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    Shadowlands PTR Patch 9.0.5 - Build 37623

    Shadowlands PTR Patch 9.0.5 - Build 37623
    A new build is on the way!

    Patch PTR - Build 37623
    Build 37623 will be deployed to the PTR realms soon.

    Spell Changes
    Originally Posted by MMO-Champion
    Death Knight (Forums, Talent Calculator)
    Unholy
    • Necrotic Strike A vicious strike that deals [ 30% of Attack Power ] Plague damage, and converts 1 Festering Wounds into a Necrotic Wound, absorbing up to 4% 6% of the target's maximum health in healing received. Requires Melee Weapon. Can be cast in Undead. PvP Talent. PvP Talent. 1 Runes. Melee range. Instant. Requires DeathKnight. Requires level 10.

    Demon Hunter (Forums, Talent Calculator)
    Havoc
    • Unbound Chaos Activating Immolation Aura increases the damage of your next Fel Rush by 300% 600%. Lasts 20 sec. Havoc Demon Hunter - Level 30 Talent. Havoc Demon Hunter - Level 30 Talent.

    Druid (Forums, Talent Calculator)
    Restoration
    • Wild Growth Heals up to 5 injured allies within 30 yards of the target for [ 91% [ 98% of Spell Power ] over 7 sec. Healing starts high and declines over the duration. Tree of Life: Affects 2 additional targets. Can't be cast in Cat Form, Travel Form, Bear Form, Moonkin Form. Druid - Restoration Spec. Druid - Restoration Spec. 22% of Base Mana. 40 yd range. 1.5 sec cast. 10 sec cooldown.

    Minor Glyphs
    • Glyph of the Feral Chameleon Each time you shapeshift into Cat Form, your shapeshifted form will have a random hair color. Minor Glyph. Minor Glyph. be randomly selected. Minor Glyph. Minor Glyph.
    • Glyph of the Ursol Chameleon Each time you shapeshift into Bear Form, your shapeshifted form will have a random hair color. Minor Glyph. Minor Glyph. be randomly selected. Minor Glyph. Minor Glyph.
    • The Feral Chameleon Each time you shapeshift into Cat Form, your shapeshifted form will have a random hair color be randomly selected. Minor Glyph. Minor Glyph. 1.5 sec cast. 1.5 sec cooldown.
    • The Ursol Chameleon Each time you shapeshift into Bear Form, your shapeshifted form will have a random hair color be randomly selected. Minor Glyph. Minor Glyph. 1.5 sec cast. 1.5 sec cooldown.

    Mage (Forums, Talent Calculator)
    Arcane, Fire, Frost
    • Dampened Magic Magical damage over time effects deal 20% 10% less damage to you. PvP Talent. PvP Talent. Requires Mage. Requires level 10.

    Fire
    • Pyrokinesis Your Fireball reduces the cooldown of your Combustion by 5 3 sec. PvP Talent. PvP Talent. Requires Mage. Requires level 10.

    Monk (Forums, Talent Calculator)
    Mistweaver
    • Chrysalis Reduces the cooldown of Life Cocoon by 25 40 sec. PvP Talent. PvP Talent. Requires Monk. Requires level 10.
    • Renewing Mist Surrounds the target with healing mists, restoring [ 225% of Spell Power ] health over 20 sec. If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 20 yds. 1 charge. Monk - Mistweaver Spec. Monk - Mistweaver Spec. 2.1% 1.8% of Base Mana. 40 yd range. Instant. 9 sec recharge. 1 charge.

    Paladin (Forums, Talent Calculator)
    • Ardent Defender Heals Paladin back to a percentage of maximum health. Instant. Reduces all damage you take by 20% for 8 sec. While Ardent Defender is active, the next attack that would otherwise kill you will instead bring you to 20% of your maximum health. Instant.

    Holy
    • Divine Vision Increases the range of your Aura by 30 yards. In addition, allies who are affected by your Aura also gain: Shadow Resistance Aura Damage dealt from Shadow damage over time and area of effect spells is reduced by 15% to all allies within 70 yards and reduces the cooldown of Aura Mastery by 60 sec. PvP Talent. PvP Talent. Requires Paladin. Requires level 10.

    Priest (Forums, Talent Calculator)
    Holy
    • Divine Hymn Heals all party or raid members within 40 yards for [ 300% of Spell Power ] over 8 sec, and increases healing done to them by 10% for 8 sec Each heal increases all targets' healing taken by 4% for 15 sec, stacking. Healing increased by 100% when not in a raid. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Priest - Holy Spec. Priest - Holy Spec. 4.4% of Base Mana. 40 yd range. 8 sec cast (Channeled). 3 min cooldown.

    Rogue (Forums, Talent Calculator)
    • Slice and Dice Assassination: Finishing move that consumes combo points to increase attack speed by 50% and Energy regeneration by 0%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds 6 points: 42 seconds Outlaw, Subtlety, Initial: Finishing move that consumes combo points to increase attack speed by 50%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds 6 points: 42 seconds 25 Energy. 100 yd range. Instant. 1 sec global cooldown.

    Assassination
    • Cut to the Chase (New) Envenom extends the duration of Slice and Dice by up to 3 sec per combo point spent. Rogue - Assassination Spec. Rogue - Assassination Spec.

    Shaman (Forums, Talent Calculator)
    • Earthquake Causes the earth within 8 yards of the target location to tremble and break, dealing [ 138% [ 234.6% of Nature Spell Power ] Physical damage over 6 sec and sometimes knocking down enemies. 100 yd range. Instant.

