Obviously this is 10,000% my opinion, but I can’t resist posting this for a moment longer.
Seriously, the pitch for torghast is you gain crack powers, BUT the enemies also participate in a scaling arms race, but also you have to manage the downsides of some of your “bigger” powers.
One of these things does not belong. If there’s a scaling race with the consistently empowered foes, none of those powers should have a downside.
Oh, but you might say “make a choice, you don’t have to take the kiss/curse powers,” ok… they’re still taking up space on the RNG table and there COULD be better options in their place (because I’m sorry, the cursed powers don’t exist to me as valid choices), or they could just BE CONSISTENT UPGRADES like the NPCs will get without fail every floor!
I know, I know, Torghast is “beaten content:” for you maybe, but some of us will keep doing it and this is one of my only complaints about the main flow of the mode. I don’t get the logic: There isn’t a curse that happens to the NPCs, the power arms race is consistent on one end but RNG-based on the other AND there are kiss/curse powers polluting the pool.
A guildie of mine just showed me timebreaker’s paradox and this post just had to happen. I do not agree with this decision to have the “the fun is in the crack powers” game mode come with downsides to those powers. We wouldn’t tolerate it to this degree outside of Torghast (Surrender to Madness is a meme talent, I’m sorry), why is it ok within Torghast where the OP-high is part of the fun?
That’s my opinion, such as it is.