfA three months into the expansion and the wait was worth it. I did not miss anything.

  13. #153
    I think I'd give it a C+ right now, after having completed the leveling experience and done a few dungeons. Dungeons are fairly linear and forgettable, but this isn't M+ or anything.

    The leveling experience just...really didn't grab me? I don't know, I can't really explain why if I'm being honest. Shadowlands and this entire plot is just so disconnected from everything I've experienced from WC3 to BfA that it almost doesn't feel like the same game. I almost feel like I'm playing a game that copied a huge part of the aesthetic style of WoW but didn't want to face copyright so they just sort of took vague likenesses of Warcraft-esque characters.

    The zones being separated linear, and feeling as small as they are makes the expansion almost feel more like 7.3 Argus than it does a full fledged expansion, and the terrain already feels really garbage to ride across on a ground mount. I find myself wishing even only a day into the expansion that I would enjoy this a lot more if I could just fly.

    Overall while it might sound like I'm being kind of critical of the expansion, I don't totally hate it. I like some of the zones well enough, covenant abilities are more enjoyable than I thought they'd be, and the dungeons were fine enough. I also appreciate that while the questing was pretty lackluster, it didn't overstay its welcome and I felt like I was going from zone to zone without spending too much time in any one particular area longer than I wanted to.
    If you reply to me with a full essay I'm probably not going to bother reading it, sorry.

  14. #154
    It is ok. But i feel like outdoor content is badly tuned for level 60. One second you faceroll everything, another u got almost one shot.

    Lvling was fun. But WQs are boring and artifically prolonged by adding too many mobs to kills or strange activities.

  15. #155
    I've been on Illidan since Wotlk, so release "Realm is full" is something I'm used to, what I have gotten to play has been lit indeed.

  16. #156
    The Insane Jessicka's Avatar
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    So finished levelling now, and I think Ardenweald was an improvement on Bastion and Maldraxxus, but it did rely on a tried and tested ‘Druid zone’ formula shown in Mount Hyjal and Val’Sharah, so wasn’t really a unique experience. Revendreth was great though and a nice way to finish up levelling.

    Actually decided to go Venthyr on the back of it, even though I prefer the Kyrian aesthetics, I just couldn’t bear the idea of hanging out with their NPCs. People who describe Bastion as ‘heaven’ must think the sort of despot place with sprawling empty, super clean architecture that exists purely for show and not use by the general population is heavenly.
    Last edited by Jessicka; 2020-11-25 at 11:57 PM.

  17. #157
    The Insane Teriz's Avatar
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    Quote Originally Posted by Irian View Post
    I think I'd give it a C+ right now, after having completed the leveling experience and done a few dungeons. Dungeons are fairly linear and forgettable, but this isn't M+ or anything.

    The leveling experience just...really didn't grab me? I don't know, I can't really explain why if I'm being honest. Shadowlands and this entire plot is just so disconnected from everything I've experienced from WC3 to BfA that it almost doesn't feel like the same game. I almost feel like I'm playing a game that copied a huge part of the aesthetic style of WoW but didn't want to face copyright so they just sort of took vague likenesses of Warcraft-esque characters.
    I think that's my issue with it too; It just doesn't feel like WoW, and I think that's because of the setting. Places like Kul'Tiras or Northrend just feel like you're part of Azeroth. Anytime we go off world to other places, it just doesn't feel as connected to me. Hopefully the next expansion keeps us on Azeroth, and uses some old location from classic Warcraft to draw me back in.

  18. #158
    Stood in the Fire
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    The worst part for me having played MMOs for 20 years is that World of Warcraft continues to push the players on rails instead of letting them explore the world on their own. We have no choices as to where and how we want to level. Gotta follow the story line and maybe do some side quests, but its all layed of for us and we have to do it.

    And the you are a champion story line has and is getting more and more old and used and limits player made roleplaying.

  19. #159
    Quote Originally Posted by jellmoo View Post
    My realm population seems hugely skewed though. I'm playing Alliance on Wyrmcrest Accord, and I swear the people leveling are 90% Horde.
    That's because it is. WRA is mainly Horde RP. MG is the Alliance one.

  20. #160
    Quote Originally Posted by Hollycakes View Post
    That's because it is. WRA is mainly Horde RP. MG is the Alliance one.
    It's never been noticeable before though. Throughout WoD, Legion and BfA, it always felt balanced whilst leveling. It's just in Shadowlands where it feels incredibly one sided.

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