Thread: More Tanks

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  1. #21
    Quote Originally Posted by gaymer77 View Post
    Even in LFR Zaxasj cast aphotic blast but it was not an issue of needing to have a "caster tank" as literally any person in the raid who was attacking at range could "tank" it since the spell increased threat by 150%. Technically a healer could bed this "caster tank" if they could generate enough threat to hold it after they got hit by the blast. Needing a caster tank would be like the like the High King Maulgar fight in Gruul's Lair where a mage would need to spellsteal the spell shield that Krosh Firehand put up that reduced magical damage taken by 75%. Yes the shield could be dispelled or purged but then you'd have him casting full damage fireballs at raid members instead of having a mage take 1/4 of the damage instead.
    Ok but it was a caster tank boss. The fact that it's mechanically different from the BC one is irrelevant. It existed. They put it in the game. It's not impossible.
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  2. #22
    Quote Originally Posted by MrHorner View Post
    It would make sense for me. AS a tank its super easy to find M+ grps, but very hard for raids
    Yep, this is the only reason I hesitate to main a tank. M+ is such a breeze to find groups, but finding a raidspot as a tank is probably the hardest.

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    Quote Originally Posted by quite an expert in wow View Post
    because that is how the game is designed
    That's expert insight indeed. That's kind of like responding to "why is weed illegal" with "because it's against the law".

    Designing raids around having three tanks would also make tanks' jobs less mindless in raids, which is a good thing - they're literally the easiest role to master in raids by a long shot (hardest to learn, easiest to master).
    Last edited by Segus1992; 2020-12-22 at 12:43 PM.

  3. #23
    Scarab Lord gaymer77's Avatar
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    Quote Originally Posted by AwkwardSquirtle View Post
    Ok but it was a caster tank boss. The fact that it's mechanically different from the BC one is irrelevant. It existed. They put it in the game. It's not impossible.
    It required no additional tweaking of your group what so ever. Having a third (or more) regular tank added to a raid like the OP suggested would completely change the dynamic and make up of a raid group and force guilds to gear up additional tanks in order just to do a raid. THAT was the discussion of this post not a caster tank on a random boss in a raid.

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