    Elemental
    • Earth Shock Instantly shocks the target with concussive force, causing [ 210% [ 273% of Spell Power ] Nature damage. Shaman - Elemental Spec. Shaman - Elemental Spec. 60 Maelstrom. 40 yd range. Instant.
    • Earthquake Causes the earth within 8 yards of the target location to tremble and break, dealing [ 138% [ 234.6% of Nature Spell Power ] Physical damage over 6 sec and sometimes knocking down enemies. Shaman - Elemental Spec. Shaman - Elemental Spec. 60 Maelstrom. 40 yd range. Instant.

    Elemental & Restoration

    Enhancement
    • Lava Lash Charges your off-hand weapon with lava and burns your target, dealing [ 54% [ 75.6% of Attack Power ] Fire damage. Damage is increased by 100% if your offhand weapon is imbued with Flametongue Weapon. Requires One-Handed Melee Weapon. Shaman - Enhancement Spec. Shaman - Enhancement Spec. 4% of Base Mana. Melee range. Instant. 18 sec cooldown.
    • Stormkeeper Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to deal 150% Chain Lightnings to deal 300% more damage and be instant cast. Enhancement Shaman - Level 45 Talent. Enhancement Shaman - Level 45 Talent. 1.5 sec cast. 60 sec cooldown.

    Warlock (Forums, Talent Calculator)
    Affliction & Destruction
    • Demon Armor Protects the caster, increasing maximum health by 5% and increases armor by 90% 120%. PvP Talent. PvP Talent. 1% of Base Mana. Instant. Requires Warlock. Requires level 10.

    Affliction, Demonology, Destruction
    • Amplify Curse Your next Curse of Exhaustion, Curse of Tongues or Curse of Weakness is amplified. Curse of Exhaustion Reduces the target's movement speed by an additional 20%. Curse of Tongues Increases casting time by an additional 30%. Curse of Weakness Enemy is unable to critically strike. PvP Talent. PvP Talent. Instant. 45 30 sec cooldown. Requires Warlock. Requires level 10.
    • Casting Circle Summons a Casting Circle for 8 sec. While within the casting circle, you are immune to silence and interrupt effects. Learning Casting Circle causes Unending Resolve to no longer grant immunity to silence and interrupt effects. PvP Talent. PvP Talent. 2% of Base Mana. 0.5 sec cast. 60 sec cooldown. Requires Warlock. Requires level 10.

    Warrior (Forums, Talent Calculator)
    Fury
    • Bloodrage You gain 400 40 Rage over 4 sec, and all snares and roots are cleared from you, but at a cost of 5% of your health. PvP Talent. PvP Talent. 5% of Total Health. Instant. 20 sec cooldown. Requires Warrior. Requires level 10.

    Protection
    • Shield Wall Reduces all damage you take by 40% for 8 sec. 1 charge. Warrior - Protection Spec. Warrior - Protection Spec. Instant. 4 min cooldown. recharge. 1 charge.

    Runeforge Legendary Abilities
    • Disciplinary Command Casting a Frost, Fire and Arcane spell within 10 sec of each other increases your Critical Strike damage of all your spells by 15% 20%. This effect can only occur once every 30 sec.

    Death Knight (Forums, Talent Calculator)
    • Crimson Rune Weapon Dancing Rune Weapon generates 5 Bone Shield charges. When a charge of Bone Shield is consumed, the cooldown of Dancing Rune Weapon is reduced by 3 5 sec. Additionally, when Dancing Rune Weapon fades, your Rune regeneration rate is increased by 40% for 10 sec.
    • Gorefiend's Domination Vampiric Blood generates 45 Runic Power. Additionally, Heart Strike reduces the remaining cooldown on Vampiric Blood by 2 seconds.
    • Phearomones (Blood) You and your minions gain 8% 10% Haste while you are inside your Death and Decay and enemies damaged by your Death and Decay have a chance to cower in place for 3 sec.
    • Reanimated Shambler Blood, Frost, Initial: Your attacks have a chance to summon a Super Zombie that shambles forward and explodes, dealing [ 150% [ 157.5% of Attack Power ] Shadow damage and applying a Festering Wound to 8 nearby enemies. Unholy: Your attacks have a chance to summon a Super Zombie that shambles forward and explodes, dealing [ 157.5% of Attack Power + 2.8% of Attack Power ] Shadow damage and applying a Festering Wound to 8 nearby enemies. Approximately 1.5 procs per minute. 1.75 procs per minute.
    • Vampiric Aura Your Vampiric Blood ability also Vampiric Blood grants you 5% Leech and its duration is increased by 3 sec. Additionally, your Vampiric Blood affects all party members for 50% of the effect it has on you.
    • Will of the Berserker When Recklessness expires, your Critical Strike is increased by 7% for 8 12 sec. Your Raging Blow will refresh the duration of this effect.

    Demon Hunter (Forums, Talent Calculator)
    • Burning Wound Demon's Bite leaves an open wound on your enemy dealing [ 5% [ 100% of Attack Power ] Chaos damage over 15 sec and increasing damage taken from your Immolation Aura by 50%. Melee range. 100%. Melee range.
    • Darkglare Boon (Havoc) Eye Beam has a 20% 40% chance to not incur its cooldown.and refund 30 Fury.
    • Darkglare Boon (Vengeance) Fel Devastation has a 20% 40% chance to not incur its cooldown.and refund 50 Fury.
    • Darkglare Boon (Initial) has a 20% 40% chance to not incur its cooldown.and refund 50 Fury.
    • Darkglare Boon Initial: has a 20% 40% chance to not incur its cooldown.and refund 50 Fury.
    • Spirit of the Darkness Flame Your Fiery Brand now heals you for 100% of its initial damage done over 100d, and each enemy hit by your Sigil of Flame increases the instant damage of your next Fiery Brand by 15%, stacking up to 15 times.

