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  1. #221
    Quote Originally Posted by Vlaid View Post
    The challenge is probably way different depending on your spec though.
    It's VERY dependent on class/spec. I've seen Rogues complain left and right their powers suck and they get stomped by bosses if they have poor power RNG during the run.

    Meanwhile my warlock just strolls through it even in shitty 160 blue gear, because lock anima powers are amazing and being ranged + pet just makes everything so much easier.

  2. #222
    Quote Originally Posted by Vlaid View Post
    It feels over tuned to me. Being 160 ilvl and still having trouble capping doesn't feel great.

    The challenge is probably way different depending on your spec though. I imagine any self healing tank breezes through. Also DKs can just enslave an undead for big easy mode.
    To be fair, 160 ilevel is pretty low, that’s basically normal dungeon gear level. I’m not poopooing on your gear, just saying that you’re trying to do the hardest content available with basic gear. The average super casual player is probably going to struggle in your gear level at layer 3, but they’ll slowly get more gear especially through pvp vendors and the difficulty will go way down.
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  3. #223
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    I am about as casual as it gets. Yes, I have been playing WoW since 2008, but I do not raid, or dungeon grind, or PVP. Basically, all I have done to date is questing, dailies, and world quest. That said, I got down to my last death on a level 3 with an item level 153 on my hunter and felt overjoyed to have been able to complete something that I really had no interest in completely in the first place. I don't know how much of Torghast I will end up completing when it is all opened up. I did not get any of the cloaks past level 7 in the visions in BfA.

    The level of difficulty does not matter as much to me, as does the content for which I am completing. I don't mind getting my ass kicked because, in the end, it makes me a more skilled player. What I do mind is when the content gets long in the tooth where I do not want to continue playing because it so repetitive and boring that it is not worth me fighting away through a level of difficulty. I am already tired of doing the Maw, especially when the more you accomplish, the more punishment you seem to have to endure for doing so. This seems odd for me since I have always enjoyed the open-world content more than anything else.

    Right now, Torgast is fun, so I will keep grinding until I hit the wall with it. I play every class, so I can already tell with some classes I am going to have a hard go of it at the higher levels of Torghast. Still, I will try going through with every class to test my level of skill with all of them.

  4. #224
    I cleared my first set of tier 3s at 155 ilvl, only died on the Ember level when the grey circles didn't spawn visually and I died twice for no reason.
    Anima powers are jank, a purple tier makes me drop traps when I disengage or a grey gives me 30% KC damage, hmm.
    My runs are either sort of tough or faceroll with 1 anima power, 100% crit chance and 100% crit damage when I stun.

    I'm just a memer who hits the lighty up buttons and I did okay. I'm sure newbies with any gaming experience will fare better than a lot of WoW vets, like people who couldn't clear Mage tower after the weapons got uncapped Concordance at the end of Legion.

    PS: Who thought it would be cute to make an anima power say "When you use scare beast on a mawraw, it dies in 3 seconds". Word?
    Quote Originally Posted by bmjclark View Post
    This thread is a nice reminder that Blizzard can do something nice and still get absolutely shit on for it.

  5. #225
    Quote Originally Posted by Varaben View Post
    To be fair, 160 ilevel is pretty low, that’s basically normal dungeon gear level. I’m not poopooing on your gear, just saying that you’re trying to do the hardest content available with basic gear. The average super casual player is probably going to struggle in your gear level at layer 3, but they’ll slowly get more gear especially through pvp vendors and the difficulty will go way down.
    I dunno, why is it the hardest content available? I guess it is just because M+ and stuff aren't out yet. Just feels like something you do to cap your weekly/dailies not bleeding edge content stuff to me. Maybe that's a perspective problem though. I wouldn't care if it's just some casual thing you breeze through solo or with friends mostly though, it definitely isn't something I expected to have to spend many hours a week grinding just to get done on two characters.

  6. #226
    Got my mage to 60 today (fire), went right into Torghast. It was easy as pie until the last boss on level 3.

    The ooze spawns the boss makes also do the aoe and it was just too much damage to survive through and i can only interrupt one every 24s. The triple barrier trait didn't drop for me and I only got 40% to my barrier.

    The RNG from the traits can really screw you over. And it seems like it was all tuned for hybrids and pet classes. I had zero trouble doing lvl 3 right away on a resto druid.
    I'm a thread killer.

