1. #1

    WoW Patch 9.0.2 Hotfixes - November 30, 2020

    WoW Patch 9.0.2 Hotfixes - November 30, 2020
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Achievements

    • Opening Misplaced Supplies should now count progress towards the achievement Treasures of Maldraxxus . Players may need to collect it a second time to earn credit.
    • The Elusive Faerie Cache required for Treasures of Ardenweald is now less elusive.

    Classes

    • Hunter
      • Beast Mastery
        • Wild Spirits (Night Fae Ability) will no longer deal damage multiple times when using Bestial Wrath with Animal Companion (Talent) or when using Barbed Shot with Stomp (Talent).
      • Marksmanship
        • Corrected an issue where Shadowcore Oil Blast would incorrectly interfere with Steady Focus (Talent) when casting two Steady Shots in a row.
        • Corrected an issue where Bursting Shot was causing Wild Spirits (Night Fae Ability) to unintentionally deal multiple hits to the enemy.
    • Death Knight
      • General
        • Resolved several issues with Death Knight voice effects. Go forth and intimidate your enemies with a clearer /roar!
    • Priest
      • General
        • Phantasmic Detonation will now properly explode when the Volatile Phantasm (Torghast Power) illusion is defeated.
    • Shaman
      • Restoration
        • [ Work in progress ] The Primal Tide Core Legendary effect will now only apply Riptide to friendly players.

    Covenants

    • Added two Battle Ready Tauralus outside the Seat of the Primus for faster travel through the covenant hall.

    Creatures and NPCs

    • Nikara Blackheart at Sophia’s Aria in Bastion now deals appropriate damage and is now less challenging.
    • Wingsmash is now ready to help fight Harika the Horrid in Revendreth no matter how many players give him weapons at the same time. Additionally, the Ballista Bolts respawn more frequently, and Sacks of Dredhaven Tools will no longer spawn as they are obsolete. Wingsmash will also no longer get stuck at the broken ballista and now resets properly.

    Dungeons and Raids

    • De Other Side
      • Mueh’zala
        • Added a power bar to Mueh’zala so that he may better convey when his next Soulcrusher is coming.
    • Necrotic Wake
      • Dungeon enemies can no longer immediately recast Spine Crush.
    • Plaguefall
      • Infinitely Divisible Ooze now correctly drops for Agility and Intellect classes.
    • Spires of Ascension
      • The transport kyrian will now carry druids in their combat shapeshift forms.

    Items and Rewards

    • Reduced the idle sound effect volume of the Warstitched Darkhound mount.
    • The Hearty Dragon Plume toy now has a 15 minute cooldown (was 5 minutes).
    • Players are now able to watch other’s strum their Fae Harp toy. Enjoy the show!
    • Fixed an issue that caused characters to remain laughing after using the S.E.L.F.I.E. Camera MkII.
    • Deep Fried Seraph Tenders now only work outdoors and not in dungeons or battlegrounds. Tooltips will be updated to reflect this in a future patch.
    • Pre-Mixed Pot of Noodles now grants an appropriate amount of Versatility for Pandaren characters at level 60.

    Player versus Player

    • Oribos PvP quests, such as “Observing Battle,” should now show a turn-in location once completed.
    • Hunter
      • Hunter’s Mark now lasts 30 seconds instead of indefinitely when used against an enemy player.

    Professions

    • [ With regional restarts ] Resolved an issue where experience gained from crafting a Legendary item would sometimes not retain after relogging into the game.
    • Budding Lashers now reward Herbalists loot after gathering their corpses.

