View Poll Results: Is Shadowlands good?

Voters
789. This poll is closed
  • It's Shit

    181 22.94%
  • It's lit

    608 77.06%
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  1. #201
    Torghast is great. Dungeons are fun. Maw i don't get the hate. Only problem with maw atm is density of mobs and respawns. The atmosphere and doing dailies and stuff is nice.
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  2. #202
    It is worse than BFA, 100%

  3. #203
    Herald of the Titans Vorkreist's Avatar
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    People realized that Bfa was horrible trash after the first month. We will see how Shadowlands fares after leveling when the end game systems are exposed.

  4. #204
    The leveling experience, albeit a bit slow at times due to all the escorting we have to do, was fun.

    Covenants are not as bad as expected, but still leave a sour taste.


    World quests went trough a bit of a change; last 2 expansions they were practically just 1 objective, but now most of them come with 2-3 phases, for instance:
    1. bomb mobs from a flying taxi
    2. destroy a crystal from the flying taxi
    3. kill boss atop the tower

    Dungeons are very enjoyable. Covenant bonuses provide some interesting interactions

    Torghast seems challenging enough (layer 2 final boss at ilvl 155 was quite stressful... while the rest of the place wasn't really).

    The maw feels just odd.


    Overall it's pretty much an experience alike that of the last few expansions, which doesn't tell much.
    The 1st week in all of them actually felt great. Let's see how well it ages...
    Last edited by Zmagoslav; 2020-11-26 at 11:19 AM.

  5. #205
    Too early to tell but I can tell you this: Im at work and cant wait to get home and play. During BfA the aim with leveling was to get to max level asap. Now I realized Im in no rush to reach 60 as I wanna see what every thing has to offer. Just being able to sell my crafted stuff on AH is a huge plus.

  6. #206
    hell naw, its more of the same masked behind new systems.

    look some things are ncie right, but there are fundemental problems with RETAIL that just make it go thru the same problems again and again.

    The actual content isnt the problem, the problem is the design.

  7. #207
    So pretty much everything is the same as BfA but a bit worse.

    Systems like Renown/anima is basically more convoluted version of AP (convoluted, not complex, if it would be more complex i would be actually glad).
    Leveling was ok (funny I didn't realize i never picked any talent till it was over). Story was somewhat entertaining.
    Normal dungeons are still a joke (they should just rename it to "easy"), all you need is either a mouse or keyboard (no need for both).
    Covenant upgrades are missed opportunity (this should be a choice, not a "bar to fill")
    Maw was suppose to be dangerous yet i was chillin' at eye of jailer level 5 first day, just had to eat old food when it drained my hp (healing was suppose to be reduced by 100% but food still works).
    Loot is extremely boring. And I very much dislike shift towards weekly lottery.

  8. #208
    It's a new expansion. The problem is, it feels and plays exactly like BfA, even with Covenants. And that's the main issue with WoW at the moment. It worked great in Legion because it was fresh and innovative for WoW standards. It became stale in BfA and it didn't change or greatly improve in Shadowlands and that's why it's just the same with a different paint. It won't please players for too long, unfortunately. In 4 weeks it will exactly feel like the daily routine you had in BfA although Shadowlands is only one month old. This kind of gameplay without innovation or deviation just isn't working anymore, it's been this for 4 years now and needs some major adjustments and changes.
    Last edited by Nyel; 2020-11-26 at 01:00 PM.
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  9. #209
    So far I'm having a blast with the druid night fae ability and everything else is pretty good. It's a bit early to tell though, we'll see how it feels once we're in Nathria.

  10. #210
    Was sure I would hate Torghast.
    Actually, it's the most fun I've had in WoW

  11. #211
    Quote Originally Posted by iinverse View Post
    I mean, its mandatory activity, just to push your cov and maw progress. You have more things to do if you want (not mandatory).
    do those things offer gear ? nope - ergo they are waste of time.

  12. #212
    Epic! Malania's Avatar
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    Yeah I'm enjoying the story. More interesting than Horde vs Alliance.

