BfA > Wotlk > Cata > ... > SL > WoD ~ TBC > Vanilla > ................ ? .............. > Legion
You said corruption was great system. Can't find it and proceeds to lie again.
Legendaries were such a great system I had them all before blizz lifted softcap
Getting an item with azerite traits unlocked 10 levels over your actual neck level meant it was forcing you to FARM AP. Stop pointing out the soft and hard cap for the elites/wf, we are talking about issues that affected the normal players.
LE:
Ion interview HERE
"The first thing I really found interesting in this interview was the discussion of the Heart of Azeroth and Azerite Traits going forward. In patch 8.2, all traits will be unlocked as soon as you pick up a new piece of Azerite gear, letting you simply pick what you want as soon as you loot the item. The progression system that used to be in Azerite gear will move to the Heart of Azeroth itself, which you will level up to earn new passive and active powers. Yes, active — Hazzikostas specifically said there will be new active ability that will “meaningfully change your combat rotation.”
8.2 Bandaid patch HERE
Hope you do realise you are actually trying to argue with the DIRECTOR's statements and conclusions.
Last edited by Kel_Sceptic; 2020-12-31 at 04:41 PM.
I would say it's rapidly falling off the ladder for me, after having played it since launch. But, maybe it isn't entirely a Shadowlands thing, though the expansion definitely has some glaring issues, most notable being all of the ilvl/gear scarcity issues and how the weekly vault, while better than the previous, is also the biggest reason for it.
I also don't understand Blizzard's hardon for content gating. Seriously Blizzard, you can release a campaign story and let people play it all through, and then the next patch create more story. Your aversion to it because of fear of some type of player only playing the story and then instantly quitting and costing you money isn't something you should be so concerned about.
Last edited by La; 2020-12-31 at 04:35 PM.
*Insert every single ridiculous PC parts detail here that no one cares about*
I would need to be stupid to think, that loot system is good just because i got lucky.
Difference between you and me is that I understand math and probability calculations. I also understand that where there is no way to counter bad luck, people might get screwed hard.
Also there is no need to prove anything. Its a simple math. Imagine if I got unlucky on weapon instead of chest, I would be stuck sucking cocks for entire month.
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You clearly don't know what "forced" means. You had all your dps traits unlocked already. Just those defensive and +5 ilvl was locked.
Ion never said anything about you being forced to do stuff.
BfA > Wotlk > Cata > ... > SL > WoD ~ TBC > Vanilla > ................ ? .............. > Legion
You said corruption was great system. Can't find it and proceeds to lie again.
Legendaries were such a great system I had them all before blizz lifted softcap
Really starting to think we really didn't played BFA at all. Or you actually were a tryhard grinder and you actually think that if YOU had no issues with azerite traits being locked, then no one else did.
As you already see in that interview, that was a REAL PROBLEM, people were getting items with the first Azerit trait unlockable at lvl 20, and they were only 10 or 12. That is what FORCED means. You clearly are delusional, trying to fight the conclusions even the game designer explicitly showed.
As someone who plays the game for Mythic+ I'd enjoy the game a hell of a lot more if they didn't decide to smash both ilvl and gear because of the 1% who are mythic raiders. Ilvl dropped to appease ego, loot reduced to keep the mythic raiders from farming up gear (despite them just doing it in pvp and thus making that a pointless change that only hurt those that just run Mythic+ content). Hours upon hours and 1000's of gold later you have way, way less to show for it than in previous expansions. Mythic 15's award 210 ilvl that's even below HEROIC raiding and in my opinion a Mythic +15 is on par if not more challenging than a heroic raid. Yes you can do them more frequently and they don't want the mythic raiders to get high ilvl and smash through bosses but seeing as they could do that via pvp regardless, which they will do because they force themselves to do so, I don't see the point in screwing over everyone who just runs Mythics+. Honestly, Key levels 10-14 drop the same ilvl rewards at the end with +15's being 3 more ilvls above while being 3 BELOW Heroic raid. It feels really crummy knowing that the only real gearing is done though the Weekly chest. In BFA the weekly was always the best source of loot but not to the point of making the weekly grind feel like a bunch of wasted time. Even with the multiple choices of loot there is no guarantee that you'll get a replacement and seeing as the ilvls are incredibly vast (Weekly 15's drop 226) it can feel quite crappy. I truly hope they do some tweaking so that they're not trying to design the rest of the game around one small group of players while at the same time failing to really hinder that small group of players and only really messing with the people who just run Mythic+
"Honor, young heroes. No matter how dire the battle, never forsake it."Varok Saurfang
Hey @kaminaris, what are your thoughts on vanilla, TBC and WotLK? Care to spread some more misinformation in this thread too?
Kind of sucks that this is the expansion I decide to quit the game on then lol. It's MoP all over again i'll probably regret quitting around this expansion too lol
No fault of the game by the way, I just burned out after leveling to max level and all the stuff that I now have to do post max level has given me anxiety that I cannot find the motivation to play anymore. I been playing since 2005 and if its anything like the break I took halfway through Cata I expect to come back half way through the next expansion. wow just requires way too much of my time these days and I just cannot do it![]()
Last edited by Orby; 2020-12-31 at 05:07 PM.
