Originally Posted by
anon5123
Found out that the problem is mostly shitty tanks not playing correctly. In lower keys (2-4) tanks would just get smashed by every trash pack, but in higher keys (5-8) they seem to take way less damage. No seriously, after doing a bunch of +7 and +8s, I did a +4 just to test out a new legendary and talent setup, and it was WAY harder to heal. I was having to spam the fuck out of the tank just to keep him above 50% on most pulls. On a +4. At 195 ilvl.
And similarly, I just had an awful tank that kept breaking CC every pull, which would lead to him getting like 30+ stacks of necrotic super quickly and dying because of it. And then had the gall to whine at me for "not healing enough". Fucking retard.
You can't "sip" anymore with how mana drinks have changed to ramp up their regen. If you "sip" you're only going to get 5-10% mana back.