It is so fun, I love it
It is OK
It is so boring, I hate it
The beginning of wisdom is the statement 'I do not know.' The person who cannot make that statement is one who will never learn anything. And I have prided myself on my ability to learn
Thrall
http://youtu.be/x3ejO7Nssj8 7:20+ "Alliance remaining super power", clearly blizz favor horde too much, that they made alliance the super power
Streamers are dumb man children. Never watch them or listen to whatever drivel they are peddling with their dumb fake enthusiasm, it will drastically improve you life.
It's a tedious time sink. While I don't deny that having great powers in the upper floors can be fun (or frustrating if you were unlucky) it's an immense timesink that gets boring pretty quickly.
If you just want to progress with 3 chars you spend more than 10h there in this week alone, doing the same in the same environment with virtually no rewards - not even vanity - at the end. Just as much the gameplay is advanced over island expeditions, at the same rate the reward structure is a huge step backwards.
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None of us really changes over time. We only become more fully what we are.
To me ut was all about wich class.
Thorgast ended up maling med swap Main, lol. I was sure AS hell not gonna do that for 2 years as a priest.
-making rats give birth
-not using pain to stack attacn
Etc
It was fun, but som slow and felt like a game og sneaky chess.
As a druid however, it feels great.
Mage as well
I'm not finding it fun. I just do it for the soul ash. A lot of other players are saying that it's fun but I don't see them saying what exactly they find fun about it. Maybe the specs I'm playing just have really boring anima powers. BM Hunter has lame anima powers and lame legendaries.
Thats a real sad way to generalize normal people who got reputation to lose when they are being dumb/wrong.
All Preach said, came true in the end so far, and can't really blame peoole enjoying a crazy endless mode with insane powers vs what the mandatory 6 floor adventure is we got r/n.
Endless corridors will fix atleast the 'too quick' issue when the initial gating is over.
I myself love it so far. I just enjoy playing smart and having to plan, trying to cheese some mechanics.
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I'm quite enjoying Torghast.
It's not as good as it could be imo, I would prefer it to be an alternate progression/gearing path for solo/small group players that isn't timer-based like M+, instead of the current implementation that is pretty much a must-play for any character.
But it's quite fun to play around with the powers and be able to progress through it at your own pace. I also like how the scaling works - even though it can be a bit wonky at times, it does seem to be pretty smart, scaling not only to the number of people you run with, but with the roles you take (mobs seem to scale in damage done depending on whether you have a healer/tank or not).
It can be a bit time intensive, particularly on the weeks that new layers unlock, but since the main reward has a weekly lock that's alright.
Maybe because they enjoyed it?
If you tried to gauge an objective view of a subjective matter that's really on you...
They only care for attention, not for their reputation. They are like TV presenters, only sadder.
Too quick??? 6 floors already take ages and are super repetitive, and you are compelled to kill every single mob to stockpile as much anima as possible to reduce the risk of ending up in a situation where you can't kill the boss and have wasted all that time for nothing.Endless corridors will fix atleast the 'too quick' issue when the initial gating is over.
I played in beta before they limited floors way more fun when you get like 50 powers
biting the hand that feeds you is a not so good idea since the business you have solely depends on other peoples work and/or money. that's why modern slavery is in fact streaming. Locking people up in a room while they really think what they do is of any importance - yes it is to their masters, which in this particular case exist on both sides of the fence.
Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.
Last edited by Magneto; 2020-12-11 at 11:39 AM.
Because it is fun?
Also, keep in mind that currently you aren't as powerful yet as you'll be once you bought all the upgrades to give you even more strong options and possible combos between the anima powers.
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I find it fun because it has this "rogue-lite" flavor to it. Receiving random upgrades, and growing more powerful to face more powerful foes is quite fun. Sometimes you get upgrades which change your strategy / gameplay quite a lot, so it keeps things interesting. And because those upgrades are random you may get different experience with each run.
But then if you are doing it for the ash only I can see it being annoying, as it can be quite long. But that's up to the person. If someone is focused on min-maxing then I guess most of the content will be annoying to them and see it as a chore.
Anyway, which features of WoW do you find fun?
I have enough of EA ruining great franchises and studios, forcing DRM and Origin on their games, releasing incomplete games only to sell day-1 DLCs or spill dozens of DLCs, and then saying it, and microtransactions, is what players want, stopping players from giving EA games poor reviews, as well as deflecting complaints with cheap PR tricks.
I'm not going to buy any game by EA as long as they continue those practices.
I don't know how high layers work. But every layer always starts at floor 1 with 0 power, right?
Current layer with only 6 floors takes 30-60 mins to complete, which is already pretty long and boring.
If higher layers has 18 floors or even endless floors as some people claimed, it will be even worse, because we always start from floor 1 with 0 power. It will take so much more time than current 6 floor layers.
Yes, in the end, it would be fun when you reach last floors with insane power. But how much time does it take to clean all the lower floors with crappy powers to reach that? 3-4 hours?
If you even luck into getting those powers instead of Polymorph or Mind Control ones.
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I have every upgrade except the one that guarantees 2 options, the upgrades really don't do much to fix the issues I have with it. The only real power growth is that you'll have higher ilevel, which doesn't make it more fun, it just makes your numbers bigger and the floors easier. It doesn't fix the lack of sustain that some specs have, or the massive amount of lame powers.
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A layer is always 6 floors, except in Twisting Corridors where it's 18. Having to unlock layers is extremely annoying and a waste of time. Just let me pick the floor that fits my gear/patience level and go. Having to do floors 4 and 5 this week when they effectively give you 0 rewards sucks, especially having to do it on multiple characters.
Yeah idk, Torghast is absolute garbage as far as I can see.
I originally thought it would be difficult and would require grinding but once you got the hang of it it would be pretty short. In reality it's just long and tedious with no difficulty whatsoever, there's way too many mobs for no reason at all. They're all the same, none of them do anything interesting, and you just mindlessly kill them floor after floor.
Each layer should have been 3 floors, not 6, and I think it would be mostly okay. As it stands now though it's just way too time consuming for how insanely boring and stupid it is, or it should have dropped gear that scales with the layer, like layer 6 drops 190 ilvl gear or something, so you could at least get a reward other than soul ash.
It's fun if you do it like once a week. Or at least was ... floor 6 took me nearly an hour and I got bored to death pulling 1 elite at a time .. over and over and over.
What I dislike the most is the actual difficulty coming from melee/ranged auto attacks that just deal 20% hp damage ....