Incorrect, It was hard capped at 50, then 70 then 8.3 unlocked the cap.
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How many mythic bosses have you killed in BfA? Me? A farmer? LUL. I stopped doing WQs after 3 months of expansions. Never did more than 6 islands a week. Then skipped entirety of months worth of islands.
So, how much and at which level you played?
Real problem is shadowlands and absolutely no way of countering bad luck, and content feeling unrewarding and pointless.
Last edited by kaminaris; 2020-12-31 at 05:07 PM.
BfA > Wotlk > Cata > ... > SL > WoD ~ TBC > Vanilla > ................ ? .............. > Legion
You said corruption was great system. Can't find it and proceeds to lie again.
Legendaries were such a great system I had them all before blizz lifted softcap
You still try to ignore the conclusion that even WoW's creators had, that the azerite traits system was brooken for in 8.0 and 8.1.
I've played the first two months, then 1 month on 1 off, still hopeing that BFA's problems will be resolved. after march, I've stopped playing until december 2019, when nostalgy made me reactivate it and I've started playing again.
As I said multiple times. I'm a PvP only player since MoP. So while I've done Visions 5mask for gear (love the solo challange, and would have done it without gear also).
In my entire BFA experience, I've been forced in doing M+ and raiding due to:
1. lack of pvp vendors and pvp gearing system
2. azerite farming due to azerite traits not unlocked
3. essences
4. assaults for corruption etc.
Shadowlands with its current reward structure feels similar bad as BfA did at launch.
It has a lot of potential, but as of right now it failed already in most aspects (except levelling in Ardenweald).
The raid is actually nice too, but overtuned a lot.
All in all I enjoy the time that I currently play, but I am not playing much, as most things feel unrewarding.
This includes m+ and for all the faults BfA had, at least it had m+ and some of the dungeons were actually cool.
SL dungeons are meh and if I do 20 runs and get 700 anima out of it, it just feels bad and makes me want to spend my time elsewhere.
Uh what? You can't do a 20 minute LFR run? You can't do a 20-30 minute M+ run? You can't join a no strings attached RBG and get 1 win? (I do this on 3 characters a week by just searching "yolo" in the group finder. Lots of fun.) All of that is casual friendly as I can think of.
If you can't complete that content, then you really don't need gear for the remaining things you are engaging in. It's not welfare at all... players asked for a means to have a little more control over the weekly chest, and Blizzard delivered additional choices and additional options to achieve the unlock. I no longer need to feel pressured to do a M+ run each week if I have a solid number of raid kills, or vice versa.
Completing content has nothing to do with being rich. It has to do with performing the base functions of an MMO - cooperate with others and take on challenges for reward. What's so difficult to understand about that? If your desire it to run around doing WQs and story campaigns, you have more than enough player power in crafted and solo-acquirable gear options to complete those tasks. I'm not a Mythic raider and I don't complain that I can't get 226 ilvl because I don't need that to engage the content I am interested in doing.
They just made it simpler as time goes on. The only problem of azerite was that at 8.0, drop was random from chest. No vendor.
So again, you played just one month, so we have nothing to talk about. I played entirety of BfA and basically only first patch was wonky.
Still faaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaar away from extreme issues of SL at launch. Which people predicted long time ago. M+ dead, content unrewarding, loot drops more rng than has ever been without any way to counter it. No new content aside from torghast which didn't turn out to be saving grace. EXTREME timegating.
I honestly prefered islands to the current torghast.
I will probably skip this patch entirely.
BfA > Wotlk > Cata > ... > SL > WoD ~ TBC > Vanilla > ................ ? .............. > Legion
You said corruption was great system. Can't find it and proceeds to lie again.
Legendaries were such a great system I had them all before blizz lifted softcap
Firstly, Happy New Year to everyone!
Secondly:
See, you bending reality to match your agenda. So if I would have just played the 1st month or the 1st two monts, it was not ok to consider BFA a fait at that moment, BUT you sir, can surely consider Shadowlands a failure in just 5 weeks since launch, since there is not raining gear ? Now that's the way the cookie crumbles ... or that's pure hypocrisy.
But you can argue whoever you want, but I may sugest you argue the director Ion himself, since he said till patch 8.2 azirete gear was fked up, he had that conclusion and he aknowledge it in front of the public eye. Stop bending reality and stop dodging the truth.
And aactually my dude, you really can't understand what does it mean to have a game as part of your life. I have played BFA more then you think, I've forced myself to like it, but, just as the subscription shows, there were times when I've just said "fk it, they didn't fixed it still, gonna try next month and so on".
That is the difference between someone with almost 600days of /played that know the game is not a game per se, it is part of his daily life. That even when the game dissapoints, I don't sh17 on it, I don't lose faith, and it seems it payed off really well with Shadowlands, at least for the moment.
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Says the guy that cleared Heroic Raid and has 6 pieces of loot from it and is ilvl 207Jesus... Lord Allmighty.
Last edited by Kel_Sceptic; 2020-12-31 at 11:32 PM.
Is the honeymoon phase over yet? Let's see what people think then.