The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
It does benefit anima. I have turned it on to reach 1000 for the quest on a shitty alt late on a Tuesday night when what was available in the map wasn't enough. Turning WM on got me over the line.
The reason horde don't turn it on is that they don't like fair WPvP and anima is optional. Having it on for leveling your first character was actually detrimental to your progress. The higher your level the harder it is to level and with Blizzard spitting in the players face forcing people to complete the leveling campaign to even unlock all of the dungeons there was no benefit to WM. Horde quickly realised that it was pointless and with the vast alt levelling advantage alliance had, they quickly turned it off.
Now we know why horde were so dominate in WPvP. There were too many of them so it was almost constant group v 1 situations. Now that it is now fair, horde have disappeared.
It's a shame, really. I can't fault Horde players for turning it off, but I try to keep mine active just to have access to pvp talents out in the world.
I'm mostly affected by the fact that there's now significantly fewer WM on groups for rares compared to WM off groups in the group finder.
That may just push me to disable it as well, especially on alts where pvp talents aren't straight up dps increases.
There is yes it spawns one every 6 hours and it rotates between the zones.
There on the beta was events that happened but them and their achievements were disabled.
One was artifacts appeared on the map and the factions needed to escort them to the broker.
Another was a deathmatch, first faction to X kills
No they aren't. Its almost like you can datamine populations via the armory API and realm stats addons.
Popuations are within 3% of each other and have been pretty much always, since the game launched.
indiidual servers can have wildly varying populations and bad splits, but this is utterly irrelevant now, so.... yeah.
This also happened at one point in BFA. Horde realize that there is no reason to have WM on. They all turn it off and the bonus for Alliance drops. Then Alliance start to turn it off and Horde turn it on again. And the bonus increases again. Just wait a few weeks and the Alliance bonus will most likely be back to 25-30 %.
Turn off any bonus (and nice "pvp" skills) and NO ONE (N O 1) will stay on warmode.
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
I think it's because Anima is so scarce and since people need large amounts of it to upgrade their Covenants people turn on WM to get that extra. If this is correct then the difference will widen again once people no longer need the extra Anima either naturally or because the amount has increased.
I hate PvP, however I've played with WM on in Shadowlands for the entirety.
Why - because in WM everyone around me is alliance, if I have WM off - everyone is horde and I don't get to tag quest mobs.
No idea why I deserve a bonus for the more convenient path - but I get one.
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
thats one of the world quests, you pick up seeds and deposit them
that is not one of the events, they were things that happened every hour like the battle of nazjatar.
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i pretty often would just afk at the very south flight point in kutlrias and it would spawn right ontop of you with no one to compete with.
Pretty much that.
I saw the Alliance was raiding literally the WM to complete their quest. I turned it off to not lose my stygma then since WM only award more Anima which is mostly cosmetic, I just did not turn it back on. Just not worth the trouble, especially with the current pvp balance (or lack of).
If wow pvp was interesting and if it was rewarding to do wpvp, I would turn it back on.
it does give bonus stygia aswell which is why i keep it on (also since im a warlcok so as long as i play right i dont lose stygia)
but most turn it off cause even dying to them once risks 20% of your current stygia.
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look i was a roleplayer, and a real alliance fan, i hated where the horde went and then went again and then went again and its horrible, the alliance is way better.
but even fucking i went horde cause god its so much easier.