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  1. #21
    The best anima powers for monks in torghast are the vivify and increased healing taken/reduced holy damage ones.

    The vivify one does absolutely disgusting damage all you do is heal yourself over and over and everything around you dies.

  2. #22
    Quote Originally Posted by Crackleslap View Post
    Mistweaver is incredibly easy to solo. All I had to do was spinning crane kick the entire run. That's it.
    I tried MW last night after I grabbed a few pieces of lowbie gear and wow, it was smooth as butter. Large swarms of enemies are a little dicier than with BrM, but not to a huge degree, but bosses? Wow, a cakewalk. I can outheal their damage, and their smaller health pool combined with that Vivify power just melts them down spectacularly.

    I had wanted to learn how to plat MW this expansion, so this is a great opportunity to start.

    - - - Updated - - -

    Quote Originally Posted by thesmall001 View Post
    <snip>
    That was an amazing and insightful summary. Thank you!

    I did find one incredibly, incredibly niche use for Fae Stomp. It can be used to kill distant mawrats so that if you position yourself right and you stack the power that has the mawrats explode on death you can trigger a series of explosions that will decimate everything on your screen.

    But honestly, it's so incredibly niche it isn't funny.

  3. #23
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    Quote Originally Posted by NabyBro View Post
    1) Be a Necrolord.

    2) Get the power that makes Bonedust Brew do 1000% bonus Shadow Damage.

    3) One-shot everything.

    4) Profit.

    This is how I do Torghast.
    This is the way.

    Seriously, I got that power the first time I did Torghast solo and it was just BRUTAL, like bosses died in seconds. Then I got it the second time too and it was equally hilarious. And it hasn't re-appeared since
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  4. #24
    Quote Originally Posted by Ealyssa View Post
    So much wrong it hurts
    Night fae is actually the most balanced covenant between single and AOE DPS.
    It's better than Kyrian for dungeon
    And better than necrolord for raiding/mono DPS
    Lol why are you talking about raiding and dungeons, the conversation here and I'm assuming their comment is directed towards Torghast. Unless I'm missing some anima power, Night Fae sucks.

  5. #25
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    Quote Originally Posted by Ealyssa View Post
    So much wrong it hurts
    Night fae is actually the most balanced covenant between single and AOE DPS.
    It's better than Kyrian for dungeon
    And better than necrolord for raiding/mono DPS
    But its not and you're wrong. Kyrian is best for PvE & PvP because of its balance between single target and AOE and its balance between offensive and defensive for brewmaster with necro being the strongest defensive with multiple targets and night fae being better offensive in terms of multiple targets.

  6. #26
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    Quote Originally Posted by EyelessCrow View Post
    Lol why are you talking about raiding and dungeons, the conversation here and I'm assuming their comment is directed towards Torghast. Unless I'm missing some anima power, Night Fae sucks.
    Who pick their covenant only for torghast ? Like wtf ?
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    nazi is not the abbreviation of national socialism....
    When googling 4 letters is asking too much fact-checking.

  7. #27
    Quote Originally Posted by Ealyssa View Post
    Who pick their covenant only for torghast ? Like wtf ?
    Torghast was probably the last thing on my mind when I picked my Covenant, but, to be fair I went by loving the Ardenweald story and squeeing at the adorable little fox form.

  8. #28
    Quote Originally Posted by Ealyssa View Post
    Who pick their covenant only for torghast ? Like wtf ?
    I did. But then I mostly faff around solo, Torghast (and Visions) are perfect for me. I'm also chatting with a player that primarily plays classic, who jumped on Shadowlands specifically for Torghast.

    If I mostly do heroic dungeons, LFR and Torghast, you bet I'm going to optimize for the last one.

  9. #29
    Quote Originally Posted by paxen View Post
    I did. But then I mostly faff around solo, Torghast (and Visions) are perfect for me. I'm also chatting with a player that primarily plays classic, who jumped on Shadowlands specifically for Torghast.

    If I mostly do heroic dungeons, LFR and Torghast, you bet I'm going to optimize for the last one.
    I think that this really comes down to "different stokes for different folks". I'm really enjoying Torghast, but I'm not optimizing for it. I went Night Fae and snagged the Legendary that spits out healing because I thought it was hilarious. Not exactly Torghast rocking stuff, despite the fact that it's possibly my favourite gameplay type in SL.