  7. #227
    Quote Originally Posted by Shadoowpunk View Post
    NOT a complaint thread
    I just think is funny and maybe worth discussing

    I have a friend who plays WoW who is a casual newbie player...long story short...i have to boost him on torghast.

    There is absolutely no way in hell other Newbies can clear it.
    Just the other day...i, Shadowpunk (best player EU kappa), almost had a heart attack on last boss of the 3rd section...as Havoc Demon Hunter!!!!!
    I only got physical avoidance on my abilities........and the boss ended up being a mage with insane cast damage.

    And no matter what you do...dont go as a party of 2 DPS'ers without any hybrid healing class...the boss scales up and hits like a truck sometimes.

    ----

    Kinda surprised...Torghast really makes you "git gud or get boosted"
    My cousin and one friend recently started playing WoW and I tell you, just doing Exile's Reach was a pain. Most of the today's WoW playerbase looks at this whole game as being so easy and whatnot, however the game is truly very complex and it just seems so easy to us, because most of us have years or even over a decade of experience. It absolutely doesn't surprise me that many people even struggle with the easy layers on Torghast.

    - - - Updated - - -

    Quote Originally Posted by Cloudmaker View Post
    You can do Torghast alone or with group. I passed all 3 layers by myself before even getting into heroic dungeons. It's easy. Higher layers are supposed to be challenging, most fun part is that there is no time limit so if you have enough patience you can squeze through it.
    I guess you're playing hunter or warlock?

  8. #228
    I feel some of the anima buff are overpowered as a boomkin, could literally pull the whole torghast lvl 3 with starfall with the +50% dmg 3 dots up thing

  9. #229
    Quote Originally Posted by Biomega View Post
    It's VERY dependent on class/spec. I've seen Rogues complain left and right their powers suck and they get stomped by bosses if they have poor power RNG during the run.

    Meanwhile my warlock just strolls through it even in shitty 160 blue gear, because lock anima powers are amazing and being ranged + pet just makes everything so much easier.
    Yeah pet classes just dominate Torghast, but that was to be expected. Healers (and a few dps specs that benefit a lot from their hybrid base toolkit) and some tanks (not monk tho) have it also fairly easy.

  10. #230
    Brewmaster Evaddon's Avatar
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    If you know how to play games, you should know how to beat it. Its not really that hard. Some end bosses might need trail and error, but you should be able to figure it out if you're over the age of 12 and played any action/adventure game

  11. #231
    Quote Originally Posted by Dundebuns View Post
    There is an average skill level, and half the players are under it. Instead of spoon feeding, Blizz should be encouraging people to get better.
    Then they'll just stop playing. You can't make people get better if they don't want to.

    It's not like Blizzard hadn't tried this already.

  12. #232
    I had a weird experience. I'm 155-160 ilvl and MW/WW Monk. I went in as WW and did ok, but ended up switching to MW for one of the last bosses after reading it was kind of hard (there wasn't much info there) and thinking I could just outlast him, which I did.

    Level 3, I had a lot of trouble on some runs as WW. Especially this week where there was a debuff that spawned this baddie while out of combat. I hated that, couldn't take my time had to leave things CC'd or whatever to try to stay in combat and if he spawns right as I start to attack something, it's even worse. And the adds that lower your damage and speed by 25% hurt a lot too, I just end up getting low on every pull. I ended up dying and actually failing that one! Eventually it's like some terrible thing has noticed your many deaths, get to the end before he does, and you hear this stomping and I was just done, haha...

    So I came back as MW for the whole thing and it was super easy -- barely an inconvenience

    As MW, at first things take a while to kill, but once you get a few certain powers - one where you do a lot of damage when you first attack them, some "a chance to do XXXX damage" things, but especially "vivify (heal) does damage to nearby enemies", I was one-shotting most of the trash (as heals) and by the time I got to the bosses they also dropped pretty quickly without much panic, except one where he got stronger and made my health lower, due to the potential of a one-shot. If I did get in trouble, I could just stand there and self heal which would put out massive AOE and destroy anything near me.

    My point here other than relaying my experience as a hybrid is I feel it's really variable, so much so I'd consider it in need of balance both ways. I was looking around to make sure nobody was watching because as MW it felt like an exploit. But it got it done. Maybe they want it to be this way, but at least in my experience, it missed the sweet spot, first on being too difficult (especially for it being the low end) then too easy (which will go away probably as we get more into it). Also, if someone says it's hard, it may well be, even if it was easy for you -- or vice versa.

