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  1. #161
    Quote Originally Posted by AngerFork View Post
    A timeskip or revamp somewhat forces Blizz to take stock of the world at large. If we come back to a Light/Void expansion on Azeroth, Gilneas is most likely going to be untouched and the Worgen will still be largely hiding in Stormwind. In a timeskip scenario, Blizz has to at least consider what new changes would be made in the world, so many of these story threads will be cleaned up and/or move forward as a result.

    Some of it as well has to do with people wanting to just be an adventurer again, which feels weird to me. I get that's where WoW started, but as people pointed out then it would be weird for common people to look at us as just another face after we fought Deathwing, the Legion, etc.
    I'd argue the opposite.

    We visited a time-altered Draenor and we'd expect to see every facet of Draenor changed and addressed. And we did get that, but more of a focus on new things and other creatures but not so much on the different Orc tribes themselves; to the point where most of the 'Warlords' were taken care of in simple dungeons or lumped in to a Raid fight where it didn't really make sense *cough* Kargath Bladefist *cough*


    Timeskips would be exactly the same. Focus where they want the story to be told, everything else literally ignored ala Gilneas, Gnomeregan, Mulgore, Undercity, etc. And with Cataclysm, everything was spread out so much and dedicated to the story of that particular expansion that it simply doesn't age well at all. Look at the Badlands and how all the quests there got revamped into everything dealing with Deathwing still. It doesn't age well, unlike Classic which had a very modular approach. And simply said, WoW's story has progressed well beyond having any basic or generic plot line be interesting to a typical 'adventurer'. It'd be great if we were to reboot it all, but as it stands our characters are literal gods-among-men in status and no one wants to go back to killing boars for Farmer Joe again.
    Last edited by Triceron; 2021-01-20 at 10:28 PM.
    Quote Originally Posted by Ielenia View Post
    Well, yes. Our opinions are below the canon lore of the game, because we're not the ones writing the lore.

  2. #162
    Quote Originally Posted by Pebrocks The Warlock View Post
    Thanks mate for that link and clearing things up!

  3. #163
    Quote Originally Posted by Triceron View Post
    I'd argue the opposite.

    We visited a time-altered Draenor and we'd expect to see every facet of Draenor changed and addressed. And we did get that, but more of a focus on new things and other creatures but not so much on the different Orc tribes themselves; to the point where most of the 'Warlords' were taken care of in simple dungeons or lumped in to a Raid fight where it didn't really make sense *cough* Kargath Bladefist *cough*
    I don't disagree that WoD did pretty terrible with the Orc tribes themselves (I suspect due to the seemingly cut back content), but I think WoD did show what Blizz could do when focused on the entire world otherwise. The Arakkoa storyline in Spires of Arak gave that race a ton of new life. Seeing Tanaan as a lush jungle and Shadowmoon as a beautiful zone of constant night made the destruction in Outland dig that much deeper. Auchindoun felt like a true sacred burial site rather than just an empty zone devoid of life.

    For all that WoD did wrong (and there was plenty), one of the main things it did right was breathe a lot of new life into the world of Draenor.


    Quote Originally Posted by Triceron View Post
    Timeskips would be exactly the same. Focus where they want the story to be told, everything else literally ignored ala Gilneas, Gnomeregan, Mulgore, Undercity, etc. And with Cataclysm, everything was spread out so much and dedicated to the story of that particular expansion that it simply doesn't age well at all. Look at the Badlands and how all the quests there got revamped into everything dealing with Deathwing still. It doesn't age well, unlike Classic which had a very modular approach. And simply said, WoW's story has progressed well beyond having any basic or generic plot line be interesting to a typical 'adventurer'. It'd be great if we were to reboot it all, but as it stands our characters are literal gods-among-men in status and no one wants to go back to killing boars for Farmer Joe again.
    The way Cata was done is largely why a timeskip would be a better way to move the story forward and update the world. When the Cataclysm hit, most of the world revamped zones had to do with how the Cataclysm hit those zones. Thousand Needles flooding, the giant lava crack in the Barrens, the destruction upon Darkshore...not to mention the specter of Deathwing looming over everything and everyone. A time-skipped Azeroth allows the plot to be more free with the focus away from the big villain (much like WoD referenced above) and instead on the world at large. Without a timeskip, all the changes will likely have something to do with the main plot of that expansion (Old Gods, Light vs. Void, etc) which will to your point date the content. But with a timeskip in place, many of the changes that could come to the world might've come in before the next big monster hits and thus can be more natural. Rebuilt cities, leadership changes solidified in a non-emergency fashion, a true understanding of what the current Horde/Alliance peace actually means.

    To your point though, it is worth considering whether that would all be worth it for what it would take away from the end boss plot line. That was one of the main issues Cata had as I recall...too much time spent on leveling content, not enough stuff to do in the endgame.

  4. #164
    Quote Originally Posted by Kumorii View Post
    What time skip? So far only thing that's confirmed is thatt time on Azeroth goes slower than the time in Shadowlands... so frankly, we won't be far from where we left Azeroth when we come back... opposite of a time skip, more like a time freeze.
    remember in digimon when time was frozen on earth compared to the digital world until the kids did something that made them tie together??
    im thinking something like that will happen here

    although a time freeze would be interesting because anduin gets taken as a boy but comes back a battle hardened man

  5. #165
    Herald of the Titans TigTone's Avatar
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    A new class cause Mistweaver is getting no love .

