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  1. #141
    Health of mobs is fine, the whole game though feels like we are supposed to have like 30% more hp. In pvp people are getting killed in 2-3 seconds, some raid dmg on heroic chunks people really hard, and in M+ dmg is insane even in lower keys. My 184brm monk got crushed armor for 90% of my hp my dragon mini boss in mists +9.

    I never liked pushed IO super high, but done most BFA keys at +25 and this doesnt feel right. We take insane dmg but still easily make timers even with 20 deaths.

  2. #142
    Either people forgetting or maybe more likely trolling, but current normal is what "Flex" difficulty in SoO used to be. Current heroic is what old normal used to be.

    You can say "git gud" all you want but if you look at the percentages on WoWprogress it's clear this raid is tuned much harder than anything we've seen in a while. Now it's a matter of opinion whether that's good or bad, but it's undeniably a change in direction.

    Honestly part of me wonders whether they didn't properly compensate for the lack of warforging/corruption. Isn't this the first time since Throne of Thunder there's been nothing like that?
    I am the one who knocks ... because I need your permission to enter.

  3. #143
    Quote Originally Posted by Count Zero View Post
    Either people forgetting or maybe more likely trolling, but current normal is what "Flex" difficulty in SoO used to be. Current heroic is what old normal used to be.

    You can say "git gud" all you want but if you look at the percentages on WoWprogress it's clear this raid is tuned much harder than anything we've seen in a while. Now it's a matter of opinion whether that's good or bad, but it's undeniably a change in direction.

    Honestly part of me wonders whether they didn't properly compensate for the lack of warforging/corruption. Isn't this the first time since Throne of Thunder there's been nothing like that?
    I think it's mainly that they tested everything on beta with a legendary and full soulbinds.

  4. #144
    I like the idea that Heroic is harder than before. It gives more casual players and guilds a progression path that lasts more than a few weeks, and differentiates the two flexible difficulties.

    I do not like what I'm hearing and seeing about Normal being so weirdly tuned. Apparently boss HP is sky high in general, Huntsman has a ridiculously hard hitting DoT and Sludgefist is basically an almost Mythic level DPS check. Normal is meant to be the pug friendly beer league difficulty, it really, really shouldn't be challenging top raiders even on raid launch day, because that means when more casual players enters they'll get turned into paste.
    It is all that is left unsaid upon which tragedies are built -Kreia

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  5. #145
    Quote Originally Posted by Kuruption View Post
    As someone who doesn't raid mythic, I'm very happy about hearing how normal/heroic is tuned right now.
    have you tried to pug heroic yet? ^^

  6. #146
    Quote Originally Posted by Jastall View Post
    I like the idea that Heroic is harder than before. It gives more casual players and guilds a progression path that lasts more than a few weeks, and differentiates the two flexible difficulties.

    I do not like what I'm hearing and seeing about Normal being so weirdly tuned. Apparently boss HP is sky high in general, Huntsman has a ridiculously hard hitting DoT and Sludgefist is basically an almost Mythic level DPS check. Normal is meant to be the pug friendly beer league difficulty, it really, really shouldn't be challenging top raiders even on raid launch day, because that means when more casual players enters they'll get turned into paste.
    It’s week 1 and people are in 170-180 gear, with bosses that drop 200 and 207.

    If beer league pugs could stomp the raid at this level what would a few weeks in when groups are 195-205 be like?

    Even just last tier if you took normal pugs into Ny’alotha week 1 with everyone in 380-390 gear it wouldn’t go super well.

    It will be back to getting blasted soon.
    Last edited by Argorwal; 2020-12-09 at 09:09 PM.

  7. #147
    Are some mythic raiders jealous or what and demand nerfs for normal/heroic?

    Why can't normal/heroic guilds have the right for proper progress? Guilds who don't have the roster or skill for mythics have now some meaningful progress.

    People are raiding raid that drops 200+ ilvl loot with ~180 ilvl equipped.

  8. #148
    1 world boss down, 3 bosses in raid, 0 gear. Motivation dropping.
    My nickname is "LDEV", not "idev". (both font clarification and ez bait)

    yall im smh @ ur simplified english

  9. #149
    Quote Originally Posted by ldev View Post
    1 world boss down, 3 bosses in raid, 0 gear. Motivation dropping.
    ? 1 world boss, 7 bosses and 1 drop for me, what's your point? What does that have to do with this thread?
    MMO-Champ users log on and just say things

  10. #150
    Quote Originally Posted by Argorwal View Post
    It’s week 1 and people are in 170-180 gear, with bosses that drop 200 and 207.

    If beer league pugs could stomp the raid at this level what would a few weeks in when groups are 195-205 be like?

    Even just last tier if you took normal pugs into Ny’alotha week 1 with everyone in 380-390 gear it wouldn’t go super well.

    It will be back to getting blasted soon.
    There's a fairly large gap between "pugs blasting the raid week 1" and "the second boss has a DoT ticking for half your HP bar on friggin Normal". That's been nerfed since, but expect more nerfs to Normal soon, alongside maybe buffs to Stone Legion Generals. Sludgefist in particular looks like a ridiculous DPS check for now.
    It is all that is left unsaid upon which tragedies are built -Kreia

    The internet: where to every action is opposed an unequal overreaction.

