Good luck and get what you want soon. Let's enjoy these great games together.
Just played the first few months of Shadowland and I think the overall pet damage is fine I just wish it was less tied to Apoc etc.
I'm never been a fan of CD up->kickass->vs. cd on cooldown->crap output, that can be ignored.
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Apple did not explain why the update was first introduced in China, but over the years, the tech giant has been criticised for appeasing Beijing.
Interesting, I can see it fit for retri not sure about a pet class though. It would have to be pet only buff if so but I would rather they just shifted some damage out of the cooldowns to pet white hits and claw.
That being said the CDs should feel like a tangible increase as burst just not the night & day difference it was on live when I played.
I enjoy pet management personally and for me and others who enjoy it there is basically zero management left(outside PvP) since if it dies "who cares" I have an instant ress with short cooldown and the white hits arent that potent for a short downtime of not having a pet up
Last edited by Bakis; 2021-06-21 at 01:22 AM.
But soon after Mr Xi secured a third term, Apple released a new version of the feature in China, limiting its scope. Now Chinese users of iPhones and other Apple devices are restricted to a 10-minute window when receiving files from people who are not listed as a contact. After 10 minutes, users can only receive files from contacts.
Apple did not explain why the update was first introduced in China, but over the years, the tech giant has been criticised for appeasing Beijing.
Total class dps will only be allowed so much. Being empowered passively while on CD will take power away from CDs to keep the relative total power of the spec the same. So, when you ask for a passive buff when on CD you may as well just ask for power to be taken out of the CDs and put into the core abilities directly. Taking up a talent slot to accomplish this to "fix" the class to be less reliant on CDs just forces a talent choice. Having talents "fix" the class is never ideal, especially when a similar result can be accomplished by just moving numbers around or changing the ratios. Adjusting CD power to be less also brings with it the risk of that many buttons still being present, and now just feeling entirely unrewarding to press. Considering how many there are, that may be a pretty dire situation if suddenly they all felt bad especially when so much of your opener can require that many CDs. It's dangerous to adjust this.
Last edited by Razion; 2021-06-21 at 02:46 AM.
They have
Hunters need to be marksman to be petless.
Warlocks need to be affliction or destruction to be petless.
Death knights need to be blood or frost to be petless.
Deathknights are in fact EXACTLY like those classes you wish they were... Problem non existant, thus solved.
Unholy tank didn't take Gargoyle, you most likely didn't tank UH if you thought that.
Its like saying you want to play beast mastery but without the pet.
Originally Posted by Blizzard Entertainment
Warlocks are (again) breaking the game in raid and with 2 specs in M+, by performing 20-40% better as the next "OP" spec.
There is no need to pitty the warlock class, its the most looked after by the devs with tuning goals to make them not on-par but above the best classes/specs by default.
Lets not even think for a second, that a so well cared for class/spec could have any major issues with DPS mechanics or even tuning numbers.
And thats just simDPS tuning. For some reason there is allways some double dipping going on with this class and that breaks is even more over time with stat stacking.
Look at current M+ high keys, this niche class, with usually a low representation because its that boring to play and not as liked as hunter/mages or in general melee classes, dominates the higher rankings and blizzard will do what they allways do, let is go on for at least a full season if not the full duration till the pre-expansion patch. Because a nerf could impact mythic raiding progression, its that broken that guild couldnt continue with a balanced state of the warlock class.
WoW is pretty stupid outside of casual game play, you have a stupid direction for end game tuning since a while now.
Last edited by Ange; 2022-04-11 at 09:03 AM.
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I completely agree with you, what is not fair
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That would change everything
No! Pet classes that have to "sacrifice" their pets is the worst thing they ever did. I still can't bring myself to play MM hunter because you have to play without your pet which sucks. If you wanna play without a pet, you have frost, blood, warriors or ret paladins to play with. Stop taking away pets ffs ...
#TEAMGIRAFFE
Meh, not really. I personally never really liked Unholy but all they would have to do is make Death Coil stacks empower you instead of the pet. That's a very simple change.
Either way Unholy is supposed to be about diseases so I'm not really sure why they ever went the pet fantasy with that spec to begin with. I mean Arthas could raise Ghouls, but that's already a baseline ability anyways every DK spec gets.
I actually agree with the OP. I had hoped that with the new talents, one side of the unholy tree would act as the undead master, while the other act as the petless plaguespreader. Unfortunately the plagues are tied to the pet side of the tree.