    Quests

    • Covenant Campaign
      • Fixed an issue where players below level 50 who entered into the Threads of Fate experience would have issues accessing quests in the Shadowlands.
      • Fixed an issue where Anima Salvage Callings could not be abandoned or completed after changing covenants.
    • Bastion
      • Fixed an issue where opening Silver Strongboxes would sometimes not reward credit for “The Sweetest Tribute” quest.
      • “A Friendly Rivalry” can now be turned in while the “Training Regimen” World Quest is available.
      • Fixed an issue where the quest, “Hero’s Rest” could not be turned into the ever-present version of Kalisthene.
      • Fixed an issue where the Chamber Incense Burner could be not be interacted with during the quest “You Go First.”
    • Maldraxxus
      • Mounts are no longer allowed on the island that holds the Unfinished Blade for “Through the Fire and Flames.”
      • Players on the quest “Return to Draka” will now find her at the Seat of the Primus.
      • More enemies now have a chance to drop Poxedskin Samples required for the dungeon quest “Plaguefall: Knee Deep In It.”
      • Increased the Traitor’s Head drop rate required for “Bring Me Their Heads.”
      • The Animates required to recruit for the quest “Ani-Matter Animator” has been lowered to 12 (was 15) and the respawn rate has been increased.
      • Increased the respawn rate of the Ash Ghouls required for “Unbearable Light.”
      • Enemi should now offer the quests “Slaughter Daughter” and "Bottled up Inside’ for players who have lost them.
    • Ardenweald
      • Fixed a bug that caused quest objectives to sometimes be invisible on “Cut the Roots” and “Take the Power”.
    • Revendreth
      • Stonehead is hungry! “Snacks for Stonehead” should now correctly be available to all players in the Ember Ward.
      • “Halls of Atonement: Your Absolution” should now be correctly offered to all Venthyr covenant players by Archivist Fane in Halls of Atonement.
    • The Maw
      • Prince Renathal now stealths when the player enters stealth during the storyline quest, “Torghast, Tower of the Damned”.
      • Added more souls to rescue within Cocyrus for the quest “Rule 1: Have an Escape Plan.” We’re not proud about damning more souls into the Maw… but it should help make completing the quest easier.
    • Exile’s Reach
      • Fixed an issue where players on Exile’s Reach who completed either “Down with the Quilboar” or “Forbidden Quilboar Necromancy” without accepting the other quest would be unable to see Mithdran Dawntracker to continue the story.

    Soulbinds

    • Run Without Tiring (Niya Soulbind Ability) no longer continues to heal when health is full.

    The Maw: Eye of the Jailer
    • Saving Souls with the Soulkeeper present no longer grants Stygia after reaching Threat Level 5.
    • Fixed an issue which could cause the Soulkeeper to unexpectedly be present with your character in the Maw when Anima Salvage was an active calling. It will once again only be present when you are tasked with collecting souls.

    World Quests

    • Fixed an issue with world quest “Allay Their Fears” not appearing.
    • Fixed an issue where Korinna’s Allaying Crook could be used on living targets during the Bastion World Quest “Allay Their Fears.”
    • Fixed an issue where it was more challenging than intended to maintain a Precision streak during the Bastion World Quest “We’ll Make an Aspirant Out of You.”
    • Fixed an issue where “Battles Won Long Ago” could erroneously be repeated.
    • Battle Pet World Quests should now properly count for Callings that require you to complete activities in a zone.
    • Increased the respawn rate of the Crates of Salvaged Explosions for the Maldraxxus World Quest “Gettin’ Even.”

  2. #2
    "The Hearty Dragon Plume toy now has a 15 minute cooldown (was 5 minutes)."

    Fun detected... I didn't even notice it was hotfixed days ago cause it's in my macro.

  3. #3
    still no DH animation fixed..

  4. #4
    Quote Originally Posted by Sorshen View Post
    "The Hearty Dragon Plume toy now has a 15 minute cooldown (was 5 minutes)."

    Fun detected... I didn't even notice it was hotfixed days ago cause it's in my macro.
    My first thought was "Someone at Blizzard must have invested heavily in Goblin Gliders".

    But all things considered, it's the exact same nerf they performed on the Skyhorn Kite back in Legion once too many people used it.

  5. #5
    Death Knight
    General
    Resolved several issues with Death Knight voice effects. Go forth and intimidate your enemies with a clearer /roar!
    and [B]DEMON HUNTER[/B?

