Well, hasn’t it always been about setting your own goals? I quit Classic (first stage) at the point I completed all dungeons and Molten Core, didn’t really care about anything more at that point.
If Alts, PvP, Achievements, Anima farming, gold making, Legendary collecting, etc etc aren’t your thing, I guess it is time to take a break. Everyone has their own goals. However, I do feel there is enough content to keep you occupied if you really want to keep playing.
Ideally - Blizz wants you to pay, but log as less often as possible(they earn money - and they don't have to spin a server up for you and spend money on it). Some people already did predict that SL would be the new WoD - for a change of the intense gameplay during BFA(it's not necessarily a bad thing).
You are not alone and I can give a very good picture of how it goes.
I play the game extensively for achievement points. I started from 0 achievement point to around 20K in less than 6months(granted not my first experience/account - also I was very pushy). 20K means that I cleared a good deal of available achievement points and had a wonderful time doing so.
Every other expansion kept my busy - but something wierd happend in SL. Being used to always play 2-4hrs per day and clearing acitivties - I got in complete shock of not doing anything, compared to the other expansions(even the achievement tabs in SL are smaller). This is very similiar of how people felt during WoD.
So I quit - and I feel happy. Not because of SL is a bad game - it just gives me the sense of boredom.
But I also see why this change makes people happy(there is a bigger community, who have been asking for a more structered/casual and simplified approach on weekly activities - it's been chaotic in BFA, even for a troubled mind as me).
Last edited by HansOlo; 2021-01-17 at 07:11 PM.
214 iLv is already near the peak of what heroic raids will offer. M+ should offer better loot IMO at the end (+15 isn't even better than heroic raid while being 20x harder IMO).
Weekly vaults had been strong for a long time. The main purpose of doing engame content now is to beef up the weekly vault and I prefer this new iteration where we have more options to choose from. It hurts in legion/bfa to see a high item level drop from the cache only to match your highest item level piece.
The wise wolf who's pride is her wisdom isn't so sharp as drunk.
In my opinion the best loot for your character should always DROP from bosses in PvE. Not come from a weird magic box at the end of the week. I prefer the system where I defeat a challenging encounter and get a reward for it. The weekly box is so disconnected from the actual fight. I really dislike the concept overall. Even a Badge system is better because the end of dungeon boss gives you a reward that you can directly use. Not wait for a, again, box. The vault should be a safety net if you get unlucky, not be your primary source for the best loot, even heroic raiders get their best rewards not from a boss, but from a stupid box.
The box doesn't generate loot out of nothing though. You either need to complete a high key or a certain raid difficulty. If the box didn't exist, the OP would have zero reasons to continue playing WoW for gear upgrades because 214 is about cap for heroic level raids. It's one piece of loot per week that has a higher chance of overlapping what you already have. Not exactly a main way to gear a character.
Last edited by kail; 2021-01-17 at 08:01 PM.
The wise wolf who's pride is her wisdom isn't so sharp as drunk.
And here I am, have been playing since launch and I still can't decide which character to main. On a more serious note, that is completely fine, some people rush through content, some don't. I have my job and tons of other things I HAVE to do other thatn warcraft and I still haven't even completed keystone challenger. The game should not cater to me OR you, it has things to do for everyone and sometimes we don't match certain things (you could collect titles, mounts, pet battle, pvp, you name it) and that is, again, fine.
We need to seperate vault loot from drops.
Yeah its worth doing 1-4 m+(or 10 if you are really going for it) a week for the vault. But its not even slightly worth it for the drops.
Raid needs to award higher ilvl from vault
m+ needs to drop more gear
pvp needs to be tuned the hell down.
Bring back pvp power plz
Playing this game has never been as discouraging as it is now.
Alt-friendly expansion they said. Alt-friendly my fucking ass. Yes, it's super easy to catch up on the Renown Covenant story line whateverness, thank god, this was surely the thing we were all most worries about: Lore Catch Up systems.
Gearing takes an eternity if you're not doing PvP - yet if you're doing PvP you can get a full set of targeted like 213 within a week with fucking ease. Meanwhile as a PvEer? Have fun going through 3 hours of heroic Nathria for 1 piece or 213. Have fun going through 4 +15s to get a single 210. Fuck, have fun even getting geared enough to get to that point without doing PvP or being boosted. Also have fun being 8 weeks behind in Soul Ash for legendaries. But at least you won't have to worry about not having sockets on your gear.... because your gear is shitty anyways.
I have a 222 ilvl Paladin and he's basically done with the game. Which I'm totally fine with, no reason to do anything but raidlog on that guy. I'd love to play alts... but why fucking bother? There's just no rewards for anything in this game. But hey, at least I'm up2date with the story! Maybe I'll go out and farm 140 anima dailies to buy a single 5k anima mog item! Or maybe I'll just enjoy some Torghast where I'll inevitably be playing the same exact build over and over again because that place is an absolute pathetic joke. Ooooooor maybe I'll just drag myself through m+ after m+ so that I can enjoy my 3 207 items and 350 anima after an 8 hour gaming session - nevermind, because you're not getting into groups since random 1600 arena rating people are outgearing you by 10 ilvls anyways.
Fuck this expansion so far.