It's not semantics, it's you completely misconstruing what I'm saying and even claiming I've stated things which I just simply haven't.
You were saying that what they're doing in D2R is just a "graphics polish". I said: "Calling it a 'graphics polish' implies only art assets are being changed, and only slightly improved. For instance, simply replacing a 3D model with a more detailed model. Or a low-resolution texture with a high-resolution texture."
I am explaining what you calling it a graphics polish implies, in my view, and giving an example of what would actually be a "graphics polish". Nowhere did I ever say that you can simply replace 2D sprites with 3D models - my entire point is that you can't do it, you need to build or implement a 3D graphics engine for that and build 3D models from scratch - which is why it's frankly ignorant to call it a "graphics polish", especially when apparently you know so much about it.
You could have spent a lifetime doing it and still be wrong. Be humble. The day you think you know everything is the day you stop learning.
You don't need to spent a lot of free time in unity/blender/gamedev to understand that what they're doing is not just a "graphics polish" when they clearly state that they are developing an entire new graphics engine.
You were saying that what they're doing in D2R is just a "graphics polish".
In the D2 remaster they add polish on top of the old game engine running beneath. Its literally the same engine. They are adding a few features but they arent changing any code.
No i didnt. I stated they where adding polish on top of the old game engine. Not that they where "just" doing that. The takeaway from this, and the original discussion(the one i'm talking about you did a 180 on after moving goalposts anc changing the discussion to be about what a graphics overhal entails instead of if they where changing the actual game engine btw) is that they arent changing the core engine, they are only messing with graphics.
I never stated they didnt make a new graphics engine.
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Last edited by ClassicPeon; 2021-02-27 at 07:03 PM.
So true.
This whole discussion is, word-for-word, the same crap the haters spew about Classic since it was announced.
"SUB? LUL, DEAD GAME"
"HAHA SHIT GRAPHICS, NO ONE WILL PLAY!"
"HAHAHA DEAD ON ARRIVAL"
"NOT EVEN NEW CONTENT!"
Dudes, give it a fucking rest. If you don't want to buy it, don't! If you do, go for it! This whole discussion is absurd, starting with the morons that expect a developed product to be free or at their desired price tag. I'm pretty sure you also work for free, 'uh?
Shit, i paid 80€ (equivalent to portuguese escudos, before inflation) for Mortal Kombat (MegaDrive) ~15 years ago, why wouldn't i pay 40€ for an assured thousands of hours of playtime on my favorite game -ever-? All i wanted was a graphical overhaul, and we're getting that plus a lot of QOL (shared stash, maybe seasons revamped, bla bla).
Just move the fuck along. Why does it bother you so much that people are actually happy about this.
Never has entertainment been so cheap. Just enjoy it while it lasts.
https://en.wikipedia.org/wiki/List_o...lling_PC_games
Diablo II: 4 million Copies sold
Age of Kings: 2 million Copies sold
Not so comparable in the long term.
Never played the original, will pay the price set for the remaster, if it's not Warcraft III all over again.
Liberté, égalité, fraternité⭑・゚゚・*:༅。.。༅:*゚:*:✼✿ʕ•ᴥ•ʔ✿✼:*゚:༅。.。༅:*・゚ ゚・⭑Never underestimate the speed at which the MMO-C gamerboys will jump into defense of sexual miscreants. Womyn are meanies...
That's not a strong source for final sales volume. I got my numbers from Wiki too but couldnt find a final # report and the source on those are pretty bad.
https://www.gamereactor.eu/age-of-em...million-units/
Unsure how many of the AOE's that includes but if they're reporting 2 mill after 3 months they're sure as heck going to see more for all time.
Also your logic that they are not comparable in the long term is odd because they've both been high award winning/top selling games for the years of their release and came out around similar time. They've both continued to have players and with a remaster AOE has seen a surge in players too.
I haven't seen anything that disputes those numbers
http://www.gamesfirst.com/articles/diablo2_sales.htm
If you can dispute those numbers, feel free.Debuting in June, 2000 Diablo II has dominated PC game charts with sales of 4 million copies worldwide according to NPD INTELECT* and key retail accounts around the world. The game has also been awarded several accolades including the prestigious Computer Game of the Year, Computer Role Playing Game of the Year and Game of the Year for 2001 by the Academy of Interactive Arts and Sciences.
I would love to get it on iPad (like Baldur’s Gate)...
Honestly it comes down to the quality of the game. If it ends up mediocre I won't pay $44. If it ends up being quality I'll buy it. Besides, the game will always go on sale eventually and you can snag it cheaper down the road. I think people over value multiplayer in games like D2. Picking it up a year later for half if you insist on saving cash is reasonable.
If you don't like the price, you're free to wait until it goes on sale and buy it then.