    A large part of it for me is that I feel that the powers you get plays such a huge part of how your run is gonna go that anything else is tiny in comparison. I did a layer 3 run that was hard af because I got trash powers the whole way through, whereas the run prior I had lucked out with the Vivify and damage one which made it easier than it had any right to be.

  10. #30
    Quote Originally Posted by jellmoo View Post
    whereas the run prior I had lucked out with the Vivify and damage one which made it easier than it had any right to be.
    That basically sums up what's wrong with Monks in one sentence. I will likely have to try mistweaver, cause I'm struggling on windwalker to kill the end boss on layer 3. I went night fae also, but I'm considering changing that.

  11. #31
    Quote Originally Posted by Fastlane_hellscream View Post
    That basically sums up what's wrong with Monks in one sentence. I will likely have to try mistweaver, cause I'm struggling on windwalker to kill the end boss on layer 3. I went night fae also, but I'm considering changing that.
    I haven't tried WW in Torghast yet, but my experience thus far has been:

    BrM - Absolute easy street until you get to the end boss of layer 3, then you may hit a brick wall depending on the boss.
    MW - A little dicier with trash along the way, getting swarmed can make things go bad quick, but the end boss is largely trivial.

  12. #32
    Windwalker's main problem is how squishy the spec is. Without Touch of Karma and the respective talent you're pretty much f* when you pull too much or fight these elite mobs (especially the casters). Self healing via Chi Wave, Vivify etc. is laughable. AoE damage as WW is fantastic, ST quite lacking, but overall self healing is the biggest problem I do have at the moment.
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  13. #33
    Quote Originally Posted by Nyel View Post
    Windwalker's main problem is how squishy the spec is. Without Touch of Karma and the respective talent you're pretty much f* when you pull too much or fight these elite mobs (especially the casters). Self healing via Chi Wave, Vivify etc. is laughable. AoE damage as WW is fantastic, ST quite lacking, but overall self healing is the biggest problem I do have at the moment.
    One thing to note though paralysis seems to work on almost everything in torghast so you can split up nasty groups and or juggle things to heal pretty well.

  14. #34
    Quote Originally Posted by kaid View Post
    One thing to note though paralysis seems to work on almost everything in torghast so you can split up nasty groups and or juggle things to heal pretty well.
    Yeah, this is pretty much mandatory every time you face two Elite mobs.
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  15. #35
    From my experience, what made Torghast really easy as monk, was "Corrosive Dosage". The more stacks, the better. I've used it as both BrM and MW and it's mostly a breeze. Be careful with exploding skeletons though. If you're lucky enough to also get "Stormcycle Peridot" it shouldn't be very hard, at least not at the available layers.

    I didn't pay any attention to Corrosive Dosage at first, didn't fit what I what I thought was good, but I got a suggestion from a fellow monk that I should try it and now it's my go to strat if I get the chance.

  16. #36
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    Quote Originally Posted by jellmoo View Post
    I haven't tried WW in Torghast yet, but my experience thus far has been:

    BrM - Absolute easy street until you get to the end boss of layer 3, then you may hit a brick wall depending on the boss.
    MW - A little dicier with trash along the way, getting swarmed can make things go bad quick, but the end boss is largely trivial.
    100% agree with this. MW is a little more nerve-wracking, but it is much stronger on the bosses and feels like an overall smoother run.
    "A youtuber said so."

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  17. #37
    Absolute cakewalk with 180 WW monk

  18. #38
    Quote Originally Posted by ReVnX View Post
    Absolute cakewalk with 180 WW monk
    Most people are going in sub-155. 180 is definitely on the high side of gear for the first 1-3 levels of TG ;p;

  19. #39
    Quote Originally Posted by kiramon View Post
    Most people are going in sub-155. 180 is definitely on the high side of gear for the first 1-3 levels of TG ;p;
    Nothing is stopping you from gearing up

  20. #40
    Quote Originally Posted by kiramon View Post
    Most people are going in sub-155. 180 is definitely on the high side of gear for the first 1-3 levels of TG ;p;
    My experience so far is that gear isn't so much the deciding factor. While I'm still getting geared at this point, I started my runs at 151 and am now at 171 and the difference is marginal. It really seems to be the powers you get/choose along the way that makes the far bigger difference. I'd rather have great powers but 150 gear than shitty powers and 180 gear.

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