I rather not cuz drama and some bullshits. No thanks, I get it or i don't get it Simple as that. *angry hjonking noises over pixels upgrade*
I rather not cuz drama and some bullshits. No thanks, I get it or i don't get it Simple as that. *angry hjonking noises over pixels upgrade*
I don't think ML should be gone. I do however, think personal loot, should be a default. I'm more in favor of a currency to just buy what you want, though, personally.
"The fatal flaw of every plan, no matter how well planned, is the assumption that you know more than your enemy."
How people can have feelings like this about random rewards is beyond me. "Random chance" still ultimately amounts to a statistic somehow. Either you brute-force it, or you randomly get it ahead of the brute-force curve, but it doesn't feel rewarding to me just because I get it ahead of that curve. What makes things feel rewarding is doing something difficult and getting something equally exclusive. Feeling lucky != feeling rewarding.
And regardless of who gets it or the reasons why, if I feel like I'm not getting equally rewarded for my effort versus other people, I'm getting upset and it's a ticking time bomb until I quit. I play this game to get parses and feel superior to people. Gear is a necessary means to that end. The more wasted loot there is and the more focus on personal luck for that success, the more likely I am to quit.
Not that it matters anymore, because corruptions were the ultimate nail in that coffin and made me quit for good...
But if wow actually wanted to improve on this front, they need to have a way of ensuring the difference between players who get lucky with loot isn't huge compared to people who aren't... or that it's just flat not possible for people to "win the lottery" at all.
Last edited by BeepBoo; 2021-01-12 at 05:15 PM.
If ML came back, the PUG community would turn into it was back in WoD:
ML MS>OS (x reserved)
MS>OS is supposed to be main spec > off spec, but it really means "my stuff > others' stuff"
Blizzard got tired of being flooded with tickets crying about ninja looting and decided to end it by making it PL across the board.
This was the argument for TF'ing for the two expansions it existed. And now that it's removed, I find it quaintly ironic that the same logic being applied to regular gear is somehow beyond the scope of comprehension for most WoW players. But I get it -- I don't think Blizzard will ever find a rewards system that all players find the same level of engagement with. I'm fine with admitting the current system isn't perfect but I have to draw the line when I see people making rose-tinted proclamations of the superiority of prior loot systems in the game as if those systems also didn't have downsides as well.
[ twitch ][ Retired Semi-retired as of 2018 ] [ The Official MMO-Champion Bingo Card. ]
[ That time I predicted the future...twice. ]
Hell to the NO to the Nth degree.
I will NEVER deal with Master Loot ever again, in any MMORPG.
This is a game, not a job. This is a virtual world, not resources being divvied up by some communist leader to whomever (s)he thinks should get it best....i.e. - their husband/boyfriend/girlfriend/wife who isn't a very good gamer but he/she gets that special treatment because relationship.
If we could all sit and talk without demonizing one another and attempt to understand the opposite point of view, the collective world would be a better place. Mental bigotry is the worst of all.
Knowledge is power, and power corrupts. So study hard and be evil.
When you are in a good progress guild and you like the people you play with. Master loot is a great thing. My second guild was like that, I played years with them in MoP, WoD and Legion.
I play healer so I am always the least favored for loots and I am perfectly fine with that.
But maybe that's just me, I don't know. I never compete with loot, even if it is BiS for me and someone also has the item as BiS, I pass and congratulate them. I only take loots that nobody wants as first spec loot. Reading this thread, I am in the minority for sure.
That's the rub. ML allows guilds to make decisions outside the hands of the players participating in the raids. In a perfect world where people have mentalities similar to yours, it's perfect. DPS and tanks typically get geared first because you're far more likely to hit a wall which can be overcome with more DPS than you are one which can't be solved by adding/removing a healer or simply playing better. The issues are that, as you observed, your mentality is one in the minority and most people are looking out for themselves first and foremost. And while it'd be nice to let guilds opt themselves back into the option for ML, forced PL seems to be the path of least resistance. As I said earlier in the thread, it's a bad compromise for some players (particularly those in progression Mythic raiding guilds) but it's the best compromise for most (everybody else).
[ twitch ][ Retired Semi-retired as of 2018 ] [ The Official MMO-Champion Bingo Card. ]
[ That time I predicted the future...twice. ]
It often feels like Blizzard really likes to go 180 in their designs/systems when something didn't work out, i.e. i'd wager that you wouldn't have the amount of complaining if they'd gone with the chance% reduction in loot but still let us have 2 bonus rolls for the raid and 2 items in m+ even when the key got depleted.
I mean..just open up the NA General cesspool forum... yea i know they always complain about everything but the last few weeks it's been outstanding imo... so my best guess is that they'll probably also do something in the next few weeks or with the next major patch loot wise.
It just feels like shit doing mythic raids and getting no loot for so long is like you're not rewarded at all for your efforts.
And the worst part is when someone pulls a 226 item or some shit and then the item they have that's 223 with a socket is better but they still can't even trade it the 226
The fact that this game is devolving, loot wise, into a weekly fucking vault roll is getting on my nerves.
*Insert every single ridiculous PC parts detail here that no one cares about*
And how many guilds total are there in WoW. This is like saying nobody fights over loot because me and my 6 buddies never did. You not experiencing something doe not mean it didn't happen. IT also doesn't mean everyone was happy either. IT can also mean that everyone knew to shut up so they wouldn't get kicked.
As has been said, Blizzard has the data, if things were like you said then Blizzard never would have made the change in the first place.
Last edited by rrayy; 2021-01-14 at 08:23 AM.
I don't know why it took so long for blizz to realize that ml is the biggest disgrace ever happened to wow![]()
You think you do, but you don't ©
Rogues are fine ©
We're pretty happy with rogues ©
Haste will fix it ©
GTFO with the master loot, personal loot is way way better and no more ninjas.
Only ninjas want master loot.
If ur in a guild, people will pass loot they don't need. So stop crying u can't force loot privilege..
The other day asmongold was bragging how he suddenly changed to master loot before pull, mount drops n he takes mount, no roll no nothing...this is the biggest loud mouth about the need for master loot...![]()
Last edited by Ihavewaffles; 2021-01-14 at 10:55 AM.
best thing in master looting is master looter taking all items then disenchant them in front of the raid because why not