The most difficult thing for people to do is objectively look at something they don't like and be able to accept that it is not bad, that other people like it, and if it was changed to the way they'd like it that other people would not like it and want it changed back. The second most is to receive something they didn't want or ask for and be grateful for it, not immediately demand what they wanted instead.
i'm not sure if you're trolling me or not understanding me. i'm not saying there is a 5-10% dps difference based on conduits RIGHT NOW. i am saying there WILL BE. as gear and conduits keep scaling, the base will get higher and the percentages will get higher. as the base gets higher, the lower lvl conduits will still give a higher dps difference just because thats how percentages with a base value work. when you increase the base AND percentage, the curve will be affected by one linear scale (base gear) and one exponential scale (conduits). if conduits were left as they are now, there would still be big increases but not nearly as big as increasing both would result in.
I think this is the grind that somehow made it under the radar, and everyone kinda missed it coming out of beta. Yes people knew about the 7k stygia for sockets, but no one was really talking about the stygia grind for 226 conduits as well, even more than that if your conduits are low. Not to mention, this is a gamble. You aren't guaranteed to get the conduit you want, for the spec you're playing. So it was kind of a stealth gamble grind that somehow people just didn't identify immediately.
i thought i would explain it to you using text at first but i don't think you would've understood my point. so i'm working on an excel spreadsheet going over the effects 2 dps conduits would have on a base individually and paired together. been working on it for about an hour now and i think i'm close to done. i'm good with math but not very proficient with excel so it's taking me a bit to work out to equations on it.
The conduit upgrade is NOT the only way to get upgrades. It's a guaranteed way. Also if you've simply been playing, you should have all of your conduits at max non raid rank so you eventually will get it. You do not need venari for your conduits.
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It most certainly is considering I finish my dailies and am at max jailer eye in about 30 minutes or less and took maybe 45 minutes before I had the mount.
The issue with that is not all conduits drop from raids - there are many of them (and many that are BiS for specs) that are only available from M+, and if the conduits you need are for dungeons, I believe that the only way to get ones above 200 ilvl is to farm them through Stygia and hope you randomly get the right ones. Classes with lots of specs and roles really get screwed by this, because you need to get all of your conduits to 200 for the Stygia thing to have a chance at getting the ones you want to 213, and then all to 213 before getting a 226. Druids for example need twice the Stygia as Demon Hunters for this.
I feel that at minimum, the conduit upgrade item should respect your loot spec and only affect conduits that are associated with that loot spec.
https://i.imgur.com/S2LDaCE.jpg
this took about an hour and 20 minutes to properly map out (even then the very end result is a little off because figuring out how to apply partial effects in excel is too annoying). as you can see, as the base dps AND the base percentage increase, the actual effect the percentage has on dps scales exponentially as displayed by the % increase of scale 1/2/both over base. if it was linear, there wouldn't be difference interval changes between each point outlined. as an example since that might not be worded very well, the % increase of both over base at heroic CN is 4.470%, the % increase over base of what would be next tier is 6.181%, and the % increase over base of 2 tiers from now is 7.898%. if it was linear, the trend from tier 2 to tier 3 would've increased by 1.711% instead of the actual 1.717%. hence, it scale exponentially.
edit: the conduits used in this spreadsheet are one with the beast and bloodletting. so this math is based on actual parameters set forth by current scaling with future base being a guess just to set a bar to work with. the % change is what matters, not the base number or the final dps numbers anyways.
Last edited by aceperson; 2021-02-01 at 04:27 AM.
I mean what even is the cap for the ilvl because I can't get any clear answers from wowhead.
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yeah the weeklies are really the only sizeable source.
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Drops from all 4 world bosses. Is there even beyond 200 on it? They have files for up to 300 something for them which are clearly not possible. Point is that if the others can be you really can't say this one can necessarily, but also if you can upgrade everything else via mythic raids etc, then you really don't need that much stygia for this one. If the complaint is the rep, it isn't long.
Last edited by ohwell; 2021-02-01 at 05:49 AM.
The most difficult thing for people to do is objectively look at something they don't like and be able to accept that it is not bad, that other people like it, and if it was changed to the way they'd like it that other people would not like it and want it changed back. The second most is to receive something they didn't want or ask for and be grateful for it, not immediately demand what they wanted instead.
First of all, I wasn't disputing that the % increase to base is exponential, because that's how % work with absolute values. It's about the scaling of % increase itself. Second, you are either doing some crooked math or your missing modifier" is mudding the numbers, which makes it all but impossible to verify. If you calculate absolute diference between the final % between tiers, there's no clear conclusion from your numbers. My conclusion is that the % increase is linearly growing, which is to be expected.
Either way it doesn't exactly matter, since the increases are rather small, so linear and exponential will behave pretty similarly, even as an approximation.
Tuesday. Dailies, hunt, 1-2 weeklies, couple rares. Wednesday. Dailies, remaining 1-2 weekly, wrath, couple rares. Thursday, dailies, some rares (outlier day). Friday, dailies and other hunt. Sunday/Monday same as Thursday. Thur/Sun/Mon only days you really need to grind for rares, and it's never close to 15. You underestimate how much the dailies give.
The most difficult thing for people to do is objectively look at something they don't like and be able to accept that it is not bad, that other people like it, and if it was changed to the way they'd like it that other people would not like it and want it changed back. The second most is to receive something they didn't want or ask for and be grateful for it, not immediately demand what they wanted instead.
I just skip this part of content. Ok just a maw for souls nothin else. Conduit? Dunno they drop everywhere not focused on this. Got 200ilvl for bis already.