This is what m+ has beco- wait, no, always has been. If you're a random guy you're a liability and there's 2000 DPS for every healer. It's like Tinder.
You have to either find a group to play with or a guild. It's how it is, how it will be, and how it always has been. M+ in PuGs have always been fotm. In BFA a Rogue was REQUIRED, however bullshit that was, for example.
I do agree that it sucks, but it's a human problem not a game one.
Last edited by Revelations; 2021-01-09 at 09:49 AM.
Fix the problem yourself, go play a tank. Or healer.
Okay. You see, In the end of the day when my head cool down a bit, I see what people are saying to a extent. But my point is still the same. If you do a plus +11 lets say for the sake of argument, the most realistic high io you can ask is 800 because even if you did EVERY DUNGEON in +10 that will be your rio score give and take. This is assuming you are making a key in your own skill level. Now if you see a dude with 220 i lvl and 1.4 k io applying ofc you will take him over the dude with 800 and 210 i lvl. But my point is people EXPECT the 220 i lvl 1.4k rio dude. Thats my point. I seen a dude made a key 1.3k + Rio yesterday when his main had 780 and his alt had 400 io. This kind of shit trickles up to an extent. Being qualified for keys is irrevelant nowadays, you need to be OVER qualified.
In my keys if i see a dude with Meh rio, I check his dungeons. If I am making a key for a +15 and the dude run 3 +14s in timed this week, I take the guy, Even if he has a shitty rio. Who cares if the dude knows the other dungeons flawlessly, I only give 2 shits about the dungeon I am running at the very moment. I will say it and still say most people USE RIO WRONG in pugs. But thats a seperate bloody topic altogether.
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I find tanks mind numbingly boring, not in dungeons mind you, but in raids.
they don't use it tho out of the 10 locks i've token to wake and sanguine in the 8-10 category i have seen ONE utilise their interrupt, so i'd personally rather not run the risk
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dismiss pet is 6 sec cast now, blame pvp for that
Missing the point are we? I made 30 plus of my own high keys atm, the complaint is when you cannot even get to 1 (ONE) dungeon apart from your keys when you are higher than required rio range IN DEAD HOURS, then yeah it is frustrating and a bit bullshit. When you try to get a specific dungeon, for one dungeon you might need to run 6 keys, where it can fail the timer for some reason so that amount of runs can also go to higher ranges , because I want a bloody 15 key in the dungeon i need. Even when I get one tank can dc and the key can be rip so i might need to start over again. To attempt one key why should i fucking spend 4-5 hours. Thats what gets you in the end.
I know that nobody has to take anyone, that doesn't make everybody the whole situation less frustrating. And this thread just want me to bash me head to a wall when i see some of the comment that people do about warlocks skill set when they don't even have a clue in some of the comments.
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Most hunters say that bl pet is a big dps loss or something a kin to that. But i might be ignorant here, I don't know 2 shits about it so my opinion or info is not very revelant when it comes to hunter pets. So they dislike it. Its not the case in warlock though. Imp technically is the best damage pet because of its range that if the mobs zigs zags around it has more uptime. But the difference is so bloody negligable that it isn't even funny, since pet damage is normalized when it comes to warlocks.
Last edited by Thalrend; 2021-01-09 at 12:58 PM.
Didn't you just said few comments ago you just had a bad warlock experience with a affli warlock and will not take warlocks ever again in few affixes because of the said experience with one guy? Now you say you took 10 warlocks and one of them interrupted, when in another comments you were thinking warlock fel hunter usage somehow affects their dps?
From here it looks like you dislike a class because of few case of individuals and trying to find a reason for it. Regardless, warlocks interrupt is same as a mage, all warlocks who worth their salt will use a fel hunter in dungeons apart from few bosses that imps can purge some debuffs on the warlock. And thats only really the case on high keys/tyranical weeks.
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Most people focuses on the things that irks them. So he might also have other people who were doing mistakes in his keys with the said warlock, but he will not pay as much as attention when he thinks warlock don't interrupted so he pays extra attention to a warlock in that key for example. Tool kit of a class means nothing if the player choose to not utilize it, its the same situation in every single class in this game.
Certainly doesn't help that blizzard nerfed drums so it forces at least one slot to be filled by a mage or shaman.
I feel ya. Also try to find ant RBG group if you aren't huntard or moonboi as dps.
It can be the the infinite warlock you took, warlock still have the same interrupt cd as their mage and using a fel hunter don't gimp their dps. For all you know it might have been a unholy dk that was not pressing his interrupt, it doesn't mean that unholy dks don't have a interrupt. There are warlocks is +18 keys or more, you really think that it would be possible if they did not have interrupt or their interrupt gimp their dps when you actually need to min max your dps like hell? Your experience is anectode.
I have shit experiences with every class, that doesn't make those said classes bad because the player who is piloting the class was bad. If anything if you play a spec that is very popular you will see more bad players because the player pool is so big and the class is so strong (debetable) that people shift towards it to fix their skill gap in some cases. That will only fix dps though, a player who doesn't interrupt will still not interrupt. Also interrupting everything also not the best usage of your interrupt anyways, some mobs have a very annoying/deadly skill that needs to be interrupted and some whatever skills. So what they interrupt is also matter if your melee dps mindlessly interrupting every castbar they see and have a cd on their interrupts when they need to ACTUALLY interrupt.
ok let me ask you this, when I'm making my grp for my key as bm or even an enh shammy, i need too fill 1 slot wiht a cr, hero is already taken, who should get my 3rd slot? some1 that will but my dmg or 2nd dps's dmg or any class that in my experience, has been played badly in almost every key i've taken that class to?
if you were making that grp in those circumstances for say an 8 or a 9 which would you pick?, i know which I'd pick
Last edited by thunderdragon2; 2021-01-09 at 02:01 PM.
Warlocks also have a cr btw, so I don't see your argument here. Also, an 8 or a 9 can be complated with any class, if your tank is not going spaz and your healer is fine, you should be able to finish it by not doing big pulls, hence I don't see how you will wipe. The class difference starts to kick in high keys. I was arguing with you but now that you implied class do matter for a 8 or a 9 key non ironically I don't think I can change your mind nor I will try to.
Edit:
But yeah I bet from that statement that you knew that warlocks had a combat rez, right?So my bad for questioning your knownladge of basic class toolkits.
Last edited by Thalrend; 2021-01-09 at 02:08 PM.