  13. #233
    Legendary! Frolk's Avatar
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    If a player cant complete Torghast, they dont do content that requires a Legendary.

    As said, git gud.
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  14. #234
    Quote Originally Posted by Qnubi View Post
    Most people struggling with Torgast are also making poor decisions when picking powers. The first and most important question when choosing a power is how often will it be active and when it's active, will it be important?

    That means that powers like maw rats exploding for damage are completely wasted picks, never pick something so specific for something so unimportant. In general, you want to pick one or two anima that enhance your survival and utility. For example on Retribution Paladin there is a power that has a chance to stun an enemy when dealing Holy Damage which works on everything, trash and boss alike and will be good in every situation. You don't want to pick powers that make easy fights easier. You want to pick powers that make hard fights manageable (which means elite/rar mobs and bosses). More AoE damage is a trap pick, it will make you feel strong in the lower floors but you will get your ass kicked against 1-2 elite or the boss. Same goes for stuff that is temporary like buffs after kills, it's a "win more" power and its useless.

    TLDR:

    1: Pick Damage powers that are ALWAYS active and useful in important fights (elite, bosses).
    2: Avoid trap powers like kill buffs, movement speed, most maw rat powers.
    3: Try and get some survival and utility powers that make hard fights easier (stuns, interrupts and slows for kiting).
    4: Avoid AoE power at all costs, they are "win more" powers that you generally not need.

    You may want to add an exception for Maw rat powers when in a group with a priest. There's one power that allows you to drastically increase the number of maw rats by mind controlling one. If you're sporting multiple explosion powers across the group, it adds up super fast. We found that in later parts of the dungeon, maw rat damage was either just straight up deleting entire packs, or taking elites down to 30%, which is not trivial with their stacking buff mechanic.

  15. #235
    I couldn't kill third layer boss, and that fine on my first week.

    I am a very casual player, so I will just play the game until I get a better gear and try killing it again.

  16. #236
    Mechagnome Molvonos's Avatar
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    Something to keep in mind regarding Torghast:

    RNG sucks. This we know, but there are ways 'around it', that take time and grinding.

    Ven'ari sells permanent upgrades as you work on her(his?) reputation that takes some of the RNG out of it. There are some bosses you just can't prepare for in full, but, on level 3, there is a little purple hologram of what the boss on level 6 is going to be.

    Case in point: My level 6 boss recently was Maw of the Maw, so I made it a point to *never* take the Obleron Armaments, which it has the ability to steal. This made the boss incredibly easy.
    Just because I advocate your ability to play and enjoy WoW Classic doesn't mean I think it'll be successful.

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  17. #237
    If you have bad gear it just takes longer due to RNG on powers being required

    my warlock killed layer 3s on week 1 with 135, this week i was struggling with 158 but got them down. My spriest, ret, mage are all like 150s and had no issues since I rolled super good powers. If someone is struggling I recommended getting a friend ( tank or healer would help too), that can help increase RNG of good powers and items from shop. It is still endgame content so it makes sense it can be difficult. I quite like ppl being hinted they should group up. Shadowlands seems to add a lot of those interactions.

  18. #238
    Quote Originally Posted by Shadoowpunk View Post
    Oh...i might rush to last boss and dont explore at all though :S
    thats the issue. i did that once and quickly learnt to clear everything to buy enough power to kill the end boss otherwise im fucked.

    that said once i lernt that i havent had an issue and have enojyed laughing at the people in torgast general struggling mostly because they either rushed or dont grasp the concepts.

  19. #239
    Bloodsail Admiral Malania's Avatar
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    Quote Originally Posted by Karlz0rz View Post
    I have a friend that started playing around 1 month ago, maybe a bit more.
    And she did struggle a good amount even with the first floor of the tower. So I do agree, it might be a little bit hard on newer players. But should we expect completely new players to be able to handle it, is my question!
    Yeah really, they should be able to manage the first floor based on them having a general understanding of what buttons to press they got from leveling. Otherwise how would we expect new players to really do anything? Torghast level 1 is not meant to be difficult.

  20. #240
    Today on spriest I got some real great powers. I had over 10k single target dps on the last boss.. I think even the worst players can get this done, as long as they try over and over to get some OP power combinations.

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