    Druid (Forums, Talent Calculator)
    • Cat-eye Curio Clearcast abilities generate 25% 35% of their Energy cost, and your maximum energy is increased by 60.
    • Frenzyband (Balance, Guardian, Restoration, Initial) Combo point-generating abilities reduce the cooldown of Berserk by 0.2 sec. 0.3 sec. During Berserk, they cause the target to bleed for an additonal 100% 150% of their damage over 8 sec.
    • Frenzyband (Feral) Combo point-generating abilities reduce the cooldown of Incarnation: King of the Jungle by 0.2 sec. 0.3 sec. During Incarnation: King of the Jungle, they cause the target to bleed for an additonal 100% 150% of their damage over 8 sec.
    • Verdant Infusion Swiftmend no longer consumes a heal over time effect, and extends the duration of your heal over time effects on the target by 8 sec. 10 sec.

    Hunter (Forums, Talent Calculator)
    • Dire Command Kill Command has a 20% 35% chance to also summon a Dire Beast to attack your target.
    • Eagletalon's True Focus Trueshot also Trueshot lasts an additional 5.0 sec and reduces the Focus cost of all of your abilities by 50%.
    • Flamewaker's Cobra Sting Cobra Shot has a 25% 50% chance to make your next Kill Command consume no Focus.
    • Qa'pla, Eredun War Order Barbed Shot reduces deals 10% increased damage, and applying Barbed Shot now also resets the cooldown of Kill Command by 5.0 sec.
    • Rylakstalker's Piercing Fangs While Bestial Wrath is active, your pet's critical damage dealt is increased by 20%. 40%.
    • Surging Shots Rapid Fire deals 25% 35% additional damage, and Aimed Shot has a 15% chance to reset the cooldown of Rapid Fire.

    Mage (Forums, Talent Calculator)
    • Arcane Harmony Normal: Each time Arcane Missiles hits an enemy, the damage of your next Arcane Barrage is increased by 7% 8%. This effect stacks up to 15 times. 18 times. PvP Rules Enabled (HARDCODED): Each time Arcane Missiles hits an enemy, the damage of your next Arcane Barrage is increased by 8%. This effect stacks up to 10 times.
    • Cold Front Casting 60 Casting 30 Frostbolts or Flurries calls down a Frozen Orb toward your target. Hitting an enemy player counts as double.
    • Expanded Potential Your Fireball, Frostbolt and Arcane Blast have a chance to give you Expanded Potential, which causes your next Hot Streak, Brain Freeze or Clearcasting to not be consumed. Approximately 1.66 procs per minute. 2 procs per minute.
    • Freezing Winds While Frozen Orb is active, you gain Fingers of Frost every 3 sec. 2 sec.
    • Molten Skyfall Damaging an enemy with 25 18 Fireballs or Pyroblasts causes your next Fireball to call down a Meteor on your target. Hitting an enemy player counts as double.
    • Sun King's Blessing After consuming 12 8 Hot Streaks, your next non-instant Pyroblast cast within 15 sec grants you Combustion for 5 sec. 6 sec.

    Monk (Forums, Talent Calculator)
    • Clouded Focus Healing with Enveloping Mists or Vivify while channeling Soothing Mists increases their healing done by 15% 20% and reduces their mana cost by 15% 20%. Stacks up to 3 times. When your Soothing Mists channel ends, this effect is cancelled.
    • Mighty Pour Celestial Brew increases your Armor by 25% for 7 sec, and Purifying Brew has a 25% Purifying Brew has a 35% chance to not consume a charge.and Celestial Brew increases your Armor by 50% for 8 sec.
    • Shaohao's Might Tiger Palm has a 10% chance to deal 250% 40% chance to deal 300% of normal damage and reduce the remaining cooldown of your Brews by 1 additional sec. 2 additional sec.
    • Xuen's Battlegear Rising Sun Kick critical strikes reduce the cooldown of Fists of Fury by 5.0 sec. When Fists of Fury ends, the critical strike chance of Rising Sun Kick is increased by 30% for 5 sec. Rising Sun Kick critical strikes reduce the cooldown of Fists of Fury by 2.5 sec.

    Paladin (Forums, Talent Calculator)
    • Inflorescence of the Sunwell Infusion of Light has 1 additional charge and its effects are increased by 20%. 30%.
    • Of Dusk and Dawn When you reach 5 Holy Power, you gain Blessing of Dawn. When you reach 0 Holy Power, you gain Blessing of Dusk. Blessing of Dawn Damage and healing increased by 6% for 8 12 sec. Blessing of Dusk Damage taken reduced by 3% for 8 sec. 4% for 12 sec.
    • Shadowbreaker, Dawn of the Sun Light of Dawn's range is increased to 40 yards. All allies within your Light of Dawn benefit from Mastery: Lightbringer as though they were within 10 yards for 6 10 sec. Word of Glory receives 50% increased benefit from your Mastery.
    • The Ardent Protector's Sanctum Reduces damage taken while Ardent Defender is active by an additional 10%, and when you activate Ardent Defender, it will also apply to the nearest ally within 15 yards. When Ardent Defender saves you from death, it restores 40% additional health. When Ardent Defender expires without saving you from death, reduce its remaining cooldown to 60 seconds.
    • Vanguard's Momentum Hammer of Wrath has 1 extra charges and increases Holy damage done by 3% for 8 sec, stacking 3 times. 4% for 10 sec, stacking 3 times.

