Don't use weak auras then.
I for one love them and I love configuring my UI in a way that makes sense to my eyes.
I dont think I would even play wow if I was forced into the default UI with no visual aid addons
Bosses has gotten way to complicated since cata. That is all. I said this so much before, but you litterally read a book to do mythic raids now a days...
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This makes no sense. Again. That would be the same as saying that Limit has the best individual 20 raiders in the world.
No. Limit, as a whole, is the best guild right now. Everything else is open to discussion, and everyone will have their opinion, and what to take into account in said discussion.
And finally, what on earth does 'anger' have to do with anything? Are you such an irrational person that you can't accept people having different opinions, and take any contrasting view as unjustified and driven by 'anger'?
Oh boy, why bother.
Using a 21st man has nothing at all to do with just killing the boss.
It’s about pushing and optimizing to kill that boss 1st, while extremely undergeared. Beating the other guilds is the point of it all.
Killing the boss itself is a foregone conclusion. If they weren’t racing they just could bang it out a week or 2 later with more gear and a much more relaxed pace.
It’s about the race.
Anyone who says they can raid lead and play their class at 100% is simply lying.
Having someone from outside make calls will always be optimal, even without WA looking at someone else's screen and making calls will be a thing.
It ignores such insignificant forces as time, entropy, and death
WA just uses Lua functions any addon/macros have access to. People would just make new addon?
OP, you want Blizzard to lockdown more of the API, WeakAuras are just a way of allowing ***MORE of the playerbase*** to participate in hard content and design their UI the way they want it.
If the API lets you put a shiny border around a dangerous mob, but weakauras-like addons go away, it means instead of copy pasting a weakaura in 5 seconds to do that (because you saw a pro doing it, thought it was cool, and thought it would give you a better gameplay experience) you will now have to download an addon called "shiny border for mob X on raid tier 2 fight 5" to do that. When your guild kills tier 2 fight 5, you will then be told to download standalone addons one by one for the next 5 fights.
You can have an opinion ("I think the 21st man is bad for WoW raiding", "I think addons show players too much information") without proposing pointless and unrelated solutions (get rid of WeakAuras—an addon that has nothing to do with what information Blizzard does or does not allow players to see).
SorryNotSorry
It's a very weird jump from "playing your best and raid leading are mutually exclusive" to "weakauras shouldn't exist." This is such a bad take, I don't even know where to begin.
First and most obvious: WeakAuras are not mandatory. They are very useful, to the point that many raids might require them especially at the high level, but they are not mandatory to do anything in the game. Quite a lot of players don't use them or use them in a very limited capacity.
All WAs do is take existing information in the game and offer to present it in ways that is more useful to the player, whether that is moving debuff tracking to a location that is easier to see or adding an audio cue or communicating a strategy succinctly. It's stuff that can be done by other addons already. Aside from the fact the base game UI is terrible and not conducive to efficient reading of data, and boss telegraphing is often very bad in this game, UI is a super personal thing. Having the ability to display data in a way that is uniquely readable to an individual is super useful.
Aside from its value just to the average player, it is especially useful as assistive technology for adaptive play for those who might not have the same physical capabilities as other players. I have extremely poor eyesight, so I use large text and audio cues on a lot of things that other people might be able to see better. This is just an adaptation of my needs, on data that is already there. No cheesing or cheating is involved.
I question the claim that a problem with WAs is that they are confusing to new players. New players probably aren't using WA, especially if they find them more confusing than helpful. Frankly, my experience with newcomers to the game is that they don't use addons in general, much less jump into super complex and powerful ones typically used by more serious players. How many new players are there even in a 15 year old game? Probably not enough that they should be relevant to this conversation even if the premise is true.
The argument "if you can't kill a boss without addons, then that addon shouldn't exist" is begging the question. However, even if it is accurate, that's an argument for changing boss design philosophy, not killing the workaround. Why would anyone look at that hypothetical scenario and conclude the problem is addons and not that the boss is apparently unbeatable without it? In this hypothetical scenario, your solution is that people shouldn't be able to kill a boss? It's absurd.
If the core of your opinion is that addons display too much information, or raid encounters have become too complex, or some combination of that, then whatever, agree to disagree. But even if that is your point, the "solution" you've proposed for that is just bad on a lot of levels and doesn't actually address any of these concerns. WAs reflect the complexity of modern encounter design and take advantage of the power of addons, but it didn't cause and isn't the source of either of these things, nor is it a unique offender in that regard.
Ultimately, the ship on all this has sailed on all this anyway and there's no way Blizzard would come back and disallow addons to make bosses simpler for players that are already operating on years and years and years of experience.
My personal view is that Weakauras should only be able to display buff/debuffs/casts. It being able to assign markers to people with smart backups is way too powerful imo
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Raids are just too hard and there are too many difficulties. WA is fine as it is, it is just a solution to a much bigger problem.
Pls link where he specifically said "I am the best in the world because of add-ons", and again why are you so pressed go download the add-ons they are free then just go join limit I'm sure you got what it takes ezclap
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Man who's point your point to playing the game and his are completely different he's trying to get world first and to him that's only goal. People need to realize were all playing a completely different game to the world top 20. You can do w.e you want in your own raid, play the base ui and you can kill the last boss on heroic and move on.
I do tend to enjoy games where addons are kept to a minimum more.
Wow has built itself around addons to the point that not having them, effectively puts you in a completely different game than everyone else.