  11. #151
    Pit Lord Fallen Angel's Avatar
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    Quote Originally Posted by mmocfd1b0ab5a3 View Post
    Are some mythic raiders jealous or what and demand nerfs for normal/heroic?

    Why can't normal/heroic guilds have the right for proper progress? Guilds who don't have the roster or skill for mythics have now some meaningful progress.

    People are raiding raid that drops 200+ ilvl loot with ~180 ilvl equipped.
    Jealous of whom, exactly?

    If a mechanic is doing more damage on heroic than what it's supposed to even on mythic, something is clearly wrong and no one is going to have a fun time progressing on that boss. Nerfing broken mechanics does not take away from normal/heroic progression, it's literally fixing a broken mechanic.

  12. #152
    Quote Originally Posted by Gib Lover View Post
    ? 1 world boss, 7 bosses and 1 drop for me, what's your point? What does that have to do with this thread?
    Here are people who posted about how many down first, ask them, I just followed:

    https://www.mmo-champion.com/threads...1#post52865618
    https://www.mmo-champion.com/threads...1#post52865516
    https://www.mmo-champion.com/threads...1#post52865598
    https://www.mmo-champion.com/threads...1#post52864939
    etc

    Then get back to me about what the point was, I wanna know too. Thanks buddy.
    My nickname is "LDEV", not "idev". (both font clarification and ez bait)

    yall im smh @ ur simplified english

  13. #153
    Quote Originally Posted by Sofo1 View Post
    have you tried to pug heroic yet? ^^
    Why would I pug it? I'm 30 ilvls below what it drops.

    Plus my guild is going in on normal tonight, so I have no plans on pugging unless I level an alt.

  14. #154
    Quote Originally Posted by ldev View Post
    Here are people who posted about how many down first, ask them, I just followed:

    https://www.mmo-champion.com/threads...1#post52865618
    https://www.mmo-champion.com/threads...1#post52865516
    https://www.mmo-champion.com/threads...1#post52865598
    https://www.mmo-champion.com/threads...1#post52864939
    etc

    Then get back to me about what the point was, I wanna know too. Thanks buddy.
    Where do any of those mention how much gear they got lmao. You sure "got me" buddy

    Edit: None of them mention world bosses either, so amazing work Puppet Master
    Last edited by Gib Lover; 2020-12-09 at 10:24 PM.
    MMO-Champ users log on and just say things

  15. #155
    Quote Originally Posted by ryanmahaffe View Post
    Lmao someone couldn't kill any bosses. Just call everything WoD 2.0 lmao
    What is your current progression?

  16. #156
    Herald of the Titans Daffan's Avatar
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    Quote Originally Posted by Count Zero View Post
    Either people forgetting or maybe more likely trolling, but current normal is what "Flex" difficulty in SoO used to be. Current heroic is what old normal used to be.

    You can say "git gud" all you want but if you look at the percentages on WoWprogress it's clear this raid is tuned much harder than anything we've seen in a while. Now it's a matter of opinion whether that's good or bad, but it's undeniably a change in direction.

    Honestly part of me wonders whether they didn't properly compensate for the lack of warforging/corruption. Isn't this the first time since Throne of Thunder there's been nothing like that?
    is that a bad thing that it takes more than 1 week for average player to beat
    Content drought is a combination of catchup mechanics and no new content.

  17. #157
    Quote Originally Posted by Gib Lover View Post
    Where do any of those mention how much gear they got lmao. You sure "got me" buddy

    Edit: None of them mention world bosses either, so amazing work Puppet Master
    They forgot, I did not, don't be mad. Are you afraid to ask them? But not me? Why?
    My nickname is "LDEV", not "idev". (both font clarification and ez bait)

    yall im smh @ ur simplified english

  18. #158
    Casual 5 hour guild. We get curve every tier, usually on the late side. 3/10 on the first progress night, nobody complained. Some mechanics hit super hard. Nothing wrong with that. I think the gearing progression is different from most other expansions, but not by as much as people cry here.

  19. #159
    Quote Originally Posted by kamuimac View Post
    ye - member when playerbase was crying about elegon normal being overtuned and player quitting , memeber when people whined whole initial tier of Cata was overtuned and were quitting becuase they were used to playing ICC with 40 % buff ?

    because i member

    this is one of the reason LFR/Flex were even put into game - because of initial overtunign of raids which catered to people like you

    im sure - just like every try of communism - this time it will work well for them espcially when such AAA+ hit is coming out now

    and for the record - i dont mind you trying to ridicule me as bad player i am bad player - but you know what ? there are milions of "bad players" and hundreds of thousands of "self called pros"

    guess who brings more $$$ to blizzard



    nope - i want tuning to be done correcly - and they once again did riduculously bad job with it that will costs them milions of players qutting.

    People who don't raid shouldn't be complaining about raid tuning.

  20. #160
    I still had the tiniest imaginable intention of going into a normal raid, but after reading most of the comments here, i know i mate the right decision in retiring. My guild (average heroic guild) only managed to kill 3 bosses on normal, i can't imagine spending 3 hours for 3 bosses anymore...i'd rather watch porn for 3 hours )

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