    Priest (Forums, Talent Calculator)
    • Flash Concentration Each time you cast Flash Heal, Heal has its casting time reduced by 0.2 sec and healing increased by 3%, for 20 sec, stacking up to 5 times.
    • Painbreaker Psalm Shadow Word: Death consumes 8 sec of Shadow Word: Pain and Vampiric Touch, instantly dealing that damage to the target and generating up to 20 Insanity. 30 Insanity.
    • Shadowflame Prism (Discipline, Initial) Mind Blast and Shadow Word: Death cause your Mindbender to teleport behind your target, slashing up to 5 nearby enemies for [ 57.1% [ 91.8% of Spell Power ] Shadowflame damage.
    • Shadowflame Prism (Holy) Mind Blast and Shadow Word: Death cause your Shadowfiend to teleport behind your target, slashing up to 5 nearby enemies for [ 57.1% [ 91.8% of Spell Power ] Shadowflame damage.
    • Shadowflame Prism (Shadow) Mind Blast and Shadow Word: Death cause your Mindbender to teleport behind your target, slashing up to 5 nearby enemies for [ 61.9% [ 99.5% of Spell Power ] Shadowflame damage.
    • Shadowflame Prism Shadow: Mind Blast and Shadow Word: Death cause your Mindbender to teleport behind your target, slashing up to 5 nearby enemies for [ 61.9% [ 99.5% of Spell Power ] Shadowflame damage.

    Rogue (Forums, Talent Calculator)
    • Deathly Shadows Assassination, Outlaw, Initial: Vanish grants 5 combo points and increases all damage dealt by 15% for 12 sec.Subtlety: Vanish grants 5 combo points and increases all damage dealt by 20% for 15 sec.
    • Doomblade Mutilate deals an additional 30% 45% Bleed damage over 8 sec. Envenom damage increased by 5% for each Bleed you have on the target.
    • Duskwalker's Patch The remaining cooldown on Vendetta is reduced by 1 sec for every 50 Energy you expend. 30 Energy you expend.
    • Essence of Bloodfang Your combo point generating abilities have a chance to infect the target with Bloodfang, causing [ 57% [ 741% of Attack Power ] Bleed damage over 6 sec, and healing you for 50% of the damage dealt.
    • Greenskin's Wickers Between the Eyes has a 20% chance per Combo Point to increase the damage of your next Pistol Shot by 200%. 300%.
    • Guile Charm Take advantage of the natural ebb and flow of combat, causing your Sinister Strike to gradually increase your damage dealt by up to 10% 15%. This maximum effect will last for 10 sec before fading and beginning the cycle anew.
    • The Rotten (Assassination, Outlaw, Initial) After activating Symbols of Death, your next Shadowstrike or Backstab deals 30% 50% increased damage and generates 4 additional combo points.
    • The Rotten (Subtlety) After activating Symbols of Death, your next Shadowstrike or Gloomblade deals 30% 50% increased damage and generates 4 additional combo points.
    • The Rotten Subtlety: After activating Symbols of Death, your next Shadowstrike or Gloomblade deals 30% 50% increased damage and generates 4 additional combo points.
    • Tiny Toxic Blade Shiv deals 350% 500% increased damage and no longer costs Energy.

    Shaman (Forums, Talent Calculator)
    • Echoes of Great Sundering When you cast Earth Shock, your next Earthquake will deal 175% additional damage. 100% additional damage.
    • Legacy of the Frost Witch Consuming 5 stacks of Maelstrom Weapon will reset the cooldown of Stormstrike and cause your next Stormstrike to deal 15% increased damage. 30% increased damage.
    • Spiritwalker's Tidal Totem After using Mana Tide Totem, the cast time of Healing Wave and Chain Heal is reduced by 50%, and the mana cost of Chain Heal and Healing Wave is reduced by 25% for 10 sec. 40% for 10 sec.

    Warlock (Forums, Talent Calculator)
    • Balespider's Burning Core Shadow Bolt increases the damage of your Demonbolt by 8% 15%, stacking up to 4 times. Lasts 15 sec. 20 sec.
    • Grim Inquisitor's Dread Calling Each Soul Shard spent on Hand of Gul'dan increases the damage of your next Call Dreadstalkers by 3%. 4%.
    • Implosive Potential Implosion grants 1% haste for 8 12 sec for each Imp exploded. When this damages at least 3 targets, instead gain 5% haste per Imp.
    • Madness of the Azj'Aqir Chaos Bolt increases the damage of Chaos Bolt by 25% and reduces the cast time of Chaos Bolt by 20% for 3 sec. 4 sec.
    • Malefic Wrath (Affliction) Malefic Rapture increases the damage of your Drain Soul by 25% for 8 35% for 10 sec, stacking up to 3 times.
    • Malefic Wrath (Demonology, Destruction, Initial) Malefic Rapture increases the damage of your Shadow Bolt by 25% for 8 35% for 10 sec, stacking up to 3 times.
    • Malefic Wrath Demonology, Destruction, Initial: Malefic Rapture increases the damage of your Shadow Bolt by 25% for 8 35% for 10 sec, stacking up to 3 times.
    • Wrath of Consumption Targets that die with your Agony or Corruption applied to them grant you Wrath of Consumption, increasing all periodic damage dealt by 5% for 20 6% for 30 sec, stacking up to 5 times.

