The old world dies the second a new expansions come out. It was even worse back in the day when noone wanted to go back and touch vanilla stuff until they were waiting for Wrath in prepatch.
People want to play BC, not Vanilla. The leveling system is antiqued and needed an overhaul, and Blizzard made one that scores them $ everytime you want to play the game you paid for.
I see your point, but there's a difference from Classic and "starting fresh" at for Burning Crusade, some people don't want to level through classic to play BC. I don't see the problem against it. You can't boost Draenei or Belfs and you're getting a 58 and not a 60. Gate keeping is not a good look anyways.
Originally Posted by Surreal
In other words, for the sake of consistency TBC and Retail should be the same?
Sure, let's also add the WoW Token, LFD, LFR, remove attunements and add catchup mechanics with every single patch so you can skip right past the previous tier - they are also in Retail and have become the norm for a lot of MMO's!
Trying to argue that TBC should be consistent with a product, whose evolution is pretty much the Raison d'être to those Classic / TBC servers is utterly nonsensical.
You mean the opinion of those people that essentially is "i don't want to level through Classic?"
If you're going to say i'm not explaining my opinion properly, maybe you should come with a better reason by on your own.
I explained my reason multiple times by now, simply because i'm not going further and come with new reasons, doesn't mean i've failed to "convincingly explain", that's just you saying "no, it doesn't count!", which is not an appropriate response.
So going by your earlier comment that Classic leveling is dead, it's going to impact those that want to level without paying for the boost, as they will lack other players around them to complete certain quests or consistently run dungeons.
It's pretty difficult to shit on classic leveling, something that is designed around having lots of people engaging in it, then saying the ability to skip past it will negatively impact nobody, it's obviously going to have a negative impact on those that aren't willing to pay for the boost.
By that way, have you come up with a good solution for the whole botters / profession alt abuse?
Considering you brought it up, i guess you have a good solution for this issue.
Last edited by Kralljin; 2021-03-03 at 08:04 AM.
I'd love to play some TBC with my irl friends but there is no way in hell any of us would commit to lvling 1-70 at x1 speed. Boost is freaking awesome. I don't get why ppl get so triggered about someone skipping boring chore that is lvling, especially on content that is more than a decade old and most of us did this gazillion times.
Of course it's good for those who want it. They can be free to enjoy it. Wish there were fresh realms without p2w and existing groups and realms for the existing groups and boosts. A bit like how Light's Hope did it, the ones with existing guilds continued raiding and new people went to fresh realm to build new guilds and communities.
There's strange people here who think the boost isn't p2w..
It doesn't need to complete the whole game to be p2w. Other games that even you would call p2w give even smaller rewards than this. You can build one more village. Can shoot a few more better shells with your tank. Get a bit xp and materials in Runescape3. Can quick fix your ships so you get back to combat faster instead of waiting 10 hours.
This boost will be probably expensive (at least 40eur imo). Who will win?
Streamers(mostly pvp streamers), who cant afford the time after 8 hours of streaming wow to level and they can't level on stream because their viewers aren't enjoying watching levelling, nor those them. For them this is a huge win, most likely this is nearly the only thing that make some of them possible to play tbc.
Those ppl who loved the game when they were 15, but now that they are 30ish, working and/or having a family. They can't manage the time to level a character because they maybe will be able to play for a couple hours for a couple weeks and then they have to switch back to their normal life.
You can say that you just have to level 2hours every day for until tbc comes out and you have a level 60 character but thats such a commitment already that kills the entire feeling for some ppl before it even comes out.
Whatever. Classic wasnt same as vanilla was. TBC is not gonna be the same. Booster minmaxing knowlege experience. PPL will buy boosts from blizz or players for gold. Less gold boosters = less bots = less gold ingame = better economy.
if leveling 1-58 is so great then skiping it is not wining but missing out right?
so what are you saying, leveling 1-58 is shitty but you want others to endure it even if they dont want to?
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reaching the level cap, maybe, if you stretch it enough... but how is reaching 3/4 of cap a "win"...
its literaly "pay to be BEHIND people who played classic and will copy their chars"
Last edited by Lolites; 2021-03-03 at 08:46 AM.
No I read it. And still don't understand what actually is won by the boost. It must be something major to get several people to throw a shitfit over it. But not even enough levels to do any raiding with. Nor any gear that won't get replaced immediately entering Hellfire. So I'll ask again, how does this boost make me win?
They can do it if they want to. It's still p2w. That's why there should be fresh realms without boosts, and the ones who don't mind can play on existing realms. I never said they should endure it. They can be on their p2w realms all they want.
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Have you heard of a saying win a battle but lose a war? It's used with narrow minded commanders. There's many parts to the game.
Personally I don't enjoy raiding at all and it's really boring. I don't call it winning. To me dailies, gold and 70lvls are winning. So I should be able to buy Sunwell gear for money and it's not p2w?
Bots sure as shit love a shortcut to 58, no need to waste time boosting another character, just buy the boost and get him farming ASAP, the money spent on the boost will be made in days.
The one per account limit is absolutely no limit here, because those botters will simply create new ones after the previous ones get banned.
I've already mentioned this as a glaring issue of the boost, the economy arguement is really not in favour of the boost, especially because profession alts are also a thing.
Boosting actually gets nerfed quite heavily in TBC, so there's that.
Last edited by Kralljin; 2021-03-03 at 08:57 AM.
Players wanted WoW Classic to play it as they played Vanilla.
Blizzard made WoW Classic as Vanilla, players played it like it was Retail.
This is the playerbase fault, tbh the only problem i see is the potential bot problem.
It's irrelevant you like it or not, Blizzard is going to do it, more pople will play the game with the boost than people that will not play the game because of the boost.