  6. #6
    No update on the weird camapaign level enumerations sadly. According to my questlog I have finished chapter 2 of my covenant campaign, but the vendor tells me in red text that I haven't done chapter 2 of my campaign yet. Would have been nice if they had gotten their numbering right.. I feel like I've reported that often enough in beta .

    - - - Updated - - -

    Quote Originally Posted by Sorshen View Post
    "The Hearty Dragon Plume toy now has a 15 minute cooldown (was 5 minutes)."

    Fun detected... I didn't even notice it was hotfixed days ago cause it's in my macro.
    I simply can't fathom their "toy policies". Everything even remotely fun has cooldowns multiple times the original duration. They must be the most fun hating twats under the sun over at Blizzard.
    /tar Tinker-zealot /point /lol
    WoW:Shadowlands - Danuser's Divina Commedia?

  7. #7
    Fix Necrotic Wake outdoor phasing plz so I can ring Vesper of Courage and get my achieve, or see the rare there. Thanks!

    What about fixing the Avowed rep farming tho? :/
    Last edited by Lei; 2020-12-01 at 10:52 AM.

  8. #8
    Spell Steal (mage) doesn't steal spells inside most dungeons

  9. #9
    Still no fix for Legacy raids...

  10. #10
    So they make a change for the "You Go First" quest, but it doesn't sound like they fixed the actual problem with it. I had to try 10 different times, and even turn on war mode, just to get the mob you need to kill to spawn.

  11. #11
    Now I won't get pulled from meowmode nice

  12. #12
    I'm not quite sure why everyone has their panties in a bunch over the dragon plume. It's a shit toy anyway. It provides you only the briefest of slow falls (isn't it like 10 or 15 second duration?) and it doesn't give you the forward movement speed of the Glider.

    Seriously, Gliders are 50g each or less. They're next to nothing to craft. You should have a stack or two of gliders on your bags at all time.

    Once flying is in the game, for open world, Gliders and this toy will be useless.

    Maybe it's just that I have very different opinion of what qualifies as "fun" because a 5-minute (now 15-minute) slowfall cooldown isn't exactly the most fun thing in Shadowlands.

  13. #13
    Quote Originally Posted by fwc577 View Post
    I'm not quite sure why everyone has their panties in a bunch over the dragon plume. It's a shit toy anyway. It provides you only the briefest of slow falls (isn't it like 10 or 15 second duration?) and it doesn't give you the forward movement speed of the Glider.

    Seriously, Gliders are 50g each or less. They're next to nothing to craft. You should have a stack or two of gliders on your bags at all time.

    Once flying is in the game, for open world, Gliders and this toy will be useless.

    Maybe it's just that I have very different opinion of what qualifies as "fun" because a 5-minute (now 15-minute) slowfall cooldown isn't exactly the most fun thing in Shadowlands.
    This - Exactly this!!
    A Hunter and a Rogue walks into a bar, both ordering a shot of brandy. The barmaid brings them over, and without a warning the hunter grabs both drinks and downs them in one. The rogue turns against the hunter and yells "Hey! My drink!! What do you think you are doing?!" The hunter grins and yells, "MULTI-SHOT!".

  14. #14
    Quote Originally Posted by fwc577 View Post
    I'm not quite sure why everyone has their panties in a bunch over the dragon plume. It's a shit toy anyway. It provides you only the briefest of slow falls (isn't it like 10 or 15 second duration?) and it doesn't give you the forward movement speed of the Glider.

    Seriously, Gliders are 50g each or less. They're next to nothing to craft. You should have a stack or two of gliders on your bags at all time.

    Once flying is in the game, for open world, Gliders and this toy will be useless.

    Maybe it's just that I have very different opinion of what qualifies as "fun" because a 5-minute (now 15-minute) slowfall cooldown isn't exactly the most fun thing in Shadowlands.
    It's the principle. There was absolutely no reason whatsoever to put a 15 min cd on it, people were enjoying it, and they did it anyway. That's what people are mad about - not the actual application of the toy, but the thought process of whoever thought it needed a 15 min cd when it doesn't even need a cd at all. Fun Detected.

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