    Warrior (Forums, Talent Calculator)
    • Battlelord Your Slam Your Overpower has a 40% chance to reset the cooldown of Mortal Strike and reduce the Rage cost of your next Mortal Strike by 12. 15.
    • Cadence of Fujieda Bloodthirst increases your Haste by 1% for 8 12 sec, stacking up to 5 times.
    • Enduring Blow Your Mortal Strike has a 15% 25% chance to apply the Colossus Smash effect to your target for 5 sec. 6 sec.
    • Exploiter (Normal) Execute causes the target to take 25% 50% more damage from your next Mortal Strike, stacking up to 2 times.
    • Exploiter (Condemn) Condemn causes the target to take 25% 50% more damage from your next Mortal Strike, stacking up to 2 times.
    • Exploiter Condemn: Condemn causes the target to take 25% 50% more damage from your next Mortal Strike, stacking up to 2 times.
    • Reckless Defense Rampage critical Rampage strikes have 20% chance to reduce the remaining cooldown of your Recklessness and Enraged Regeneration by 3 sec. 1 sec.
    • Reprisal The first attack you intercept with Intervene grants you Ignore Pain, and makes your next Revenge cost no Rage and deal 200% more damage. Charge and Intervene grant you Shield Block, Revenge!, and generate 20 Rage.
    • Seismic Reverberation (Protection) If Whirlwind or Revenge hits 3 or more enemies, it hits them 1 additional time for 40% damage. 75% damage.
    • Seismic Reverberation Protection: If Whirlwind or Revenge hits 3 or more enemies, it hits them 1 additional time for 40% damage. 75% damage.
    • Unbreakable Will Shield Wall also gains 1 additional charge, and grants 50% of its effect to all party members.

    Covenant Abilities
    • Flagellation Lash the target 3 times, dealing [ 6% for [ 50% of Attack Power ] Shadow damage and adding a stack of Flagellation for each lash. The target remains tormented for 20 sec, receiving an additional lash for each combo point you spend. Reactivating Flagellation cleanses their torment, increasing your Haste by 0.5% per stack, up to a maximum of 15% Haste for 20 sec. Venthyr. Venthyr. Instant. causing each combo point spent within 12 sec to lash for an additional [ 10% of Attack Power ]. Dealing damage with Flagellation increases your Haste by 1%, persisting 12 sec after their torment fades. Venthyr. Venthyr. Instant.
    • Fodder to the Flame Your damaging abilities have a chance to call forth a demon from the Theater of Pain for 25 sec. Throw Glaive deals lethal damage to the demon, which explodes on death, dealing [ 175% of Attack Power ] damage to nearby enemies and healing you for 25% of your maximum health. The explosion deals reduced damage beyond 5 targets. Necrolord. Necrolord.Approximately 1.58 procs per minute.

    Rogue (Forums, Talent Calculator)
    • Flagellation Lash the target 3 times, dealing [ 6% for [ 50% of Attack Power ] Shadow damage and adding a stack of Flagellation for each lash. The target remains tormented for 20 sec, receiving an additional lash for each combo point you spend. Reactivating Flagellation cleanses their torment, increasing your Haste by 0.5% per stack, up to a maximum of 15% Haste for 20 sec. Venthyr. Venthyr. 20 Energy causing each combo point spent within 12 sec to lash for an additional [ 10% of Attack Power ]. Dealing damage with Flagellation increases your Haste by 1%, persisting 12 sec after their torment fades. Venthyr. Venthyr. Melee range. Instant. 1.5 min cooldown. 1 sec global cooldown.
    • Flagellation Lash the target 3 times, dealing [ 6% for [ 50% of Attack Power ] Shadow damage and adding a stack of Flagellation for each lash. The target remains tormented for 20 sec, receiving an additional lash for each combo point you spend. Reactivating Flagellation cleanses their torment, increasing your Haste by 0.5% per stack, up to a maximum of 15% Haste for 20 sec. Venthyr. Venthyr. 20 yd range. Instant. 5 sec cooldown. causing each combo point spent within 12 sec to lash for an additional [ 10% of Attack Power ]. Dealing damage with Flagellation increases your Haste by 1%, persisting 12 sec after their torment fades. Venthyr. Venthyr. Instant.
    • Flagellation Lash the target 3 times, dealing [ 6% for [ 50% of Attack Power ] Shadow damage and adding a stack of Flagellation for each lash. The target remains tormented for 20 sec, receiving an additional lash for each combo point you spend. Reactivating Flagellation cleanses their torment, increasing your Haste by 0.5% per stack, up to a maximum of 15% Haste for 20 sec causing each combo point spent within 12 sec to lash for an additional [ 10% of Attack Power ]. Dealing damage with Flagellation increases your Haste by 1%, persisting 12 sec after their torment fades. Venthyr. Venthyr. 30 yd range. Instant.
    • Flagellation Cleanse your Flagellation target's torment, increasing your Haste by 0.5% 0.0% for each stack of Flagellation on them, up to a maximum of 15% Haste for 20 0% Haste for 12 sec. Venthyr. Venthyr. 20 Energy. 20 yd range. Instant. 1 sec global cooldown.
    • Flagellation Lash the target for [ 100% of Attack Power ] Shadow damage, increasing the range of your melee attacks by 6 yards for 10 sec. Venthyr. Venthyr. 12 yd causing combo points you spend within the next 12 sec to lash them for [ 100% of Attack Power ]. Damage dealt by Flagellation increases your Haste by 0%, lasting 12 sec after their torment fades. Venthyr. Venthyr. Melee range. Instant. 1.5 min cooldown. 1 sec global cooldown.
    • Flagellation Lash the target 3 times, dealing [ 6% for [ 50% of Attack Power ] Shadow damage and adding a stack of Flagellation for each lash. The target remains tormented for 20 sec, receiving an additional lash for each combo point you spend. Reactivating Flagellation cleanses their torment, increasing your Haste by 0.5% per stack, up to a maximum of 15% Haste for 20 sec causing each combo point spent within 12 sec to lash for an additional [ 10% of Attack Power ]. Dealing damage with Flagellation increases your Haste by 1%, persisting 12 sec after their torment fades. Venthyr. Venthyr. 30 yd range. Instant.

