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  1. #1

    Patch 9.0.2 Hotfixes - January 11, 2021

    Patch 9.0.2 Hotfixes - January 11, 2021
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Achievements

    • The achievement Parasoling will now correctly display your current progress.

    Classes

    • Death Knight
      • Blood
        • [With regional restarts] Bone Shield grants armor equal to 70% of Strength (was 50%).
      • Frost
        • [With regional restarts] All damage is increased by an additional 2% while a two-handed weapon is equipped.
    • Druid
      • General
        • [With regional restarts] Convoke the Spirits (Night Fae Ability) no longer attempts to cast spells at targets affected by Cyclone and will no longer ignore targets affected by crowd control abilities that break on damage, such as Entangling Roots or Mass Entanglement.
    • Mage
      • Frost
        • [With regional restarts] All damage abilities increased by 9%.
    • Monk
      • Brewmaster
        • [With regional restarts] All damage is increased by an additional 2% while a two-handed weapon is equipped.
      • Windwalker
        • [With regional restarts] All damage is increased by an additional 2% while a two-handed weapon is equipped.
    • Rogue
      • Asssassination
        • [With regional restarts] All damage abilities increased by 8%.
    • Warrior
      • Fury
        • [With regional restarts] All damage abilities increased by 8%, except for Bladestorm (Talent) and Dragon Roar (Talent).
        • [With regional restarts] Meat Cleaver (Talent) now increases Whirlwind’s damage by 25% (was 30%).

    Dungeons and Raids

    • Theater of Pain
      • Kul’tharok
        • Draw Soul should no longer apply Soulless to Warriors while Bladestorm is active.

    Items and Rewards

    • The Stamina from Tempered Armor Patch has been reduced to 24 (was 50) and can only be applied to items worn on the chest to match the Heavy Desolate Armor Kit.
      • Developers’ note: This item was always meant to be a lesser version of Heavy Desolate Armor Kit that you can earn as a rare drop or rare find on a vendor, but this item was accidentally missed when the Heavy Desolate Armor Kit was changed in Beta. The tooltip will be updated to reflect the change in a future hotfix or patch.

    Player versus Player

    • Resolved an issue that prevented the base status User Interface from displaying the correct base icons in the Arathi Basin battleground.
    • Resolved an issue that prevented the Orb of Power icons from being displayed on the Temple of Kotmogu battleground map while they are at their pedestals.
    • Rogue
      • Outlaw
        • Resolved an issue that caused Evasion (Rank 2) to fail to strike the target with Main Gauche while Evasion is active.
        • Resolved an issue that caused the interaction of a Paladin's Eye for an Eye (Talent) and Evasion (Rank 2) to deal more damage than intended.

    Torghast, Tower of the Damned

    • The door to the next floor is once again locked until the Empowered enemy guarding it is defeated.
    • Anima Powers
      • Warlock
        • Fixed an issue where Pact of Infernal Intimacy stacks would reset when using portals on certain floors.
    Last edited by Lumy; 2021-01-12 at 03:32 AM.

  2. #2
    Field Marshal olioster's Avatar
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    Fix legion raid scaling

  3. #3
    Second legion raid scaling.

  4. #4
    Bloodsail Admiral DrIvoRobotnik's Avatar
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    Ah yes, wind-monk buffs. Because 4v1ing people in PvP wasn't enough.

  5. #5
    err....that cyclone...changes...i get why...but....

  6. #6
    Fix legion raid scaling

  7. #7
    The Lightbringer gutnbrg's Avatar
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    why buff dmg? bring other dmg down to match them....tired of getting 3 shot

  8. #8
    I like how they fixed Parasoling achievement tracking when the problem was all along with the Ramparts Racer achievement tracking.

  9. #9
    where are buffs for the 2weakest spec when this hits aka bm and sv?

  10. #10
    Bloodsail Admiral kosajk's Avatar
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    Quote Originally Posted by DrIvoRobotnik View Post
    Ah yes, wind-monk buffs. Because 4v1ing people in PvP wasn't enough.
    they just buffed 2h to be more on par with 1h no direct buff to dmg from what im aware off

    tbh balance convoke buff without some nerf is interesting thing tho :P
    Playing arenas with 150% focus to interrupt 1 skill or die is somewhat strange
    Especially that it can be used by class that can stealth fu!@ you :P
    Last edited by kosajk; 2021-01-12 at 08:17 AM.

    "Hope for the best and prepare for the worst"

  11. #11
    [With regional restarts] Convoke the Spirits (Night Fae Ability) no longer attempts to cast spells at targets affected by Cyclone and will no longer ignore targets affected by crowd control abilities that break on damage, such as Entangling Roots or Mass Entanglement.

    It looks like a joke, they oneshot everyone now it even stronger...

  12. #12
    still no changes to BM hunter YET THEY BUFF BOOMKIN ? I seriously dont get it, so +20% dps for MM is normal ? What the **** is this ***

    - - - Updated - - -

    Quote Originally Posted by thunderdragon2 View Post
    where are buffs for the 2weakest spec when this hits aka bm and sv?
    Nowhere, they dont care "everyone plays MM anwyway"....
    Last edited by vashe9; 2021-01-12 at 08:32 AM.

  13. #13
    Quote Originally Posted by vashe9 View Post
    still no changes to BM hunter YET THEY BUFF BOOMKIN ? I seriously dont get it, so +20% dps for MM is normal ? What the **** is this ***

    - - - Updated - - -



    Nowhere, they dont care "everyone plays MM anwyway"....
    not all do or there wouldnt be calls to buff em

  14. #14
    Quote Originally Posted by kosajk View Post
    they just buffed 2h to be more on par with 1h no direct buff to dmg from what im aware off

    tbh balance convoke buff without some nerf is interesting thing tho :P
    Playing arenas with 150% focus to interrupt 1 skill or die is somewhat strange
    Especially that it can be used by class that can stealth fu!@ you :P
    There is a nerf. It will now happily break any breakable CCs it can find.

  15. #15
    Assa got a buff but the other classes too, so nothing changes, Assa will still be at the bottom, lol nice one.

  16. #16
    As always it makes me really hard to believe it went through any kind of testing...Pet pathcontrol is crap, third of the WQ-s bugged one way or another or so poorly designed no words to describe it (skinning WQ for example) and class balance is.....Well it was never too good, but Jesus fking Christ....now it is simply nonexistent...

  17. #17
    Still waiting for the buffs to Havoc DH (PVP & PVE), and a nerf to multiple NF covenant abilities and the Kryian Vengeance DH ability. Paladins in PVP could use a looking at also with the self healing and team healing and possibly rogues with 1 shot macros.

    Would rather see stuff "buffed up" than "nerfed down". But a few things just seem so broken that buffing others up would create more imbalance issues. More easy to tone them down a little.

  18. #18
    Scarab Lord
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    Always thought it was weird how rooting a target and then casting convoke would result in 0 dmg - especially in torghast with all the powers buffing roots.

  19. #19
    Bloodsail Admiral kosajk's Avatar
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    Quote Originally Posted by huth View Post
    There is a nerf. It will now happily break any breakable CCs it can find.
    m8 i would prefer to be in cc than being obliterated in < 3 secs
    next step should be ignoring pets and se how pure druids arenas looks like

    "Hope for the best and prepare for the worst"

  20. #20
    Still no fixes for PvP imbalances, legacy raids, Covenant XP missions disappearing when too many campaign adventures completed...the list goes on.

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