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  1. #101
    Quote Originally Posted by AngerFork View Post
    My biggest wish for an expansion theme is something dealing with the Infinite Dragonflight. What actually caused Nozdormu to go crazy? What was happening on the other sides of the Deaths of Chromie scenario? How did AU Draenor (and especially the Mag'har Orcs coming to Azeroth) affect the time stream? For that matter, how are the other dragonflights moving forward these days, aside from the small tastes we get here or there?

    Beyond that, I like the idea of an Azeroth-themed expansion to make things a little lighter after all the chaos of the Shadowlands. Azeroth has a lot of open issues and rebuilding to do that we never seem to get to. Cleaning up Gilneas & Lordaeron, figuring out where the Horde & Alliance stand after an armistice and some time in the Shadowlands, doing something with that sword in Silithus...there's a lot of loose ends that would be nice to tie up. Also, there are a few wish list items people have wanted for a while that realistically we'd need a lighter Azeroth themed expansion to work out. Playable Ogres for the Horde. Tinkers as a playable class. Stuff like that.
    I’m looking forward to see what changes this afterlife will bring into regular Azeroth because from a regular Orgrimmar peon side, apart from maybe seeing (again) a weird sky and hearing of some horde board members missing, everything just seems to be normal as usual.

  2. #102
    1) Void and Light expansion would be neat. But a return to revamped Azeroth with new continent or Dragon isles is more likely. Would be great too.
    2) New class. Always a welcome addition. Most people love it and create an alt to try it. ANY class would do for me, I will play any.
    3) Revamp to under-represented specs: Demonology, Mistweaver, Enhancement for example and most of all: SURVIVAL!! For God's sake, it's due time to bring back ranged Survival! Hunters are left with 2 specs for enough time already... (Hunter main here, since always)

  3. #103
    Player / Guild Housing
    New Class
    Focus on Expanding World Mechanics / Immersion

  4. #104
    The Insane Ielenia's Avatar
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    Quote Originally Posted by deviantcultist View Post
    Is this another Classic advocate post? Remember how TBC brought us to outer space? Not every WoW chapter has to be a copy of Warcraft III.
    To make matters worse: Warcraft III: The Frozen Throne took us to Outland.
    I did a Necromancer thing. Check it out! All feedback welcome!
    I also did a Bard thing! Questions, comments and ideas, all welcome!

  5. #105
    I see this type of Threads has a way for Blizzard put in the "Do not do" list and make something else to when releasing the new expansion they feel that they delivering something unexpected and feel proud about it even if its shit

  6. #106
    I want to explore other planes of existence, which is what we are doing. This is Blizzard's version of "The Outer Planes" adventures like in DND, but really limited in scope and boring.
    If we could all sit and talk without demonizing one another and attempt to understand the opposite point of view, the collective world would be a better place. Mental bigotry is the worst of all.

  7. #107
    I want Tinker class (hybrid with all 3 roles) and housing.

    Those two would make me extremely happy.

    But, i would like to also see the continuation of class progression. Hopefully some covenant abilities incorporated into classes somehow as well. Not all, just the most iconic ones like Divine toll, Convoke the spirits, abomination limb. The ones that perfectly fit the class fantasy.

    Obviously, i want a new continent/landmass. I would like for there to be dynamic events rather than world quests too (these culminate in a zone wide world boss preferably). I would like to see secondary quests mostly removed for these.
    Last edited by Swnem; 2021-01-19 at 03:36 PM.

  8. #108
    Quote Originally Posted by Ielenia View Post
    A new playable class. =/
    No... They can't even balance the 12 classes they currently have with the 36 different specs split between them.

  9. #109
    For the love of god, all I want is them not using precious development time for unnecessary sytems on top systems. Almost all systems are an annoyance and a chore to work with. This while we get a very limited amount of content for it in return. Imagine what expansion we would've had if we did not have overly gated covenants, soulbinds, conduits, legendarys, etc etc etc. Legendarys are just an extra talent row with more annoying chores to work around with. Why not just give us a bloody new talent row instead? The limited amount of dungeons, areas and an unfinished Maw are an example of victims of this sickness called mandatory systems.

  10. #110
    Guild housing/guild territory (think of like GW2 Guild Halls where you have an entire instanced zone for your guild that you can decorate/modify).
    Player housing done right
    Nerubian xpac under Northrend. Maybe the SL happenings caused them to start attacking Northrend while we were gone? Idk just an idea.
    Rogue dungeon like Twisting Corridor with cosmetic rewards only but with more diversity in environment/design.
    New class or new specs for existing classes. Tank warlock? Range DH? Tank shaman? Melee mage (Enchanting blades or something similar)?
    More info on the Void Lords.