    Anima Powers
    • Pact of Thickness Your primary summoned demons have 50% more health. 100 yd range. Instant. and deal 50% more damage. 100 yd range. Instant.
    • Remote Sheep Detonator Polymorphed enemies become a ticking bomb, accumulating [ 180% of Spell Power ] Arcane damage every 3 seconds. stacking up to 10 times. When Polymorph ends, it explodes on all nearby enemies. Instant.
    • Remote Sheep Detonator Polymorphed enemies become a ticking bomb, accumulating [ 180% of Spell Power ] Arcane damage every 3 seconds. stacking up to 10 times. When Polymorph ends, it explodes on all nearby enemies. 100 yd range. Instant.
    • Vandal's Zeal Destroying a breakable object within Torghast empowers your Mind Blast by 1% 3%, stacking up to 40 times. Instant.

    Death Knight (Forums, Talent Calculator)
    • Creeping Decay Death and Decay gains an additional charge Blood, Frost, Initial: Death and Decay gains 1 additional charges and its radius is increased by 3 yds. Unholy: Defile gains 1 additional charges and its radius is increased by 3 yds. Death's Due: Death's Due gains 1 additional charges and its radius is increased by 3 yds. Instant.
    • Death Turf Blood, Frost, Initial: Within your Death and Decay, you and your minions gain 10% Haste, and enemies deal 10% reduced damage to you. Unholy: Within your Defile, you gain 10% Haste, and enemies deal 10% reduced damage to you. Death's Due: Within your Death's Due, you gain 10% Haste, and enemies deal 10% reduced damage to you. Instant.
    • Death Turf Blood, Frost, Initial: Within your Death and Decay, you and your minions gain 10% Haste, and enemies deal 10% reduced damage to you. Unholy: Within your Defile, you gain 10% Haste, and enemies deal 10% reduced damage to you. Death's Due: Within your Death's Due, you gain 10% Haste, and enemies deal 10% reduced damage to you. 100 yd range. Instant.
    • Death Turf Death and Decay gains an additional charge Blood, Frost, Initial: Death and Decay gains 1 additional charges and its radius is increased by 3 yds. Unholy: Defile gains 1 additional charges and its radius is increased by 3 yds. Death's Due: Death's Due gains 1 additional charges and its radius is increased by 3 yds. 100 yd range. Instant.
    • Phearomones Blood, Frost, Initial: Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec. Instant. Unholy: Enemies damaged by your Defile have a chance to cower in place for 3 sec. Death's Due: Enemies damaged by your Death's Due have a chance to cower in place for 3 sec. Instant.

    Priest (Forums, Talent Calculator)
    • Earworm Mindgames has a 3% 5% chance to infect an enemy when they strike you. Instant.
    • Light-Infused Egg (Discipline, Holy, Initial) Smite damage has a 5% Smite has a 10% chance to grant Power Infusion.
    • Power Overwhelming Power Infusion causes Smite Discipline, Shadow, Initial: Power Infusion causes Shadow Mend, Mind Blast, and Holy Fire to become instant cast and have no cooldown. Holy: Power Infusion causes Flash Heal, Mind Blast, and Holy Fire to become instant cast and have no cooldown. Instant.
    • Power Overwhelming Smite Discipline, Shadow, Initial: Power Infusion causes Shadow Mend, Mind Blast, and Holy Fire are to become instant cast and have no cooldown. Holy: Power Infusion causes Flash Heal, Mind Blast, and Holy Fire to become instant cast and have no cooldown. Instant.
    • Vandal's Zeal (Discipline, Shadow, Initial) Mind Blast damage increased by 1%. 3%.
    • Vandal's Zeal (Holy) Holy Fire damage increased by 1%. 3%.

