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  1. #1

    Raid Loot Droprates Tuning - February 16

    Raid Loot Droprates Tuning - February 16
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    With scheduled weekly maintenance (February 16 in this region), we intend to make tuning adjustments to increase the amount of loot rewarded in Castle Nathria, and to improve the ratios of certain types of drops.

    Raid

    • Castle Nathria
      • Bosses now drop 33% more loot than before, in all difficulties.
      • Weapons tokens now drop more often than before, in all difficulties.

    10-player raids should now see 2 gear items, and 20-player raids should now see 4 gear items from each boss. These adjustments will not affect other loot that drops in Castle Nathria (such as Legendary Memories or Conduits), nor will there be any impact to drops from raid encounters outside Castle Nathria.

    Thank you very much for your feedback!

  2. #2
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  4. #4
    They keep crying until they get their mythic raid loot for world quests back. Shouldn't have given in. Raid loot was completely fine.

  5. #5
    Quote Originally Posted by Clozer View Post
    They keep crying until they get their mythic raid loot for world quests back. Shouldn't have given in. Raid loot was completely fine.
    No it wasn't.

    Raid loot has been objectively, numerically, much more scarce than in any of the recent expansions and it was very impactful. That's not an issue that affects mythic raids only, but also the more casual normal/heroic difficulties which most regular players are doing.

    This is a great change. It's a bit late though, but hopefully it will make things feel better for people who are further in progression in their difficulty mode of choice. My guild is now on Sire so we are pretty close to be done with the raid. I guess gearing up in heroic bis will be easier at least.
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  6. #6
    Honestly, who didn't see this coming?

  7. #7
    About time. Good change.

  8. #8
    Better late than never, I suppose. Hope I can raid the next tier...

  9. #9
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    Quote Originally Posted by Clozer View Post
    They keep crying until they get their mythic raid loot for world quests back. Shouldn't have given in. Raid loot was completely fine.
    Imagine playing this game for 10+ years, having certain amount of loot drops, just to have an expansion significantly reduce that amount. Crazy that people would want that Change reverted.

  10. #10
    Legendary! Firebert's Avatar
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    This now puts the drop rate of raid loot in line with failed Mythic keystones (20%).
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  11. #11
    Now they have sorted out the raiders and mythic dungeons players hopefully they can do something for the other 90 percent of the wow population the part that actually matters.

  12. #12
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    Quote Originally Posted by Gamingsince1981 View Post
    Now they have sorted out the raiders and mythic dungeons players hopefully they can do something for the other 90 percent of the wow population the part that actually matters.
    You mean pvp? 90% of the population isnt pvping. Pvp is a better source for gearing along with the catch up system for gearing then dungeons and raiding rn. This system would have worked fine before M+ was created tbh. But when have other sources giving you more gear and ilvl, it defeats the purpose of gearing through raiding. You are basically just clearing bosses in raid for merit at this point.

  13. #13
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    Quote Originally Posted by Gamingsince1981 View Post
    Now they have sorted out the raiders and mythic dungeons players hopefully they can do something for the other 90 percent of the wow population the part that actually matters.
    Those people don't have a loot issue. If you don't do dungeons or raid (even LFR) you can get a ton of 197 gear via the covenant campaign. If you'e willing to PVP a bit, you can fill in the rest. If not, wait for the "do 4 mythics and get a heroic CN piece" weekly quest and similar things. Get enough 197 gear and WQs will drip 184 or above.

    So, you're all fine.

  14. #14
    Been saying this for a while.

    1 drop per 5 (4 for 20) just makes so much more sense.

  15. #15
    Quote Originally Posted by Gamingsince1981 View Post
    Now they have sorted out the raiders and mythic dungeons players hopefully they can do something for the other 90 percent of the wow population the part that actually matters.
    I mean people still get pretty damn close to normal level raid loot for doing their covenant campaign, pushing beyond that overall iLvl with legendaries/BoEs if they so choose to do so.

  16. #16
    Quote Originally Posted by Gamingsince1981 View Post
    Now they have sorted out the raiders and mythic dungeons players hopefully they can do something for the other 90 percent of the wow population the part that actually matters.
    What do you need 226 gear for? Farming ICC or SoO 0.1% faster?

  17. #17
    Quote Originally Posted by Azerate View Post
    No it wasn't.

    Raid loot has been objectively, numerically, much more scarce than in any of the recent expansions and it was very impactful. That's not an issue that affects mythic raids only, but also the more casual normal/heroic difficulties which most regular players are doing.

    This is a great change. It's a bit late though, but hopefully it will make things feel better for people who are further in progression in their difficulty mode of choice. My guild is now on Sire so we are pretty close to be done with the raid. I guess gearing up in heroic bis will be easier at least.
    Classic/vanilla/TBC says hi, most bosses drop 2-3 items for 25-40 people.

    You've clearly started playing when the game started spoiling players in MOP

  18. #18
    Good decision, especially on the weapon token front. We'll see how it shakes out in practice, but on paper 33% more loot is already a significant improvement.
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  19. #19
    Quote Originally Posted by dipzz View Post
    Classic/vanilla/TBC says hi, most bosses drop 2-3 items for 25-40 people.

    You've clearly started playing when the game started spoiling players in MOP
    Kara/ZA dropped 2-3 pieces for 10 people iirc. Mythic currently drops 3 for 20. TBC 25 mans even had a higher loot per boss ratio than what we currently have right now. On top of that, TBC had much better crafted gear & badge gear.

    This change was needed.

  20. #20
    Immortal TEHPALLYTANK's Avatar
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    Quote Originally Posted by dipzz View Post
    Classic/vanilla/TBC says hi, most bosses drop 2-3 items for 25-40 people.

    You've clearly started playing when the game started spoiling players in MOP
    No, just Classic. TBC went to 1 item per 5 players starting with Karazhan. The game started "spoiling" players with reasonable drop ratios in TBC, and had been doing so every expansion since TBC.
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