And this is after BFA
shocking
Yeah, it's called the ever-increasing list of connected realms: https://us.battle.net/support/en/article/14296.
So 3.7M sales of Shadowlands indicates clearly how many players there are (including those who buy more than one copy for their accounts), right?
Since the estimates have been somewhere around 4-4.5M subs this makes sense.
And the "Players have spent more time in Azeroth year to date than in the same period of any of the last 10 years" is because BFA was all about the sociopath accountants bloodsucking ko-tick brought with him focusing on cost cutting via reskinning/repurposing old content and then only reporting play time metrics spent through implemented unending grinding mechanics over last year to get themselves (and him) christmas bonuses as opposed to creating entirely new and fun content.
3.7M is launch, within a few months it will shed many subs as it always does after each expansion release peak (so maybe 2-3M actual continual players?) -- hopefully this doesn't mean a re-introduction of grinding mechanics to increase play time metrics. Though after BFA, unless they introduce more grind again, I guarantee they will focus on different metrics next year (as with lesser forced grind and more gated content, play time will be down, and they will chose other numbers to get their bonuses).
Long way down from 12.5M subs at the peak -- which is why the wording was carefully phrased "in the last decade"...
You can see from graph below why they focus on play time and not subs anymore:
(feel free to check out the facts for your country as well) https://trends.google.com/trends/exp...0of%20warcraft
![]()
Last edited by Druantis; 2020-12-09 at 05:46 AM.
Yeah, cross realm tard ****. Oh yeah that has more Cons than Pros despite making this happend to a new expansion.
**** this system, i wish they would just remove it since years ago already. It is beyond a mystery why no one over at Blizz HQ can tell them to go back to One Community Only again even after all these years! (it's great for group finder through. But thats it. All the other situations i despise it with a passion).
- - - Updated - - -
Yeah... if you play on the ghost town alike ones.
Go play on the high pop or full ones than come back to say that again.
And with how big WoW seems when you are playing (I loved it before bloodsucking ko-tick came along), you should always compare it to actual massive pop games for perspective:
https://trends.google.com/trends/exp...nite,minecraft
![]()
They never once said subs are at the highest in a decade, they said this year's play time was highest in a decade -- and we all know they cherry picked that stat because of the entirely enforced grind mechanics built into BFA.
There is no way they have more than 4.5M subs at peak (including Classic) with each recent expansion release -- and they clearly say only (and it is "only" compared to big games) 3.7M have purchased Shadowlands.
Without proof, you can't say there are more subs than 3.7M right now, and there will be drastically less than 3.7M within a few months as there is after every expansion release peak.
Last edited by Druantis; 2020-12-09 at 05:57 AM.
I mean this is right in the middle of there post.
They have more then 4.5M.In the months leading up to the expansion’s release and the time since launch, the game reached and has sustained its highest number of players on monthly or longer-term subscriptions compared to the same period ahead of and following any WoW expansion in the past decade, in both the West and the East.
I love it when people make up stats.
Cata subs dropped to 9.1M by end of expansion (scroll down to Subscriptions section):
https://en.wikipedia.org/wiki/World_...aft:_Cataclysm
WoD subs then continually dropped to 5.5M by end of expansion and because of this Blizz stopped reporting subs (scroll down to Sales section):
https://en.wikipedia.org/wiki/World_...rds_of_Draenor
This continuous drop in subs exactly matches the Google graphs I posted above. Which is further confirmed by continual realms merging, including the huge realms merge just this July (which is the only reason there were connection issues on launch week for newly high pop realms):
https://us.battle.net/support/en/article/14296
https://us.forums.blizzard.com/en/wo...nderway/572562
And now that I actually looked up the stats, 4.5M was incredibly generous of me -- I'm going back to my original 2-3M continual subs number (after expansion peaks level out).
Please stop lying to yourself, living in an echo chamber, and being a fanboy/whitehat. Try to deal with reality.
Last edited by Druantis; 2020-12-09 at 06:47 AM.
Blizzard cheats these numbers so hard it's not funny, or fair.
"Blizzard Entertainment’s latest release achieves sky-shattering sales record with more units sold through as of first day of launch than any other PC game in history."
Key words in that sentence; AS OF.
This is counting every pre-order from the day it was available. Meaning it's actually taken over a year to sell that many copies, pre-orders were opened on November 2nd, 2019. (https://worldofwarcraft.com/en-us/ne...hadowlands-now)
It's the same with Diablo 3, it counts everyone who got it for free through the 6-month sub deal even if they never played or even installed the game. That was also available several months before D3 actually launched.
Now I'm not bashing the game at all, it just feel disingenuous to claim "fastest selling PC game ever" when it's been available for purchase for 13 months.