    Warlock (Forums, Talent Calculator)
    • Bottled Shadow Gaining a stack of Soul Remnant's Blessing increases your pet's damage by 200% for 15 sec. Instant. 30 sec. Instant.
    • Bottled Shadow Gaining a stack of Soul Remnant's Blessing increases your pet's damage by 200% for 15 sec. Instant. 30 sec. Instant.
    • Detonation Torch (Affliction) The radius of Seed of Corruption is increased by 20%. The damage of your Drain Soul is increased by 75%.
    • Detonation Torch (Demonology) The radius of Implosion is increased by 20%. The damage of your Shadow Bolt and Demonbolt is increased by 75%.
    • Detonation Torch (Destruction) The radius of Rain of Fire is increased by 20%. The damage of your Incinerate is increased by 75%.
    • Detonation Torch (Initial) The radius of is increased by 20%. The damage of your is increased by 75%.
    • Inferno Skewers (Affliction) Seed of Corruption chance to critically strike is increased by 25%. damage is increased by 75%.
    • Inferno Skewers (Demonology) Implosion chance to critically strike is increased by 25%. Implosion damage is increased by 75%.
    • Inferno Skewers (Destruction) Rain of Fire chance to critically strike is increased by 25%. damage is increased by 75%.
    • Inferno Skewers (Initial) chance to critically strike is increased by 25%. damage is increased by 75%.
    • Pact of Thickness Your primary summoned demons have 50% more health. 99 yd range. Instant. and deal 50% more damage. 99 yd range. Instant.
    • Smoking Shard of Teleportation Using Demonic Circle: Teleport or your Demonic Gateway reduces all damage you take by 50% for 10 15 sec. 100 yd range. Instant.
    • Smoking Shard of Teleportation Using Demonic Circle: Teleport or your Demonic Gateway reduces all damage you take by 50% for 10 sec. Instant. 15 sec. Instant.
    • Smoking Shard of Teleportation Using Demonic Circle: Teleport or your Demonic Gateway reduces all damage you take by 50% for 10 15 sec. 100 yd range. Instant.
    • Visage of Lethality (New) When you are struck by a melee auto-attack, fear all nearby enemies for 8 sec. This can only occur once every 45 sec sec. Instant.
    • Visage of Lethality Fear instantly kills Mawrats. Instant. When you are struck by a melee auto-attack, fear all nearby enemies for 8 sec. This can only occur once every 45 sec sec. Instant.

    Warrior (Forums, Talent Calculator)
    • Weathered Runestone Arms, Protection, Initial: Berserker Rage increases the damage of Revenge Overpower by 40%. Fury: Berserker Rage increases the damage of Raging Blow by 40%. Instant. Protection, Initial: Berserker Rage increases the damage of Revenge by 40%. Instant.
    • Weathered Runestone Arms, Protection, Initial: Berserker Rage increases the damage of Revenge Overpower by 40%. Fury: Berserker Rage increases the damage of Raging Blow by 40%. Instant. Protection, Initial: Berserker Rage increases the damage of Revenge by 40%. Instant.

    Soulbind Conduits
    Mage (Forums, Talent Calculator)
    • Discipline of the Grove Shifting Power reduces your Mage ability cooldowns by an additional 4 sec over 4 sec. 4.0 sec over 4 sec.

    Rogue (Forums, Talent Calculator)
    • Lashing Scars Flagellation lashes 2 4 additional times initially and deals 12% increased damage.

    Item Effects
    • Larion Treat Befriend a larion, causing them to assist you for 10 min minutes. 40 yd range. Instant. 5 sec cooldown.
    • Racing Wheelbarrow Jump in the dredger's wheelbarrow. Requires at least Journeyman Riding. 1 sec cast. 60 min cooldown.
    • Town Portal (New) Returns you to . 5 sec cast.

    Raid & Dungeon Abilities
    • Chain Slam Sludgefist immobilizes a player with heavy chains. After 4 sec Sludgefist pulls that player and allies within 7 yards towards him, inflicting 200 129 Physical damage divided evenly between affected players. 200 yd range. 1.5 sec cast.
    • Colossal Roar Sludgefist unleashes a powerful roar, inflicting 52 41 Sonic damage to all players and pushing them away. 200 yd range. Instant.
    • Deafening Screech Inflicts 454 Physical damage to all enemies and interrupts spellcasting for 2 sec. 100 Energy / 100 Mana / 100 Mana / 100 Mana. 0.7 sec cast. 1.5 sec cooldown.
    • Heart Rend Kaal crushes the souls of up to 4 players, inflicting 10 Shadow damage every 3 sec for 36 sec. Upon removal the player is afflicted with Heart Hemorrhage. Limited to 3 targets. 2 sec cast. 4 targets. 2 sec cast.



    Strings Changes
    Originally Posted by MMO-Champion
    • ERR_AUCTION_BID_PLACED - Bid accepted.
    • ERR_AUCTION_REMOVED - Auction cancelled.
    • ERR_AUCTION_STARTED - Auction created.
    • ERR_QUEST_SESSION_RESULT_IN_COMBAT (New) - You cannot start Party Sync because you are in combat.
    • ERR_QUEST_SESSION_RESULT_MEMBER_IN_COMBAT (New) - You cannot join a Party Sync if a member of the party is in combat.
    • MINIMAP_TRACKING_ITEM_UPGRADE_MASTER (New) - Item Upgrade
    • SANCTUM_UPGRADE_CONFIRMATION (New) - Upgrade the |cff20ff20%s|r to Tier %d for|n%s
    • SPELL_FAILED_SPECTATOR_OR_COMMENTATOR (New) - Invalid spectator target.
    • WEEKLY_REWARDS_COMPLETED_ENCOUNTER (New) - - %s (%s)
    • WEEKLY_REWARDS_ENCOUNTER_LIST (New) - %s Boss List



    Misc Changes
    Originally Posted by MMO-Champion
    Currency Types
    Shadowlands
    • Valor - A currency used to increase the power of items from Hellfire Citadel, Tanaan Jungle, Draenor Dungeons, and powerful crafted items. Max Quantity: 5000. Mythic Keystone dungeons. Max Quantity: 1500. Max Per Week: 750.

