Amazing sig, done by mighty Lokann
That's how copyright laws are avoided in the rest of the world. Chinese knockoffs don't have to do that, they just blatantly copy.
I don't know, you could say that about so many things. What exactly is the "Warcraft feeling"? I could argue any race that didn't exist "as is" in W3 goes against it, including playable Draenei, so it goes back as far as TBC. Definitely not Worgen, nearly all of the allied races.
Warcraft has always had a pretty wide spectrum of stuff in it. Even in an expansion which you and some others feel like is too different, everything is still fairly derivative.
I get the feeling, to some extent, I get it from the simple fact that we now have so many playable races and not just the iconic first few. But ultimately it's not something exclusive to Shadowlands, it's a direction WoW has been slowly heading towards since its inception, and arguably a necessary one. If we always just get more of the same it gets pretty boring. The difference in Shadowlands is that it is so fantastical (even for WoW standards) because it's set in the afterlife, that they can be a bit more original than usual. Personally, I'd prefer if they went even more ham.
Good, its a place where no living have been before, it shouldnt be like any other place.
I'm so glad Shadowlands isn't the same old
Horde versus Alliance
Oh noooo, spooky undead attack
Horde versus Alliance
Oh noooo, demons attack
Horde versus Alliance
Oh nooo, Old Gods attack
Horde versus Alliance
I'm glad that "Shadowlands doesn't feel like Warcraft" because Warcraft has been milking the same old stories over and over again. I want something different for once.
I think worgen were in classic, though, weren't they? I'm pretty sure there were some in Duskwood.
And Draenei were in W3 in their broken form and in their current form (Archimonde).
Not really. I got wotlk feeling lore wise in some way and legion because of zones structure. Im lovin it. Most ppl blame MoP for chinese connections. And tbh that was huge discrepancy from main warcraft. For me MoP was very good but it was more like spinnoff as a story.
Last edited by czarek; 2021-01-21 at 11:30 AM.
I think it's because previous expansions have always had an anchor of some kind. Every zone would have something already familiar to us that would serve as our reference point and would help us feel at "home", as in in WoW. They always stemmed organically from existing world and lore, new zones felt intertwined with the old world, they always had a piece of old content in them.
Shadowlands is a completely separate entity that introduces new worlds, creatures and things, beings that have completely different system of beliefs and morality, completely different hierarchy, different priorities and so on... The rest of the WoW universe is completely irrelevant in Shadowlands. It feels like SL should be its own separate fantasy universe. And they have never been even mentioned previously so no wonder some people find them foreign.
EDIT: I just read previous posts and you guys said pretty much the same thing. Looks like we agree.
Last edited by bagina; 2021-01-21 at 11:31 AM.
At least De Other Side has a very trollish theme, so we have our 'Troll dungeon' that's in (almost) every expac lol
I don't play WoW anymore smh.
I completely agree and I think you have a good point about anchors. Ardenweald isn't basically Ashenvale HD, because the general feel of Ashenvale wasn't just that it's a dark blue & purple forest. It had elven towns and orc logging camps and corruption poisoning the land from Warcraft 3 and we already cared about elves and orcs and all that, because we had been following their stories throughout Warcraft.
Yeah, De Other Side was about the only thing that felt like Warcraft to me in the expansion. That and Exile's Reach, actually.
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Yes, that's the point. The gameplay can be good, the new setting doesn't even need to be bad, but some people like myself wanted a Warcraft feeling out of this expansion that isn't there and it's not really talked about.
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I think the new starter area is a very good example.
How does Kyrians not fit? They seem to be fitting very well... Venthyr are the ones that furthest out but even that still fits. WoW might have problems but I certainly don't think it has to do with disconnecting aesthetics. Hell, they even managed to make Pandaland look like it belong art wise.
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Narnia was awesome. Other than that I agree with your post. It feels weird
You're not alone and, as evident by some replies in this thread so far, it's not an isolated minority either. I have a lot of friends who play Shadowlands and feel the same way. I personally didn't buy the game because for the first time in 15 years I couldn't find anything that would excite me enough to hook myself onto. I don't like the setting, I don't like the theme, I don't like the story and visual style.
I know it's meme how players keep complaining about the game getting stale and then they complain again when the devs try to change something, but I feel they went way too far this time to a point when it doesn't resemble Warcraft anymore. I think what the OP meant about "cheap chinese knockoff" was nothing to do with the business model or gameplay. It looks like a very generic chinese/korean/japanese MMO to me and that is the greatest offence to a game like World of Warcraft which despite copying and borrowing things from many other games over the years still managed to retain its unique look and feel.
I'm sure the gameplay feels much better than BFA but I don't want to play a game that looks and feels soulless and empty to me. I'm going to take a break until the next expansion and see if it gets any better than this.
It doesn't need to at this point.