    I want a time jump of about 10-15 years for our characters. I want the Nobles of the Alliances races to go full on Fascism. Like the Scarlet Crusade but competent.

    Opens the door for some nice Dark Alliance themed weapon and armor.

    Also a resurrection of the dragons flights or the dragon flights recruit the naturally evolved dragons like the storm drakes to revitalize the dragon flights.

    Ohh and add a “back side” of Azeroth or at least explain why no ever comes back when they sail west from Kalmidor or East from Eastern Kingdoms.

  6. #166
    Quote Originally Posted by TigTone View Post
    ...
    Also a resurrection of the dragons flights or the dragon flights recruit the naturally evolved dragons like the storm drakes to revitalize the dragon flights.

    Ohh and add a “back side” of Azeroth or at least explain why no ever comes back when they sail west from Kalmidor or East from Eastern Kingdoms.
    Dragon Isles seems to be a recurrent and popular request. Come on, who doesn't love dragons in their fantasy games? A dragonsworn class would be sooo awesome: mail wearing, 3 specs... Perfect.

    The other side of Azeroth is also a clear winner. There absolutely must be something, anything west of Kalimdor/east of EK. It would also be the perfect opportunity to bring MoP 2.0: lighter theme after so much darkness and edginess, new class, completely new and let's hope, huge unnified continent. Who would be its inhabitants? Why was it hidden for so long? Countless opportunities for greatness!

  7. #167
    Quote Originally Posted by Kixxenn View Post
    - More customizations.
    - Abstract, otherworldly, gravity defying in some of the area of the zone. (Think of like.. Netherstorm expect more abstract. Upside down type of stuff.)
    - I want this to be accompanied by abstract, weird creatures. (Nazjatar pulled out some different looking creatures we never seen before. That I really appreciated. So I know the team should be capable of this. Expect I would like them to go even more extreme and make bizzaro type picasso type of creatures. So something not yet seen in this universe, that you can tame as a Hunter!)
    - I want an awesome Spirit Beast. (Most spiritual expansion ever and we have no new beast. Elegon does not count)

    Still not clarifying this enough? Think of Alice in Wonderland, Labyrinth and Matrix.

    Why want so weird and extreme? Because we are in another dimension. I would like them to embrace that. We are in another realm of existence, yet everything feels so grounded. I'd like them to embrace that it's something different and not go for typical mountain terrain.

    I think asking for that type of zone and creatures might be a bit too much and not look favored upon. Still I just think it would've been the perfect time to experiment with some weird stuff.

    So while my one request for bizzaro zone will be probably not be accepted. I still believe they could add more customizations and some type of decent spirit beast. I would like those two things at the least for the upcoming patch.

    Honestly, this is the biggest letdown of Shadowlands. I was expecting something trippy, very otherworldy, things that mess up with our grounded perspective. This expansion honestly feels like just another planet, not an afterlife, a whole new dimension. What a shame.

  8. #168
    Simple, either fourth spec or the introduction of a system like what we see in GW2 with weapons that expands playstyles for existing classes.

  9. #169
    Quote Originally Posted by Ielenia View Post
    A new playable class. =/
    Amen to that brother.

  10. #170
    No faction war (lol)

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    Quote Originally Posted by renatompassos View Post
    Dragon Isles seems to be a recurrent and popular request. Come on, who doesn't love dragons in their fantasy games? A dragonsworn class would be sooo awesome: mail wearing, 3 specs... Perfect.

    The other side of Azeroth is also a clear winner. There absolutely must be something, anything west of Kalimdor/east of EK. It would also be the perfect opportunity to bring MoP 2.0: lighter theme after so much darkness and edginess, new class, completely new and let's hope, huge unnified continent. Who would be its inhabitants? Why was it hidden for so long? Countless opportunities for greatness!
    In other universes i would but in WoW dragons have been relegated to punching bags for over a decade and a half so not optimistic about it.

  11. #171
    i want content and good class design more than anything. as boring as wod was from the lack of content, i still played because i enjoyed my class. this time, there is no content AND i don't enjoy my class. sure, i could do raids and M+ but those are so unrewarding that it feels like a waste of time even if i do get gear. sure, i could pvp but i hate pvp so no. all the story is out for now so it's not like i need to keep farming renown to get that. i don't like maintaining alts so i only play my one toon.

    basically, my one toon is about as good as he is gonna get until the next patch and i don't even enjoy playing it anymore. i'm sick of all these systems and trying to reinvent the wheel for the 3rd, 4th, 5th, 6th, and 7th times. just make good classes and good content first and foremost. THEN worry about extras like the conduit and mission table systems.

  12. #172
    Quote Originally Posted by Sorrowseer View Post
    No faction war (lol)

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    In other universes i would but in WoW dragons have been relegated to punching bags for over a decade and a half so not optimistic about it.
    The recent inclusion and story expansion is the only reason I’ve been certain that it would happen

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    Quote Originally Posted by Ielenia View Post
    A new playable class. =/
    Watch that kinda talk before another thread gets killed by it

  13. #173
    Quote Originally Posted by mihai25 View Post
    Yea, a new MoP like adventure, something totaly new.
    I can already hear the chorus of "X isn't WoW, X has no business being in WoW."
    The most difficult thing for people to do is objectively look at something they don't like and be able to accept that it is not bad, that other people like it, and if it was changed to the way they'd like it that other people would not like it and want it changed back. The second most is to receive something they didn't want or ask for and be grateful for it, not immediately demand what they wanted instead.

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