    Item Name Descriptions
    • Stygia Crafting (New) - Stygia Crafting
    Last edited by chaud; 2021-02-17 at 11:01 PM.

  2. #2
    Time to F5.

    Edit: Oh god I love those Warlock Torghast buffs.
    Last edited by Pebrocks The Warlock; 2021-02-17 at 11:03 PM.
    Goodbye-Forever-MMO-Champ
    Still here and still posting
    Quote Originally Posted by HighlordJohnstone View Post
    Alleria's whispers start climaxing

  3. #3

  4. #4
    Bloodsail Admiral MORGATH99's Avatar
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    Reckless Defense Rampage critical Rampage strikes have 20% chance to reduce the remaining cooldown of your Recklessness and Enraged Regeneration by 3 sec. 1 sec. for real ? didnt they said that they will adjust leggos ppl werent using ? like WTF is that

  5. #5
    @ Ardent defender can someone explain that to me ? is it just a string change to reflect the same text on the effect from the ability? because it's same as before.

  6. #6
    have fun farming in thorgast for your new bis leggos

    you really htought blizzard wouldnt force you to do it ?

    also lol at the weekly valor cap .

    this means literaly nothing changes and pvp is only way to gear up reliably and fast .

    one huge f... you patch from blizz

  7. #7
    Quote Originally Posted by kamuimac View Post
    have fun farming in thorgast for your new bis leggos

    you really htought blizzard wouldnt force you to do it ?

    also lol at the weekly valor cap .

    this means literaly nothing changes and pvp is only way to gear up reliably and fast .

    one huge f... you patch from blizz
    You do know conquest has a weekly cap too right?

  8. #8
    Field Marshal olioster's Avatar
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    Shaman needs buffs, not nerfs

  9. #9
    Quote Originally Posted by valax View Post
    @ Ardent defender can someone explain that to me ? is it just a string change to reflect the same text on the effect from the ability? because it's same as before.
    No, baseline AD reduces dmg taken and restores 20% on lethal hit, with new leggo it will restore more health and if you don't die you reduce AD cd by 60sec. Combined with conduit this can be very powerful CD tbf, as long as you don't proc. it

  10. #10
    Rylakstalker's Piercing Fangs While Bestial Wrath is active, your pet's critical damage dealt is increased by 20%. 40%.

    Praise the lawd

  11. #11
    Tome of Town Portal
    Is the Diablo event coming back?

    https://wow.gamepedia.com/Diablo%27s_20th_Anniversary

  12. #12
    Quote Originally Posted by Argorwal View Post
    You do know conquest has a weekly cap too right?

    True that. But it sure isn't no damn 750. WTF is that ?
    People on this thread only get pissed at you when you don't agree with them...FACT

  13. #13
    Quote Originally Posted by Pebrocks The Warlock View Post
    Time to F5.

    Edit: Oh god I love those Warlock Torghast buffs.
    Don't know why tho we are already walking gods in there.

  14. #14
    Quote Originally Posted by Exodeus View Post
    Don't know why tho we are already walking gods in there.
    You don't like to be even more powerful?
    Goodbye-Forever-MMO-Champ
    Still here and still posting
    Quote Originally Posted by HighlordJohnstone View Post
    Alleria's whispers start climaxing

  15. #15
    Quote Originally Posted by Aggressive View Post
    True that. But it sure isn't no damn 750. WTF is that ?
    It's 550. If you gear up purely through PvP, you get an item every 1.5-2 weeks besides your weekly cache. PvP gearing is shit if you don't also do PvE. It only looks great to PvErs because it's not the only gear source for them.

  16. #16
    Quote Originally Posted by Aggressive View Post
    True that. But it sure isn't no damn 750. WTF is that ?
    You’re right, conquest is 550.

    We also don’t know how much any upgrades will cost so discussing the value is fairly useless.

  17. #17
    Quote Originally Posted by erifwodahs View Post
    No, baseline AD reduces dmg taken and restores 20% on lethal hit, with new leggo it will restore more health and if you don't die you reduce AD cd by 60sec. Combined with conduit this can be very powerful CD tbf, as long as you don't proc. it
    No i get that , I was referring to the line in the first section where Paladin is first mentioned. It's more of a string change than a spell change. Other lines are buffs or actual changes but baseline AD is still the same , weird placing.

  18. #18
    Quote Originally Posted by Noctiphobia View Post
    It's 550. If you gear up purely through PvP, you get an item every 1.5-2 weeks besides your weekly cache. PvP gearing is shit if you don't also do PvE. It only looks great to PvErs because it's not the only gear source for them.
    The difference though is you pick the slot you need when you get an item every 1-2 weeks so it’s never a duplicate.

    And the upgrade currency has no limit so once you reach a new rating threshold you can upgrade ALL of your existing gear.

  19. #19
    Wonder if this will make the shambler a competitive legendary. Unfortunately I just don't see many people using it if it's still real slow.

  20. #20
    Quote Originally Posted by Argorwal View Post
    The difference though is you pick the slot you need when you get an item every 1-2 weeks so it’s never a duplicate.

    And the upgrade currency has no limit so once you reach a new rating threshold you can upgrade ALL of your existing gear.
    all of the existing conquest gear remember that the base ilvl for honor gear is still covenant armor level of gear

    pvpers might have a few good pieces at the start of the season because they are bought, but pvers that consistently do raids, should easely outgear, even if unlucky due to trading amongst raiders

    on top of the fact that pvpers have to save 4 weeks of conquest to get their weapon

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