Good thing those other classes being utility. If I cared I would probably double up on any of those over a warlock.
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Nah. Nothing will change. This has been the norm since io and gear score were introduced. Used to just make my own groups with 2 friends who were tank and healer. Then we'd just fill groups with folks who's names made us laugh.
Warlock has as much utility as those classes, the only problem being hero.
RaiderIO and gear score have nothing to do with people not inviting warlocks to groups.
That's probably because good players of those classes have moved on to much higher keys with their free invites, a mage or a hunter still doing a 12 or something can't possibly be good.
Another issue with the current meta is that the 'best' classes are also the most played ones. If the meta was something like monk, warlock, enh or whatever else is barely played, there would be much more room for non meta classes.
I notice how you didn't actually answer the question.
I asked "What utility have they(warlocks) gained in the past 2-3 weeks?
The problem is that Mage damage is astronomical compared to warlocks, along with the different situational utilities that Fire Mages bring.
You keep saying things like "you keep proving that you have no clue about the game" without actually explaining/backing that statement up...
They have discords where you can advertise groups. Perky Pugs, M+ Discord ect...plenty of avenues to make groups without having to go through premade queue.
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You understand we are talking in terms of utility and not damage right? Which warlocks bring very little outside soul stone and an occasional aoe stun
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What is this warlock propaganda. Check top 100 timed runs on rio and let me know how many have warlocks in them
TIL: Being in the middle = "out-scaling most classes" LMAO
It is 100% about the utility that is brought to the table. And also the damage. Honestly at this point its just becoming pathetic. Just stop.
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LOL this HCLM guy is legitimately clueless. It is insane. He thinks its a good idea for people to do things harder than they need to bc warlock...lmao
If you want to join random m+ dungeons, you'll need to outgear and outscore (rio) the dungeon hard, in order to even stand the slightest chance of getting invited. There's literally no way of pushing keys you haven't done before as a dps player with a random group if it's not your own key.
For example, if you want to do +15 keys, you'll need at least 1,5k+ rio and ilvl 218+ in order to getting invited. Of course, with those stats you wouldn't do 15s, you would be doing 17-18s. But in a random group, there's just no way. You always need to outgear and outscore the key by a lot.
But then again, what's the point?
I guess m+ is fun with a set group of people or a guild, but not with random groups.
High single target and cleave damage
Having Lock in a group doesn't make runs harder. Having YOU in the group on the other hand...
btw.
https://imgur.com/a/3tyWTw9
Affli lock is currently, only slightly behind your META OP MUST PICK OR BURN KEY picks
But no worries mate. As soon as any stronger pick pop-up on MDI, you will immediately switch to screaming 'XYZ PICK IS MEEETA' even though now u see only 3 picks. Like all sheep do.
U are aware that you can buy food that regen your mana from vendors, are u? There are many reason why mage is good for m+, but no one cares about mage table.
Last edited by HCLM; 2021-01-16 at 12:41 PM.
"Slightly" lol its like 20% behind.
Not only that its 5th place, out of what 12 DPS classes? Is that something to be excited about?
Not only that you chose 1 week, and probably all keystones lol.
Pick 2 weeks and like a 12 or something...
The fact you can't get over that there are just some classes that are better than others is sad.