  13. #213
    So far at lvl 56 in Ardenweald:

    1. Maw - copy/paste of DH starting area, bland and forgettable, gameplay is very much Diablo 3, even dmg numbers on mobs are D3 like, dropping like gold from mobs
    2. Bastion - angels with wings, cmon, such a sterotype, blurry graphics of grass, it is like fog is always there, where is that crip and sharp graphics of Drustvar and Boralus, story too short and too fast
    3. Maradraxxus - fine area, good quests and story, forgettable NPCs, story goes too fast
    4. Ardenweald - starts with butterfly NPCs, cmon, wow was never for 9yolds

    All in all, worst leveling experience ever...Drustwar or Hiowling fjord is still best for me

    Guess Im too old for this, this is made for much younger generations...which is natural really, WoW needs to evolve, worse for me and better for some others

  14. #214
    Considering how negative to almost anything wow-related these forum users are, the results of this poll are amazing.

    Personally, it's absolutely amazing - so far. We will see in a month if that still holds.

  15. #215
    Quote Originally Posted by scvd View Post
    Yes, it's good. Not great. Saying it's the best thing since WOTLK is absolutely damning.

    Someone reading that expecting anything of the quality of MoP, would be devastated.
    It's better than MoP. The only standout zone in Pandaria was Jade Forest; all four Shadowlands leveling zones are fantastic. MoP at max level on release was a daily quest grindfest that people hated. And Shadowlands class gameplay is just as fun as MoP imo, except without the homogenization.

    MoP is the most nostalgia-goggles expansion of all time.

  16. #216
    Quote Originally Posted by Icelin View Post
    Seems to be a couple of people mentioning they didn't get much enjoyment there. Is there a reason why? Makes me wonder what is wrong with Ardenweald.
    Nothing's wrong with it. The things I didn't like were a) it feels too much like Val'Sharah (or whatever the zone was in Legion), and b) it felt way too short.
    How joyous to be in such a place! Where phishing is not only allowed, it is encouraged!

  17. #217
    Quote Originally Posted by Ringthane View Post
    Nothing's wrong with it. The things I didn't like were a) it feels too much like Val'Sharah (or whatever the zone was in Legion), and b) it felt way too short.
    Ardenweald was extremely confusing to me. They didn't really make it clear why the Drust was invading Ardenweald, or what the Drust actually is. Maybe it's because I'm Horde and never played through Drustvar? Even so, the story needs to be more self-contained.

  18. #218
    Too early to tell but this
    Quote Originally Posted by Teriz View Post
    I'm enjoying The lack of a new class sucks though.

  19. #219
    Quote Originally Posted by Godric View Post
    Almost finished the second zone and my group of friends are finding it hard to keep going. It’s really difficult to find what is truly the problem but we’re all feeling it. Just super boring, which is strange because I had just leveled a new character in preparation and had a blast in all the old zones.
    hmm... a group of friends and not one can place a finger on what is making you dislike the game?

  20. #220
    Quote Originally Posted by sam86 View Post
    yeah i think that's one of great things added to modern wow, wow never had that much voice acting
    while some are campy (duh), tbh a lot seems actually care and passionate, long are gone days of Jill's sandwich i hope
    Yeah, VA was a nice touch. Though at some points I really thought they could have used some better voice actors. The Abominations in Maldraxxus did not sound very... scary. They sounded pretty human, could have used a lot more grunting. And the one fairy in Ardenwald really threw me off in the first cutscene with the winter queen by lisping incredibly hard. Things like that were all over the campaign.
    Yes, the VA was a huge upgrade for the questing experience, but Blizz has room to improve here.

    - - - Updated - - -

    Quote Originally Posted by Mightytasty View Post
    Ardenweald was extremely confusing to me. They didn't really make it clear why the Drust was invading Ardenweald, or what the Drust actually is. Maybe it's because I'm Horde and never played through Drustvar? Even so, the story needs to be more self-contained.
    No, you would not be that much wiser if you had played through Drustvar. The origin of the Drust were not explained there and probably will be part of the ardenweald covenant campaign. I assume.

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