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  1. #141
    Quote Originally Posted by Enclave View Post
    Tell me how as a resto druid you stop convoke? bash? by the time you in range you're dead, barskin? 20% dmg reduce is pathetic and convoke just kills through it
    Line? Clone? Incap roar? Bash? Meld? Cat stun? Cat leap/bear charge to get in/out?

    And that's just what YOU can do. I guarantee you your teammate(s) have multiple options as well. Also are you teammates really so unprepared for the convoke that the rdruid needs to counter? And that's a problem with convoke?

  2. #142
    Quote Originally Posted by Didly View Post
    Line? Clone? Incap roar? Bash? Meld? Cat stun? Cat leap/bear charge to get in/out?

    And that's just what YOU can do. I guarantee you your teammate(s) have multiple options as well. Also are you teammates really so unprepared for the convoke that the rdruid needs to counter? And that's a problem with convoke?
    When i see Balance druid damage...i immediately think to myself

    "This is a stupids kids game with game balance for kids to have fun"

    And then i queue for another random battleground.

  3. #143
    Quote Originally Posted by Didly View Post
    Line? Clone? Incap roar? Bash? Meld? Cat stun? Cat leap/bear charge to get in/out?

    And that's just what YOU can do. I guarantee you your teammate(s) have multiple options as well. Also are you teammates really so unprepared for the convoke that the rdruid needs to counter? And that's a problem with convoke?
    Clone??? are you joking rn? cat stun is asking to die, meld is only nelf, bash is5 yd range, incap is 5yd range

  4. #144
    Quote Originally Posted by Enclave View Post
    Clone??? are you joking rn? cat stun is asking to die, meld is only nelf, bash is5 yd range, incap is 5yd range
    If you can't figure out how to coordinate one person on your team interrupting/stunning/fearing/incapping/trapping/etc a target in PVP during a damage cooldown I'm afraid there isn't much hope for you.

    It's comically easy to counter through multiple avenues available to every class. However if that is too much for you I'd suggest trying out a holy paladin. Just roll your face on an assortment of instant cast buttons and you'll be fine. It's probably more your speed.
    Last edited by Didly; Yesterday at 08:50 PM.

  5. #145
    Quote Originally Posted by Didly View Post
    If you can't figure out how to coordinate one person on your team interrupting/stunning/fearing/incapping/trapping/etc a target in PVP during a damage cooldown I'm afraid there isn't much hope for you.
    Nah
    You need inhuman reactions to stop the damage of him coming out of stealth.

    I saw it first hand yesterday in arena

    druid pops out of stealth
    Does one cast
    My healer insta loses half his HP bar

    Badabim badabum DEAD friendly healer

  6. #146
    Quote Originally Posted by Shadoowpunk View Post
    Nah
    You need inhuman reactions to stop the damage of him coming out of stealth.

    I saw it first hand yesterday in arena

    druid pops out of stealth
    Does one cast
    My healer insta loses half his HP bar

    Badabim badabum DEAD friendly healer
    Your healer Q'd into a boomkin and wasn't prepared for a root beam/convoke opener?

    And you are suggesting the problem here is convoke?

  7. #147
    Quote Originally Posted by ryjkur View Post
    Damage just feels too low now. I'm playing with rogue on my holy paladin and it's hard to kill double dps combos because they heal so much.
    Sub rogue damage is not in a great place right now in RBGs either.

    When you pull a cheap shot, shadowstrike and double 5 combo point eviscerates on a target and it -may- bring the target to sub 10%... life sucks. Your cheap shot is over, and they've bubbled, turtled, cauterized and blink/ice nova'd or my favorite, come back to life for 10 seconds at 1 HP. I have 27% versatility and the goddamn crit legendary. I should be able to put pressure on a solo DPS sitting a base, not roll the dice on whether I'm going to kill the guy before DR sets in or have to play spin the flag while reinforcements arrive to turn me into a fine red mist.

  8. #148
    Quote Originally Posted by Didly View Post
    Your healer Q'd into a boomkin and wasn't prepared for a root beam/convoke opener?

    And you are suggesting the problem here is convoke?
    who said anything about beam root

    After we insta lost that arena we rewatched the recording to see what happened.

    Even in slow motion it was really fast. You actuallly need insane reactions to survive what happened to us..
    The replay was a boomy coming out of stealth and doing a 13k-something to our healer followed by damage by his partner

    Actually insanely fast

  9. #149
    Didly, it reeks of bias when you're so adamant that you resort to patronizing other people who disagree with you and dismiss their points entirely. Yes, it's interruptible (granted it starts doing damage immediately), but the fact an ability even has the potential to arbitrarily 100-0 in 0.5-0.75s is lazy and lackluster design IMO.
    Last edited by Syh; Today at 05:33 AM.

  10. #150
    Quote Originally Posted by Didly View Post
    If you can't figure out how to coordinate one person on your team interrupting/stunning/fearing/incapping/trapping/etc a target in PVP during a damage cooldown I'm afraid there isn't much hope for you.

    It's comically easy to counter through multiple avenues available to every class. However if that is too much for you I'd suggest trying out a holy paladin. Just roll your face on an assortment of instant cast buttons and you'll be fine. It's probably more your speed.
    Yeah so hard he clone me and just 1 shot my healer he must be insane 3k player

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