  11. #111
    Immortal Soon-TM's Avatar
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    Quote Originally Posted by Yooginava182 View Post
    No... They can't even balance the 12 classes they currently have with the 36 different specs split between them.
    Adding a new class wouldn't change anything in that regard, so why not? If new classes were to be added only when class balance is perfect... Guess what, we should have never got any new classes whatsoever.
    Quote Originally Posted by Super Dickmann View Post
    The Jailer's first ever appearance involved chucking him [Baine] off a cliff for being too shit to even qualify as a Maw trash mob.

  12. #112
    Quote Originally Posted by Soon-TM View Post
    Adding a new class wouldn't change anything in that regard, so why not? If new classes were to be added only when class balance is perfect... Guess what, we should have never got any new classes whatsoever.
    There is no need for a new class if it is not new, but just a repeat of current classes.

    And there is 0 need for a new class right now.

  13. #113
    The Insane Ielenia's Avatar
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    Quote Originally Posted by Yooginava182 View Post
    No... They can't even balance the 12 classes they currently have with the 36 different specs split between them.
    And what makes you think they'll do it without adding a new class? We had TBC, Cata, WoD and BfA without adding a new class, and balance overall was not really much better or worse than the expansions that added a class.

    - - - Updated - - -

    Quote Originally Posted by ashblond View Post
    And there is 0 need for a new class right now.
    There is never a "need" for new classes, or new races, or new features, etc.
    I did a Necromancer thing. Check it out! All feedback welcome!
    I also did a Bard thing! Questions, comments and ideas, all welcome!

  14. #114
    Immortal Soon-TM's Avatar
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    Quote Originally Posted by ashblond View Post
    There is no need for a new class if it is not new, but just a repeat of current classes.

    And there is 0 need for a new class right now.
    I mean, by that logic, DKs should have never been added. "We already have plate wearers who can tank or dps in melee!". Why introducing Monks? "There are enough tank specs already, and pallies/druids can already tank/heal/melee DD!".

    As a matter of fact, we should have only four classes: tank, healer, melee DD and ranged DD. Everything else would overlap with existing roles and mechanics, and it would be hard to balance
    Quote Originally Posted by Super Dickmann View Post
    The Jailer's first ever appearance involved chucking him [Baine] off a cliff for being too shit to even qualify as a Maw trash mob.

  15. #115
    Quote Originally Posted by ashblond View Post
    There is no need for a new class if it is not new, but just a repeat of current classes.

    And there is 0 need for a new class right now.
    New classes are fun and a big selling point for expansions.

  16. #116
    Quote Originally Posted by deviantcultist View Post
    I want those two connected!

    - - - Updated - - -



    Is this another Classic advocate post? Remember how TBC brought us to outer space? Not every WoW chapter has to be a copy of Warcraft III.
    nah im not talking about theme (although there is an argument to be had), im talking about the games direction

  17. #117
    1. Shadowlands, due to the time-related shenanigans, is a great opportunity for us to return on Azeroth and see it completely revamped. We could be some sort of long-forgotten heroes, so now our journey could start "from zero to hero" once again - as a Adventurer, not a Hero of Everything That Is Practically Impossible.

    2. Get rid of all the covenant/renown/artifact/azerite systems. There are more problems than benefits with that - ALWAYS.

    3. Forget about the cosmic/space cosmology, and focus on simple, linear stories, when you know your villian from the very beginning and work thoughout the expansion to neutralize that threat.

    4. Make MORE rewards for things that actually require more engagement than "rare spawn" that actually spawns every 5 mins.

    5. Bring back Challange Mode system in any form. Mythic+ is a great iteration of CMs, but it's absolutely not the same. Actually, Torghast+CM combo would be perfect, as Torghast in it's current form doesn't work well for WoW, but with the ilvl scaling and a pressure of time to complete it to get exciting rewards, it'd seem to be promising.

    6. Bring back tier gear, especially tokens. Also: justice/valor points system to increase player's chance to target the right rewards.

    7. Get rid of LFR, just like with titanforging, nobody ever needed that and it should be clear by now.

    8. Get rid of World Bosses or rework it hard, so it's not a mundane weekly duty in a difficulty form of LFR. Bring back VoA instead, which at least required some effort to win the PvP/PvE battle and organize a proper raiding group.

    9. Rework profession system, like from the scratch, make it much more interesting, so that everyone would love to have crafting profession other than herb/alch. With enchanting - give players a whole ranges of enchants that they can choose from, same with jewelcrafting and additional sockets.

  18. #118
    Anything where sylvanas isn’t a key figure, for a change.

  19. #119
    Quote Originally Posted by Declaron View Post
    We are undoubtedly due for a “fun” expansion akin to MoP next. Something completely new probably, new continent or planet, new race, that kinda thing makes the most sense.
    So Shadowlands was something old?
    As long as they do tbc, sure go ahead and do mop2.

  20. #120
    Balance would be nice. Decent methods to gear up. I don't really care what shape the baddie comes in.

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